
A 2D descent through ten ruined stages. Read the tell, guard at the last moment, riposte. Spend your souls before something takes them. Only a vigil saves your journey — and raises everything you have killed. One hundred floors, ten guardians, no hand-holding.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $0 | 0 | — | $3.99 | |
| approximately $209.7K | 587 | 87% | $14.99 | |
| approximately $54K | 190 | 66% | $14.99 | |
| approximately $27.9K | 83 | 65% | $15.99 | |
| approximately $11.7K | 93 | 77% | $7.99 | |
| approximately $7.9K | 27 | 59% | $9.99 |