
Demise of Nations is a 4X turn-based grand strategy wargame covering the rise of Rome till the fall of modern civilization.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About

Genres
Stats
English*, French*, Italian*, German*, Spanish - Spain*, Czech*, Japanese*, Korean*, Polish*, Portuguese - Portugal*, Russian*, Turkish* +9 more
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 558reviews | 81% | — | $0 |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
fun little time waster
R.I.P.
👍
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My first run of this game is my entire play time.... 11 hours and I won, but those damn ghaul bastards hid out in the top right of the map and as I was just about to take em out and get 100% of the map taken over the game gave me the win when I had more than half the map since the begining. I feel robbed good game but I was robbed.
没法用cheatengine,战斗部分也有点奇怪
I really didn’t enjoy Demise of Nations. The game feels clunky, slow, and not very polished, which makes it hard to stay engaged. The interface is outdated and confusing, and the gameplay quickly becomes repetitive instead of strategic or exciting. One of the biggest issues is how limited it feels—there’s only one free map available, which gets boring very quickly. If you want more variety, you’re forced to pay, and even then the experience doesn’t improve much. The multiplayer system is also frustrating. Both players need to own the same maps to play together, so if one person doesn’t have them, you simply can’t play. This makes it unnecessarily restrictive and takes away from what should be a fun, social experience. Overall, the game feels unfinished and not worth the time or money. There are far better strategy games that offer more content and a smoother experience.
es bueno
Симпатично. Для определенных любителей, конечно. Сходу не понял, как сажать в транспортные кораблики войска, в расширенном обучении такого не было. Базовое не проходил. Жаль, что это само собой не понятно. Пусть будет палец наверх
Talvez um dos melhores jogos de 4X gratis e leve para a steam, alem de ter crossplay com mobile e online funcional. Otimo jogo de estrategia, uma grande evolucao do antecessor a ele, partidas demoram horas pra acabar, oque pode ser legal, eu terminei a minha primeira partida no hard depois de umas 6 horas de jogo. Simplesmente perfeito.
Un très bon jeu stratégique intermédiaire, facile à apprendre mais difficile à maîtriser. En multi c'est très sympa, et le nombre d'heure de jeu potentielles sera considérablement augmenté avec certaines maps payantes très bien réalisés
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 57 | 70% | Free | |
| $454.6M | 379.2K | 86% | $59.99 | |
| $35.7M | 28.8K | 69% | $49.99 | |
| $175.1K | 268 | 72% | $19.99 | |
| $86.5K | 1.7K | 82% | $1.99 | |
| $4.9K | 27 | 100% | $5.99 |