
Do parkour with a car using explosions.🚗💥 Everything in the game is handmade from clay.🎨The sound effects and music are all mouth sounds. 👄If you screw up a jump, children laugh and make fun of you. (Just like real life!😆) Can you reach the top of the Meowtain?⛰️ Now with multiplayer!
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About
Have you ever wanted to do parkour with a car? Well then this game is for you!
Using explosions you can propel your car into the air and jump back and forth between walls. The jet engine on your car can fine tune your jumps mid-air.
If the jump is extra tricky, you can trigger slow motion.
This is not an easy game, it takes a lot of skill to reach the end.
It also has two multiplayer modes, one where you race other players to the top of the Meowtain and "King of the Catsle" where you fight to stay on top of a cat. Both modes support up to 32 players.
All of the art in this game was made out of various bits of clay sculpted in real life. My kids even sculpted some of the art in the game. It looks very stupid. I went to art college. My teachers would be proud.
All of sounds and music are all mouth sounds. That's right. Explosion sounds? PSSCHWWWOOO! Car sounds? NNEEEEOOOOOWWW! Drums? BOOTS AND CATS AND BOOTS AND CATS! Guitars? DEEDLEE DOO!!!
If you screw up a jump, children laugh and make fun of you. (Just like real life!😆)
The goal of the game is to reach the top of the Meowtain. Which naturally, is in space. The game takes place in one cohesive level with checkpoints. There are the eight sections with different themes such as a forest, desert and space.
If you fall you can reset back to the previous checkpoint at anytime.
This game respects your time. It's a few hours long, depending on how good you are at it. You buy it, play it for a bit and have fun.
It's less than a cup of coffee. Why is coffee so expensive anyways? Buy more indie games!

"Deedlee Doo! Carkour!" is developed by Nate Purkeypile. Nate Purkeypile has been making games for 21+ years and worked on titles such as Skyrim, Fallout 3/4/76, Starfield, Metroid Prime 3 and BloodRayne 2. He was the Lead Artist on Fallout 76 and the Co-Lead/Lead Artist on the Fallout 3 DLC, Point Lookout.
After working in AAA games for years and years, he became a solo indie developer. His last indie game was The Axis Unseen, a heavy metal horror game where you hunt monsters from folklore. Now he made this thing. Have fun!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 35 reviews with recorded playtime.
Reviews
Fun and challenging take on rocket boosting parkour. Children WILL mock you. A lot.
wonderful title. such heart and soul. the developers daughter has tormented me but I prevailed.
One of the games of all time
a REAL review here .. never heard of this and only just seen via gfx card ad if you get me; seen it was cheeeeep and got just to see.. and yes sir! it IS no doubt worth a play for 3 bucks because a thing this game does and does well; with the midair use of throttle you are a rocket! Plus at high speeds gained from the limitless use of 'the rockets' there are no bounds once you get going fast - even skipping entire sections if you really figure it out! IT IS SUPER FUN !!
delightful, challenging, and oppressive. a colorful hellscape of belittlement and whimsy. a kaleidoscope of pain. a symphony of spittle, gurgles, and laughter. these bitter tears will be my fuel to reach the meowntain.
Visualy, its amazing. the fact that everything is made from clay, then scanned into the game is an awsome idea. But, if I had known it was simalar to that only up game, or getting over it... I probably would have still got it. I hate myself, and anyone who plays these types of games. I hate evrything. 10/10. I'm not playing it ever again... mabye..
A novel concept with incredible execution. Huge props to the sound design.
Never gets old being told to "git gud" by children when I mess up a section. Rocket jumping + clay car works almost too well.
Game is fun so far. I like the creative freedom to disregard the intended path and explore new ways to progress. Spent alot of time at the first checkpoint just messing around. Excited to reach the top!
Genuinely a great game. Controls feel nice, and a great price
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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