
Go undercover as the world’s greatest spies in this tense multiplayer game of subterfuge. Disguise as anyone, deploy an arsenal of high-tech gadgets or neutralize the competition. As long as you extract with the objective, no trick is too dirty when you work for DECEIVE INC.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.9Kreviews | 81% | — | $3M |
| $29.99 | 1.1Kratings | 77% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 812 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
DI is a special game but it has issues depending on what you’re looking for. Pretending to be an NPC to steal the price and beat other players is such a nice idea. The developers went out of their way to create cool maps, 3 separate modes, distinct characters, unique gameplay and different gadgets. The attention to detail with the environments is truly remarkable. I often enjoyed exploring the maps more than anything else. The community on discord is a tight bunch who have been around for a long time. And the mods are one of the best when they always try to help, you can tell how much they love the game. Unfortunately, the game is not user or completionist friendly due to some design decisions. There is protection mode, it means that you can play with bots and new players up to account level 50. After that, the bots disappear and you’re playing against pros who will eat you alive. This makes it difficult to get certain achievements, I had to organise different sessions that involved 9 players every time and it was very time consuming. Honestly, I enjoyed the game more as a ‘single player’ experience because I didn’t care about the competitive aspect, I just enjoyed the maps and seeing how the NPCs reacted. I simply can’t recommend the game to completionist players unless they’re highly skilled for the 50 wins achievement and are willing to search for boosting partners for a few specific ones. When it comes to players who are looking for some casual fun, it can work if you accept the following: you’ll get it up to level 50 and afterwards you can use private matches (with bots & friends) where most of the achievements don’t work. High skilled players should have more fun with DI but there’s a different problem for them. The game is not very active with protection mode off. It’s hard to start a match unless you try specific times (weekend and evening depending on the region).
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German, Japanese, Korean, Russian, Traditional Chinese, Spanish - Spain, Simplified Chinese, Spanish - Latin America*languages with full audio support
| $19.99 |
| — |
| 89% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 814 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Honestly this game is a lot of fun and a great original take on the genre. It sucks that the dev didn't get the return they needed to keep working on the game. Games like this are a huge gamble because they are so dependent on a large player count. However mega-corporations that run other games (Marvel Heroes, Overwatch, Etc) take all the players with multi-million dollar marketing campaigns. Shame really.
Love this game, It's a great casual game. Something to hop on to after work for a few matches. Its really fun and challenging. Only wish the name was known to a larger scale. Queues can take some times on some days but its really fun once you get in!
There are a whole 2 other people online ready to play! Wow! Wish i got a refund! Haha :D this game was dead on arrival! Woo!
Whenever a game finishes the game just crashes and we need to re-open it just to play another round, so ye it makes me hate it
dead game but fun as fk
DEAD GAME BUY BEWARE YOU CAN STILL PLAY THE GAME BUT YOU MOSTLY WILL BE PLAYING WITH BOTS THO IF YOU CAN, GET A COUPLE OF FRIENDS TO PLAY, IF YOU CAN, YOU CAN HAVE SOME FUN.
Il n'y a plus de serveurs ni de joueurs. Le jeu ne fonctionne plus. C'est très déplorable
DO NOT BUY Has virtually 0 player base = no multiplayer
To anyone who comes across this game now, please be warned that the game is effectively dead. There is no dev support or future updates planned. The studio who developed this game is now disbanded. I would warn against purchasing this game as the only way to find games is to join their discord and try to plan out scheduling participation. To the devs, you created a gem. This game was lightning in a bottle and im sorry things never picked up. From the creative level design, to the aesthetics, and most importantly, the soundtrack. Simon perfectly captured the espionage aspect of this game and produced so many memorable motifs. I wish this game was dealt better. It joins the ranks of games that were discontinued in an uneventful way. I'll miss you Dink.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 4.8K | 93% | $9.99 | |
| $4.5K | 25 | 88% | $5.99 | |
| $137 | 3 | 100% | $1.99 | |
| — | 0 | — | — | |
| $0 | 1.5K | 90% | Free | |
| $4M | 19.1K | 82% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 10.1K | 96% | $19.99 | |
| $3M | 2.9K | 88% | $29.99 | |
| $3M | 3.2K | 93% | $24.99 | |
| $3M | 16.1K | 82% | $9.79 | |
| $3M | 12.2K | 76% | $9.99 | |
| $3M | 4.1K | 78% | $19.99 |