
Defense Clicker is an clicker game which will be soon F2P, with an tower defense theme and a few twists which make it very unique. You have to build an defense line with towers and upgrade them to stay alive as long as possible. when you die the map resets but you get a few special points depending on how long you survived.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
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Stats
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 49 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Game started out kinda fun but once I started to engage in it's evolution (prestige) mechanic it seamed rather unfinished. The game lacks many things I would like to see, for example another way to make enemies spawn faster or time to go faster. Rework of how much damage you get from the evolution points invested, and much more tweaking to be done and things that need to be added, but feels kinda waste of time to go into those since this game have been abandoned which I think is a shame since it has potential to be a good game if things are reworked. I would rather recommend trying out some other tower defense games as the game is now.
Pretty good tower defense clicker game. Better than many others out there
git
Devs abandon the game, so you should too.
good game ig
good game!
☀️
Cool tower defence + clicker but its not worth, autoclicker only for updating towers or auto updater. slow progress but perfect for afk playing and farming cristals, good game for background when we play in another. Peace
Залетел, убил 10 челов с дабл бара и 5 челов с авп, пришел домой, зашел в катку
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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