
“Deneb: Across the Stars” is a mouse only, top-down, hardcore-platformer. Astronaut Vega crosses the stars to find her lost colleague Altair and save the dogs. Move carefully. A single mistake can lead to an endless fall.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Lovely little game that is also satisfyingly challenging.
23分钟救了3条狗,我预计3小时只因内我能全通。感觉内容太少了,不知道以后更新会不会增加新的、更难的关卡
this is very good I like it even though it is really hard
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 27 reviews with recorded playtime.
I generally enjoy games that force me to try again and again to overcome difficult challenges. This one wasn't my cup of tea though. More tedious than rewarding.
A game like Jump King / Getting Over It with Bennett Foddy, but it's walking. It's a bit deceptive because it controls more like you're on a unicycle, and that's the core of its difficulty (which makes it hard to understand just watching videos of it). I do like the art and music design too.
간단하면서 재미있다 그래픽도 너무 이쁘고 사운드도 너무 맘에 든다
A cute mouse controlled precision platformer centered around rescuing dogs through the cosmos. What more can a player want? Well, in actuality, this is a tough one considering the level design is vertical in a similar fashion to other games like Jump King. As a result, small nudges, vibrations or anything that can slightly change the course of your cursor can make you fall from short to quite long distances, as there are no checkpoints. On the flip side, there are "soft checkpoints" as in areas that once you reach them they have platforms that should catch most of your falls from there on (as I say should since you can actually fall from those if you have some bad luck). In terms of presentation, it presents a few levels with not too detail yet pleasing to look at pixel art. The tracks are soft and tranquil as well, almost making you forget about your hand cramps. I wish I could have been able to take a screenshot of some of the structures I passed through but it seems it can't be done as of yet. Also, the story itself is simple and told without any dialogue since it doesn't really need it. Makes sense considering those players who could forget it after getting stuck for hours in some of the most unforgiving sections. All in all, I believe I had my time with it. If you're into the genre you could give it a try since it's not that expensive nor impossibly hard, but enough to keep you on your toes. If you're new to it... well, there's a sign at the very beginning that will plainly state how things most probably are gonna go down. As for me, I'm not even gonna attempt getting all the achievements. I'm fine enough with my space dogs.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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