
Demons Never Lie is a creepy graphic adventure made with voxel and low-poly where even your soul is at stake! An incredible and dark story with elements of the classic point&click and visual novels. An exciting interactive experience with a unique atmosphere.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Игра мне очень понравилась: сюжет, графика и музыка очень хорошие. И я бы с радостью порекомендовала её своим друзьям, однако есть некоторые моменты, которые подпортили общее впечатление. Далее в некоторых местах спойлеры: [spoiler] Во-первых, это перевод на русский. Я хоть и знаю английский, но предпочла проходить игру на более понятном языке и порой вообще не понимала, что имеют ввиду персонажи. Например, серийного убийцу то и дело называют разными именами, порой вообще на английском. Во-вторых, это некоторые дыры в сюжете. Мне не было понятно почему Альба внезапно стала злым демоном в секретной концовке, хотя и вмешалась в ход событий из добрых намерений. Это Окасо так изменил добрый характер своей дочери за тот период, что Джон доживал свою жизнь или ангелом в голове переключатель, что делает их злыми после нарушения правил? [/spoiler] Подводя итоги, ставлю игре 7.5/10
emmmm,不完美,可以说很多地方都做得不太好。解谜有时候很轻松,有时候那个光标显示设计的一坨狗屎,要么在角落里,要么很难点。而且一个剧情游戏,剧情像狗血肥皂剧,非常逆天,我都不知道怎么吐槽,剧情矛盾的地方很多,最核心的是,作者并不知道他究竟想表达什么,塞了太多把握不住,最后反而一锅乱炖,喂鸡汤,很无聊。 但因为是第一次做游戏,场景设计,游戏风格还行,作者享有免喷权 如果是第二次做游戏,000000000分,花了4小时吃了一坨狗屎。(缺点有人详细说了,总结的很到位
DNL isn't a perfect game. It lacks a lot of quality-of-life features and generally isn't very polished. There's no sound mixing, no chapter select, and no save history. There were times when animations cut off too early or looked out of place, and moving around can sometimes feel frustrating slow. When it comes to the game's story, DNL struggles to build suspense and drama during important moments. The story doesn't always properly explain certain decisions and events, and the ending didn't have the kind of emotional punch that I was hoping it would. But overall, I'd consider DNL a good, nearly great game. The animation itself is surprisingly fluid. The story is impressively well-written, and despite its flaws, it deserves all the praise it has received. It's the kind of high-quality story writing that I wish every game could pull off. Although the game is somewhat short, at 4-5 hours, it doesn't *feel* short. It never felt like I was doing some kind of filler, I was always progressing the story. If you aren't put off by the point & click gameplay, consider trying the game out. It's a visually-pleasing, well-written, and overall an enjoyable time.
多视角的设置很有趣,也喜欢故事最后all is one的内核
An alright but overall bland game. The pacing is slow and the movement slower...
太帅了 好喜欢这个游戏
我很喜欢这个游戏的剧情 同时 它的情感也很细腻 操作很简单 但我是真心推荐 最后的结局值得泪目 这是一款好游戏
好
被人推荐说剧情最佳来的,除了轮回三位主角同时间不同视角部分的设计有一些意思。其余部分冗杂漫长,demons never lies,在游戏中体现在哪?最后的结局,如果没有达成七宗罪任何一项触发的happy ending也是莫名其妙的正能量,而且在最后阶段无法再次选择和恶魔做交易,只能跟随天使,这个游戏到底想在讲什么?主角约翰没有作完全部的恶就可以洗清所有他做过的罪孽然后自动进入天堂,这个设定属实毁掉了游戏前期布置的一切。迷惑,剧情简陋略显弱智。总之非常不值三十五块钱和三个小时的游戏时长。
really good, the animations are just bad but that's about it
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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