
Command Alfredo and his band of Scotsmen as they travel the globe, freeing their oppressed countrymen wherever they go. In a hybrid of Tower Defense and RTS, you'll build defenses, manage resources and command your troops, as you show the world what happens if you mess with Scotland.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
Funny and a unique spin on the RTS genre. Check out my full Indie Impression: https://youtu.be/QRVQXnPKZvE
Pretty good mix RTS and tower defence with lot of humor.
Decent tower defence RTS game. Very funny with the types of units. Easy achievements too. Recommend for the price.
Pretty dumb game. I suppose if you are the type that likes junior high boys (the ones that think they are funny but not liked by most other kids) humor and like wasting time aimlessly it might be okay. In my "CRAP" folder this easily wins the award for the worst game of the folder.
I have mixed feelings about this. The first game was incredible – funny, innovative and satisfying on many levels. This one improves on a lot of detail – the AI is better, the use of cover is much better, there is a lot of imagination and development over what was in the first, the Scotsmen all get named, there are little touches like Heroes being able to do more than just attack and more. So why mixed feelings? It is a great game but a couple of things – Defend the Highlands worked best because the oppressed minority feeling worked better when it was Scotsmen at home, beset by outside forces, there are no cards/badges in this one…. And then there's the achievements. The achievements in this version are less diverse and are basically too easy. For the first game, I wrote a guide as some things were less clear – for this one you would not even bother. Surely, you think that is a good thing then? Not when I stop after doing the first level, play a skirmish battle and unlock 17/41 achievements in one skirmish. I am not saying I need achievements to be harder to validate myself but I would like them to be more intricate. The targets on them are pretty low as well. Likewise, do we need pretty cards and badges, backgrounds and emoticons to enjoy the game? No, of course not, but I like to get badges for games that mean something to me in general. Let me say this again – it is a much more detailed game, it improves on a lot of things over the first. Get the first one though and see what I mean – it is a similar feeling to Hero of the Kingdom where a good sequel was made that managed to lose some of the good parts of its simpler cousin. Lastly, why write a review after only 2 hours played? I despise that behaviour normally. Because in those 2 hours I have 30/41 achievements and feel like I have the measure of the game. I am really looking forward to the rest of it – the videos look great for backgrounds, varied enemy types, etc and the new or adjusted features are pretty awesome. What I would say is that the basic game has an almost genius-level use of innovation with simplicity. They are good RTS games and funny as hell. Just get the first game then consider this one.
臥槽 原來澳洲最危險的動物是無尾熊 一直以為是袋鼠
A funny game for the first thirty minutes, but after that, it just got old.
Um jogo de estratégia super divertido e difícil, dei por mim super concentrado a tentar salvar a pela. Um bom jogo para quem procura uma mistura de Tower Defense e RTS. Vejam o meu gameplay, onde só consegui ganahr devido a um bug! :D Susbcrevam no meu canal para mais jogos fantásticos Indie, e não só! https://www.youtube.com/watch?v=q7NR2vcbCgY
Sexy game. Makes you want to murder the French, English and so on. But is that a bad thing?
I really liked the previous game from Kilted Camel. With world tour, the game has been disimproved. It has numerous bugs, like you have to click multiple times before your unit moves or starts mounting a turret, when you hold down the mouse button to choose a group, the box will move randomly and gets stuck. Enemies get stuck in between walls and builings, the pathfinding of your own troops is horrible as well, they cant even get around the catapult. The Maps are looking prettified, but overloaded. Too big and unmanagable in my opinion, the scenery is nice though. In the previous game, i liked the last mission, where the enemies are landing with boats. Now, you get that like in every 2nd mission... It´s a humorous game of course, the stereotype is hilarious and i like this hybrid of an RTS and Tower Defense. But still, it´s not as good as the previous one. So i can´t really recommend playing this game, maybe i try it again when i´m really bored.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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