
Help Debugger 3.16 to find and delete all bugs in the game worlds of the developer. Learn and use program code in this award-winning puzzle platformer to program you very own game at the end!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German**languages with full audio support
Engagement
Hours played at review time, across 35 reviews with recorded playtime.
Reviews
Análise.
Als ich den Entwickler letztes Jahr auf der Gamescom treffen durfte und er mir und meinen Freunden die Idee dieses Spiels vorgeschlagen hat, war ich sehr begeistert und konnte es kaum erwarten endlich zu zocken. Nun da das Spiel im Early Access erschienen ist, habe ich direkt zugeschlagen und wurde bisher nicht enttäuscht. Klar gibt es hier und da noch ein paar kleine Fehler, dass sich das Info Fenster nicht schließen lässt oder dass das Spiel nicht gerne minimiert werden mag :) Aber ansonsten von Grund auf solide. Ein schöner leichter Einstieg, der auch Menschen die bisher noch nicht oder wenig Programmiert haben, den Spaß an dem Spiel nicht nimmt. Ich würde mir zwar jedoch noch gerne eine Funktion wünschen, mit der man seine vorherigen Eingaben in der Programmierkonsole nochmal angezeigt bekommt, um nicht immer wieder alles neu schreiben zu müssen (vllt hab ich diese Funktion nur noch nicht entdeckt, obwohl es sie gibt). Außerdem sollte man teils auch frustresistent sein, wenn man wie ich versucht mit den Blöcken die Käfer zu zermatschen, weil diese sich teils sehr hektisch bewegen und es sein kann, dass man nicht trifft. Dennoch empfehle ich dieses Spiel allen, die gerne Programmieren, die vielleicht sogar einen spielerischen Einstieg in die Programmierwelt suchen oder die einfach eine coole Spielemechanik entdecken wollen.
Tolles Spiel! Hatte nicht erwartet, dass es so "schwer" ist. Also für mich ist es schwer. Nicht die Programmierung, sondern der Jump&Run/Plattformer Teil. Ich kann das Spiel nur empfehlen! Zuletzt hatte ich das Problem, dass beim Raumschiffkampf leider das Bild schwarz wurde (schon 3 mal) wenn man nichts sieht, kann man nichts machen... Daher hänge ich da gerade fest. Sonst läuft aber alles wunderbar :)
Необычное слияние платформера с хакерством. Игра, в которой самым мощным оружием будет клавиатура! Для победы над врагами тут надо не только метко стрелять, надо набирать на клавиатуре специальные команды. Будем взаимодействовать с объектами и врагами с помощью программного кода. Изучайте и используйте программный код, знакомьтесь с основами программирования. Этим «Debugger 3.16: Hack'n'Run» отличается от обычных платформеров. Удачно оформлено меню с вводом кодов и окна с описаниями. Надписей не так много. Описания команд короткие и понятные. Тут не придется читать по несколько страниц текстов. Это радует. Радует не только необычный геймплей и возможность потренироваться в программировании, но и отличная графика и звук. Все выглядит стильно, ярко и красиво. Путешествуйте, знакомьтесь с жителями, уничтожайте баги, сражайтесь с боссами. В этом вам поможет Debugger и разработчик игры. Получилось отличное сочетание классической аркады и хакерских игр. Рекомендую сыграть в эту неординарную игру!
Fantastic game ! :)
As someone with a degree in Computer Science, I can't say how much I'd wish debugging would work like this. 10/10 never enjoyed fixing bugs more
Really nice game, which gives easily first hints and experiences about programming. In some places demanding difficulty. Not too big, but still fun.
Yeah! Tolles Spiel! Gute Atmo und die Idee ist einfach klasse! Vielleicht gibt es das mal als Oldskool Assembler Version! :D ;)
Debugger 3.16: Hack'n'Run is a very unusual specimen, a hybrid Metroidvania platformer and programming sim. Which may seem interesting but the way this is implemented is the video game equivalent of fingernails down the blackboard. What you do in this game is a combination of some pretty awful and unsatisfying platforming combined with a bizarre and extremely un-fun requirement to enter programming commands in a kind of Java/C looking language. Which is where we run into one of the things that really annoyed me... in order to tweak the graphics or audio settings, instead of convenient menu, you have to type in a command to do it. There's no reason to make the menus so annoying apart from to hammer down in the most hamfisted way possible that We'Re PrOgRaMmInG!!! Yes, we can tell when developers are being pretentious and annoying. The developer shoving his photo into the game on a repeated basis doesn't help, either. This hamfistedness from the menus touches every part of the game... and ultimately it's completely un-fun. It also gets very vague very fast... there's a few reasons almost nobody bothered playing this all the way through. On the upside, the game does feature customisable controls and resolution (if you can be bothered mucking around with the stupid command centric menu), so at least some of the basic, minimum requirements have been met. Unfortunately there's a number of other technical defects and shortcomings which contribute to the game being difficult to recommend to gamers. The game features somewhat lazy, simplistic "retro" looking 2D graphics, and it's hard to say if this is due to the age of the assets used, if it's a deliberate attempt for the game to look bad/retro on purpose, or if the assets are just, well, terrible looking. Considering this is being evaluated as a PC game in 2025, such poor quality 2D graphics in the 3D era just aren't good enough, whether it's a deliberate design fault on behalf of the developer or they just couldn't manage to do any better, this is a compromise gamers shouldn't have to put up with. To make matters worse, there's no mouse input, despite this being sold on PC as if it were a PC game. This is unacceptable and somewhat insulting to PC gamers. Developers should try to be aware which platform they're developing for. These technical defects push this game below acceptable standards for any modern PC game. Debugger 3.16: Hack'n'Run didn't appeal much to the people who own a copy of the game, either. It has achievements, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is "First Boss", for killing the first boss (fairly early in the game), trivial to get, but less than 21 percent of players bothered to get that far before uninstalling the game. Hardly a success story, even the people who own this game weren't interested in it. Reviewing SteamDB to check how popular this game was with players reveals a surprise... there's a modest spike in player counts for the game. But this only happened once, around the same time that trading cards were applied to the game... so this is just card idlers getting their cards and moving on. A closer look at the numbers shows the game just has a couple of players every week running up the game and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many games like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. So, should you buy this game? Is this one of the best of the 110,000+ games on Steam? Debugger 3.16: Hack'n'Run has the far too high price of around $5 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. For comparison, the $5 asking price for this game could get you games like "Mass Effect", "Portal" or "Dishonored". Quality, professionally made games like those are frequently on sale cheaper than this.
witzig gestaltetes Spiel und auch das game-play mit der programmierung macht sehr spass; bin noch gespannt was alles kommt
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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