
Take command of a nuclear-powered space corvette in a Cold War-flavored sci-fi campaign. Balance tactics, crew, and limited resources in a dynamic forever-war. Retro pixel art meets deep strategy fifteen minutes into the future of 1989.
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About
Deck and Conn is a retro-inspired, single-player turn-based tactics game where you command a Cold War-style nuclear corvette — in space. Set fifteen minutes into the future of 1989, the game blends pixel-art aesthetics with tactical depth, drawing from classics like early MicroProse titles and the original Super Star Trek mainframe game.
Lead your crew through an endless war in deep space. Respond to distress calls, upgrade your systems, capture enemy ships, and rise through the ranks. Each decision you make — from combat strategy to crew management — shapes your ship’s legacy.
Whether you're navigating a full dynamic campaign or facing tightly designed standalone missions, Deck and Conn challenges you to survive, adapt, and command with precision.
🛰 Command a nuclear-powered space corvette in a Cold War-inspired sci-fi universe
📉 Turn-based tactical combat with limited resources and system management
🎖 Dynamic campaign with war patrols, ship upgrades, and crew promotions
🧠 Individual combat scenarios to hone your tactical skills
🚀 Capture or destroy enemy ships to gain rewards and shape your legacy
🖥 Pixel art visuals inspired by early ‘90s MicroProse classics
📡 Respond to HQ orders and make tough choices in the forever-war
🎮 Inspired by the 1971 Super Star Trek mainframe game
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 114 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Que jogo de maluco.. Algo completamente novo. Você é um comandante de um Corvette Espacial que comanda tudo da sua nave, desde sua partida usando a unidade de auxilio de partida até o combate ao inimigos. Muito bom!
Exceent game. it is a dream come true.
Owesome product in dynamic development. Fun and simple.
Media

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Hours played at review time, across 114 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very nice game. It is exactly how I imagined it to be.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4K | 18 | 100% | $2.99 | |
| $390 | 6 | 67% | $2.99 | |
| — | 0 | — | — | |
| $399.3K | 841 | 79% | $14.99 | |
| $27.7K | 77 | 92% | $12.99 | |
| $25.2K | 66 | 94% | $11.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $64.2K | 627 | 95% | $3.49 | |
| $64.2K | 415 | 82% | $7.99 | |
| $64.2K | 401 | 59% | $4.99 | |
| $64.2K | 214 | 79% | $14.99 | |
| $64.2K | 250 | 95% | $6.99 | |
| $64.2K | 451 | 87% | $4.99 |