
Get ready and battle for the ultimate upgrade. DEFENTRON, the retro-futurist computer system is trying to safeguard itself from malicious viruses that seek to control its core.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
Very nice retro graphics tower defense game: https://www.youtube.com/watch?v=3qXiYDn0Mdw
It's ok. It's more of a puzzle game than a traditional turret defense game as the strategies required are extremely precise and allow for little to no creativity (all this by as early as map 10). There are no skill trees or other metagame elements that can be used to help try different strategies or grind a bit to pass a map. Instead, it's simply a matter of trial and error with very fine changes (e.g., detonate x tower at y point in wave 7) until you 'solve' the puzzle. I'm not recommending it because of various bugs (including very annoying sound related bugs) and it being extremely shallow. It appears to be a mobile port, but for the asking price there are many, many superior TD mobile ports (e.g., Infinitode 2).
I've always been a fan of tower defenses, they can entertain you for hours as you try to pass every level without losing points. Defentron is definitely a classic tower defense with the added bonus of a tron-like visual and a good soundtrack. The levels, for me, started out a little easy but they quickly grew challenging. I haven't been stuck on a level yet, when I find a bump, I know there's a way around. I've been moving through the first worlds rather fast but now it's getting to the good part. I definitely recommend it. As I write this I got 2 stars on a level and that won't do, time to get back to it!
I turned off game sfx and music, played my playlist in background then I pressed on a tower missclicked on overloaded and ♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥ myself. Developer if you somehow see this, please fix the sounds. I don't want to get a jumpscare by the intro everytime I open up this game and the game music. Despite the fact that sound needs to be fixed so I don't need to go to a therapist by the traumas I get from every earrape sound, game is mid. I'll probably go only for achievements.
I really wanted to like it, but it's unbalanced. The towers can't be told to target first, strong, last, weak, etc, so you can only place and upgrade them and pray. With a few small changes like targeting, and some balancing, I'd really like it, but some levels are ridiculously easy and others are like smacking into a brick wall. There's no way to get help either, if you can't beat a level, you're just stuck there, there's no shop, or points, or anything to assist. After about 30 attempts on level 23, I've given up.
Defentron has that nice neon 80's aesthetic and is a pretty straight forward tower defense in my experience to this point. My chief complaint so far is the lack of audio options. BGM and SFX can either be toggled on or off with no slider for selecting volume. Played the game on my channel if you'd like to see gameplay + first impressions: https://youtu.be/GWfQmWPggFQ
Thoroughly enjoying this game. The music is fantastic - I do actually leave it on in the background while working! The game itself is a good take on the classic TD. The decisions on balancing many weak towers vs a few strong towers + when to overload gives the game a really good depth of strategy. It's also hard. The first few levels give you an insight into the mechanics but the difficulty quickly ramps up to where you need to be thinking really carefully on how to actually beat a level. That's a good thing - this TD will keep you entertained for hours trying to puzzle out how to beat it.
This game has been an awesome delve into back into tower defence games for me. The music is chill and relaxing, The game is fun and interactive and challenging! would recommend
Super toll! Anfangs erschien mir das Spiel doch ein wenig schwer, vor allem für 3 Sterne. Aber wenn man sich da über Levels hinweg eingearbeitet hat und eine sinnvolle Zusammenstellung und Baureihenfolge hingetüdelt hat, dann wird das Spiel letztendlich doch relativ einfach. Und am Ende schafft man dann sogar relativ problemlos die zahlreichen Achievements, die es so zu holen gibt. Wo wir schon beim Thema sind: Türme auf den maximalen Level bringen meint nur die Kampfstärke (rot) zu erhöhen, alles andere zählt und braucht man nicht! Auf Level 38 klappt das gut. Das habe ich irgendwann herausgefunden, denn das Forum ist leer und gefühlt wie tot. Abzeichen die nicht in Welt 1 erreicht werden können, macht man halt im ersten Level von Welt 2. :-) Wer weitere Tipps benötigt: Es gibt keine Youtubevideos über die ersten Levels hinaus. Daher habe ich selber noch ein paar Screens von Levelkarten gemacht, falls jemand ein paar Anreize braucht. Roter später gelber Turm gegen alles, grün später orange gegen dicke Brocken, rosa später blau gegen die Hordenbildung. Je nach Bedarf nutzt man vereinzelt rote Türme mit Überladung dann gegen kurzfristig überstarke Wellen. Man kann Levels mit später freigeschalteten neuen Türmen erneut spielen, wodurch diese auch einfacher werden können. Bei den Upgrades sollte man immer beachten, dass man den Damage per Second möglichst kostengünstig steigern sollte und gleichzeitig auf die Wellen vorbereitet sein muss, also überlegen sollte, welche Türme bis wann stehen sollten und wieviel Power besitzen müssen. Beispiel: einem Sniper habe ich niemals Power, selten Reichweite gegeben (um eine Laufbahn einzunehmen), dann eher mal ein Schussfrequenzupgrade, um mehr benötigte One-Hit-Kills zu schaffen. Wer noch wissen möchte, wie sich das Spiel anfühlt, der kennt vielleicht Defense Grid? Das halt als 80er Jahre Spielautomatenversion. ^^ Macht jedenfalls sehr viel Laune. Was ich am Spiel schade finde, ist, dass anscheinend 4 Achievements nicht unlocken, wobei eines versteckt ist. Ansonsten habe ich so keine Fehler bemerkt, alles lief sauber durch. Sound und Grafik sind auch gut, die Bedienung geht ebenfalls gut von der Hand, die Pausenfunktion ist echt nützlich, man kann auch vorspulen. Eine Karte dauert maximal 20 Runden, die recht kurz sind. Man kann also prima an seiner Aufbaustrategie feilen, um Leaks zu vermeiden. So, das war's auch schon fast von mir. Außer eine Sache noch: das Spiel ist derzeit bei Fanatical in einem Bundle einzeln für 1,09 Euro zu haben, oder 5 Spiele für knapp über 3 Euro. Schnell zuschlagen! Fazit: kaufen, kaufen, kaufen!
This is the "dark souls difficulty" tower defense. A lot of fun, a crazy challenging game with nice mechanics like overload. Recommended. BTW, level 17 is hard but you can do it haha
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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