
Conquer complex and comical fast-paced grid-based combat as Wren and Chloe, an unlikely duo about to discover just how much they don't know about the world of Deitrus. An Hour Long Action RPG with a Non-Linear Narrative.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
With dozens of games releasing every day, it’s refreshing when devs create short yet impactful experiences. That’s the case with this action RPG, clocking in at under 2 hours. The story starts off confusing but gradually clarifies. It offers entertaining combat with minimal grind, and the old-school pixel art features large, colorful sprites with gorgeous lighting. I enjoyed it and might spend more time uncovering a few secrets I missed. [quote] [i] Check out [url=https://store.steampowered.com/curator/44959158-Critiques-Sans-Frontiers/] our curator page [/url] to discover more little interesting games. [/i] [/quote]
Beautiful beautiful. Game of the year. I'm in love with Hubert. Fresh gameplay. Great writing. Banger soundtrack. Sexy Hubert. If you're a real indie gamer you will buy this right now. Do it for Hubert.
A fun and funny adventure
[Sold] This is a fun little game with a mysterious story, nice 8-bit music and art. Devs also have a good sense of humor. The environments are well-crafted which adds to the story-telling. I will say I have to replay it to understand it better. (Hubert lore goes crazy tho) The combat mechanics were unique and it was enjoyable to learn the strategies for how to move around the enemy attack patterns and when to strike. It's a short game but one that I know was a labor of passion! Great job, Team Azule! I can't wait to see what you come up with next.
Writing's pretty good, overall plot is serviceable, combat is fun. An hour of my time I can't say I regretted. Also the battle theme slaps.
extremely short to a point where it feels like a demo but its a fun gameplay would like more context but enjoyable its nice
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Concurrent players on Steam, sampled daily since tracking started.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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