
Demon Pit is an intense arcade-style arena shooter with a classic 90s FPS aesthetic. Test your reflexes against the endless waves of the demon horde in a constantly changing arena. Your goal is a high score on the leaderboard, the price is your soul. Far from God’s light, there is only Hell.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Portuguese - Brazil, Simplified Chinese
Engagement
Hours played at review time, across 39 reviews with recorded playtime.
Reviews
Hát semmi nincs benne 8 fajta enemy kb 5 fajtakép változik ugyanaz a pálya de 60. szint után már a szintek is csak ismétlődnek. Agyatlan lövöldözés piálás mellé vagy trash estekhez kiváló de amúgy nem ajánlom.
doom.
İyi oyun alın keşke iade etmeseydim
Tries very hard to be an edgy, hardcore horde shooter & comes off as a half-baked attempt. FPS is limited at 60 which is a hard pass for someone with a high refresh rate monitor. Guns feel weak, movement feels a bit janky & as others have mentioned the game feels cheap when a level instantly becomes lava underneath you.
WIP
старая игра похожая на дум, прикольная
20/10 y GOD
Game becomes more and more boring each wave, leaving you killing one strong enemy left on the arena with a pistol for 5 minutes at the end of 23+ wave.
It has a nice slingshot/grapple type mechanic, but everything about this, including that mechanic, gets tired really fast. You play through the exact same order of stages and enemies over and over and it doesn't feel good enough to make me want to carry on playing. I am certain whatever itch this game might slightly scratch can be more deftly scratched by a cheaper or more content rich game elsewhere.
Good time killer, it's just an arena shooter so don't expect anything crazy. The mechanics are enjoyable, at least I think they are. Give it a try if it's on sale!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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