
Deep Blue Sushi is a casual 1–5 player co-op adventure where you explore the ocean, catch fresh fish, prepare sushi, serve customers, and grow your restaurant while uncovering the secrets of the mysterious Deep Blue.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best KR #95, worst JP #99 · 3 markets collected
About
Build and run a sushi restaurant with your friends but don’t expect everyone to stay in the kitchen. Dive into the depths, hunt for fresh seafood, prepare every order, and work together through each chaotic service.
Choose your look and stand out from the crew. Customize your outfit, colors, hairstyle, and accessories to create a chef that truly feels like yours.
Prepare sushi step by step. Add the ingredients, follow each recipe, and turn your fresh catch into handcrafted exotic sushi. From precise cuts to finished rolls, every plate is made by your own hands.
Not every catch comes easy. Dive with your crew, track dangerous sea creatures, and fight sharks, piranhas, squid, electric fish, and octopuses to bring home your next big catch.
Use specialized tools above and below the surface. Catch fish, explore the ocean, clean up disasters, and choose the right equipment before diving into deeper waters.
The ocean is full of life. Discover colorful fish, strange creatures, and rare sea animals as you explore its deeper layers. Some are easy to catch. Others are better left alone.
Start with a simple sushi restaurant and grow it into a busy seaside restaurant. Add more tables, unlock better stations, expand your menu, and serve even more customers.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 244 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
나름 재밌는데 업데이트가 더 필요함... 컨텐츠가 너무 적고 돈을 버는 동기부여가 부족함.
Even with only one play session under my belt I’ve had a great time, this is especially fun as a co-op experience! It pulls aspects of Dave the Diver and Overcooked with the cosmetic appearance of Raft. I also was pleasantly surprised with how much customization your character can receive. Cute little game with the foundation for something even better~ looking forward to updates! We need the restaurant employees and bikes! 🍣
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch, Finnish, Greek +19 more
Hours played at review time, across 244 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Really enjoying it so far! I’ve only played for about an hour, but diving, catching fish, making sushi and running the restaurant with friends is already super fun. It’s still Early Access, but the foundation feels really promising. Excited to see what the upcoming updates bring!
2人でプレイしました。 キャラクリが豊富でよかったですが、あまりにも重すぎる~!唆らねえこれは~! 最初のロードとゲームを終わるときに、5分ほどかかってしまうことが多々あります。 たまにトレイを回収できなくて縛りプレイが始まりますが、そこもまた実にエレガントだと思います。 総じておすすめできます。仕様はちゃんとしてるゲームだと思います。
Was pretty excited to try out a new seemingly fun game to play with friends, and to support more indie studios... Lo and behold, game launches and the full scaled AI-generated game logo is blasted into my eyes. What kind of "freelance 2D artist" would "draw" the chopsticks poking straight into a nigiri? "AI tools only used in concept development stage"? "All final content was reviewed and edited by the development team"? I don't believe nothing else is AI generated in the final product. Sure you can use the tools to help with development, but at least have the decency to disclose your AI usage properly. Liars.
ฉันเพิ่งเล่นเกมนี้ได้สักพัก อยากให้ดูเมนูอาหารง่ายกว่านี้ไม่สลับซับซ้อนเปลี่ยนหลายๆที ให้ดูง่ายกว่านี้แบบไม่ต้องกดคลิกหลายๆที อาจจะทำเป็น list ให้เปิดหลายๆหน้าแบบไม่ต้องคลิกฉันว่าโอเค งงปุ่มนิดหน่อยแต่ฉันเรียนรู้ได้ โดยรวมแล้วเกมสนุกมาก แล้วก็อยากให้มีหน้าจอแสดงผลเมนูที่ลูกค้าสั่งอาจจะเป็นจอทีวีในห้องครัวของฉันจะได้ไม่ต้องกด Tab ตลอดเวลาเพื่อดูเมนู 🤍
Didn't expect to get hooked this fast. Going out for fish, coming back with a full haul and turning into money at the restaurant is really satisfying. Only played a little so far, but ı'm definitely coming back for more...
Had a pretty fun first session with friends. Things can get chaotic once the restaurant gets busy, and that’s honestly where the game shines. There’s still plenty to add during Early Access, but I’m curious to see how much bigger it gets.
自分で魚を調達してきて寿司屋を運営するゲーム。 どことなくデイヴ・ザ・ダイバー味を感じる 他のシミュゲーより提供するのが時間がかかる為メニューを増やしすぎると手間がかかりすぎてまともに捌けない。なのでメニューを絞ってやるのがいい。作る時不便さを感じるがそれのおかげですぐ飽きは来なかったかも、多分。 レベル上げがきつく感じるが、取り敢えずゲーム自体は面白い。これからの改善、追加で面白くなること間違いなし
剛出時翻譯確實是一坨屎,但不得不說官方很積極 我睡一覺起來翻譯直接大變,能看的到遊戲努力發展的潛力 先給予個好評,期待後續發展 目前遊玩還行,玩法特殊,對於多人還沒感覺不到甚麼問題 但對於單人可能會比較痛苦 例如商店購買飯、海苔、蔬菜等,也許可以使用訂貨之類的方式,減少個人來回徒步搬運 或者是下海捕魚得部分,可以多個漁網或袋裝魚,畢竟物品欄只有4格,往深處走最多也只能捕4隻而已,做好的料理賣不到一天就賣光了 至於遊玩的趣味性的部分,動手備料、做壽司、經營壽司店確實有趣,自己下海捕魚也很有趣 但感覺還不夠完整,但考慮到剛出,需要時間成長,以下也只是列出能想到的、推薦能做的方向 海洋的部分感覺除了為了捕魚以外,沒有其他探索的空間和動力,就像是只為了補魚而存在而已 也許可以做些地形或生態,海裡也是有高溫、低溫的地方,甚至也有很亮或很黑暗的地方 海域可以做出一些地域的差異性,而不只是單單只有深度與高低而已。 壽司店的部分,剛開始挺有趣的,但確實像像是在上班,日復一日的,除了變更菜單、捕貨物做菜沒別的了 雖然有看到還沒展示出來的員工功能,但那是增加方便性而已,除非員工可能會有甚麼個性或特質,才可能會多一些趣味性 也許可以做出一些自定義的部分,像家具的擺放、色彩的變更等 這部分我目前也還想不到甚麼可以走的大方向,等有想到再來補充 咱玩了12小時,遊戲都快被我玩完了感覺,所以花些時間評論支持個,現在要去睡覺了,期待官方發展~
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.3M | 4.9K | 32% | $7.99 | |
| $194.6K | 567 | 86% | $6.49 | |
| $248K | 890 | 82% | $9.99 | |
| $33.9K | 810 | 95% | $1.59 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $195.9K | 682 | 71% | $12.99 | |
| $195.9K | 464 | 70% | $19.99 | |
| $195.9K | 450 | 84% | $14.99 | |
| $196K | 240 | 77% | $19.99 | |
| $196K | 342 | 88% | $24.99 | |
| $195.8K | 551 | 90% | $8.99 |