
Declutterer is a tidying and storage simulation game. Take on commission requests from various clients, clear clutter and arrange items as required, and restore a spotless, tidy look to every space.
Modeled estimate, not a reported figure. How we estimate →
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About
Declutterer is a stress-free, soothing tidying and cleaning simulation game. Immerse yourself in sorting, sweeping and arranging spaces, and unwind completely as you restore order at a gentle pace.
The game centers around item storage and deep cleaning. There are no time limits or penalties of any kind. It’s easy to pick up, letting you fully soak in the calming joy of tidying.
Sort and place every tiny item neatly in its spot.
Organize all the cluttered items scattered around the scene, then freely design layouts and arrange belongings however you like. Organize spaces to match your aesthetic and turn messy piles into neat, orderly arrangements.
Wipe away stains, dust and trash throughout every room, tackling grime in every hard-to-reach corner. Clear clutter and freshen spaces with your own hands, transforming shabby, messy rooms into spot-new interiors.
Discover plenty of interactive objects as you clean and organize. Whimsical tools hold subtle little details that spice up routine tidying, filling every cleaning and storage session with delightful unexpected treats.
Freely arrange and mix hundreds of items and furniture pieces
Wide range of interactive props and objects with rich intricate details
Slow-paced casual gameplay for peaceful, therapeutic tidying sessions
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Reviews
I wanted to like this game but it needs some work. Controls were very touchy and adjustments are not intuitive. Being able to adjust everything makes it very overwhelming and I actually got very stuck a few times on the tutorial room. It is very unclear how to do tasks like the moping (do i need to hold/click mouse or just go over the area, etc.) I will be happy to visit this again when a few patches are made. Items stuck together and it was never clear what I was missing. The counter said i had 3 unorganized objects but I could not figure out what they were. I would love for there to be a way to lock the view so I not constantly moving the room when I am trying to rotate objects.
There is a good foundation for a game here but it isn't fully ready yet. The UI is poorly designed, the key bindings can't be edited so you're stuck with inverted camera controls, and overall it just felt unpolished. I think that in time, this will be a very good game but at this moment it just falls short. I will definitely revisit in a few months to see if the kinks are worked out but as of release, I cannot recommend this game.
Very buggy and crashed on me. The typeface is all wonky. Furniture can overlap. The second level is so pixelated you cannot even make it out. The controls are flipped (W key brings you down, D brings you left) and there is no way to map your own controls. It looked so cute but nowhere NEAR being a worthwhile experience.
This isn't a finished game. Mine was buggy and something as simple as putting folders in a box was a nightmare. Why can I only stack books on one side of the book?
It's cute, but it desperately needs some QOL. I'm a sucker for organization and cleaning games. I love tidying up areas. This isn't going to be like Unpacking or the Librarian game many of us have been going crazy over. But it is cute, it is fun, and I have been enjoying myself with organizing so far. I love that we can move just about any piece of furniture. I also love that quite a few things can be interacted with. (Hint: If you hover over an item and the mouse has a circle by it, you can right-click to interact! And for desks and drawers, certain ones don't have the icon, but right-clicking will still open the door or drawer!) The Takoyaki level I had to skip and come back to because I wasn't really sure where to put things, but the lovely part is that you CAN skip any level and come back to it without being punished. You don't have to complete every level to unlock the next one, and that's perfect. There are two big quality of life updates I think the game desperately needs. 1. DARK MODE. Oh my... goodness. The desk level nearly blinded me and almost gave me a headache. For levels that are on a primarily white background, please give us the option to darken the background. That was an assault on my eyes that almost made me close the game. 2. ROTATION "RESET": You can truly rotate the objects every way. At first, the books had me a little frustrated because I was getting used to it, but once you get the hang of it? What a breeze! But... not every item you pick up is at a regular angle or has a solid side to use to figure it out. Some people may find it entertaining to figure out how to get it upright, and I don't mind it if it's only a few clicks, but some of these items are very difficult. I'm on the elderly cabin right now, and there is a sack of flour that is SO tricky for me to get right. It's constantly at a weird angle, and despite clicking to rotate a lot... I haven't gotten it straightened out. I think having an option to "reset" the item to a normal, upright rotation would be great, because people like me don't *want* to leave something askew unless it makes sense. Edit: You can click on the "Organize Items" task in the list and it will flash the items orange that you still need to "sort!" This is a great feature, and one I wish they covered in the tutorial. --GLITCHES FOUND SO FAR-- [spoiler]1. On the big office level, the fish tank cuts through the floor. The cupboard underneath does not come up above the floor.[/spoiler]
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Trends
Steam followers (game-group members) tracked daily from when we started recording.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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