
The main character is hired as a debugger at the game company “Dokidoki Games”! With a time limit of one week, will he be able to find the bug safely? The debugging work with fate on the line begins now!
Modeled estimate, not a reported figure. How we estimate →
Media

About
《Debug DeadLine》
This is a first-person horror comedy game set in a Japanese debugging company.
The player takes on the role of a part-time worker at a debugging company, tasked with testing a horror game brimming with terrifying elements.
When you encounter suspicious objects or systems that don’t seem to belong in a horror game, report them as bugs immediately!
Your intuition, powers of observation, and gaming sense will be the keys to uncovering hidden bugs!
《Story》
The protagonist is hired as a debugging staff member for a game company called "Dokidoki Games."
Their assignment? Testing a horror game set for release!
What awaits them is an overwhelming storm of bugs beyond imagination!
Somehow, elements from other games have found their way into the testing stages, creating a chaotic atmosphere!
With just one week on the clock, can the protagonist safely track down all the bugs?
The debug work that will determine their fate starts now!
《Playtime》
Collecting all endings (multiple endings):
Approximately 1 to 2 hours
《Voice Actor》
■Player・Other
Ve
■Takahashi
Atusaki Yuma
■Sugimachi
Setsugecka
■Yoko
Kojyo Rin
■Secret
Yurihara Kakuyu
NasuAkio
Suzuki Saya
Sendo Tomori
《Streaming Guidelines》
Permission for Streaming: This game can be streamed freely by both individuals and organizations, without the need for prior permission.
Monetization: Monetization through gameplay videos and streaming is allowed.
Game Title and Description:
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Debug DeadLine
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Traditional Chinese, Korean*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
バグがおもしろすぎてめっちゃ笑った。
どのバグも面白い。後半はカオスになって笑う
암튼 난 살ㅇ린마야 수바ㅏㄹ..
진짜 킹갓겜입니다 걍 해라
Funny little twist to the Observation Duty/Exit 8 genre that you can finish in one sitting. The English translation is bad. It's basically isolated sentences fed through Google Translate, making the subtitles pretty cryptic at times, and I'm not sure if I would recommend this title for those who don't speak any Japanese, unless you just want to check out some funny anomalies. If you know even some Japanese, however, it's a short but wild ride, full of references, jokes and developers having a laugh at Japanese work life, and I absolutely recommend it.
리뷰를 봤어야 했는데 첫날에 맛난거 다 먹고 둘째날부터는 먹을게 없었어요ㅜ.ㅜ 첫날 기준 깜놀 요소도 좋고 갓겜이에요 진짜 공포는 버그 잡느라 퇴근을 못하는 개발자에요(비명 소리도 들려요)
[h1]デバックというゲーム性が良い[/h1] ややバカゲーですが単純に笑えるおもしろさです。 [h1]デバック&ホラー[/h1] いわゆる間違い探しです。最初はバグかどうかわからないでしょうからよーく調べておきましょう。 それとこのデバックをするゲームがホラー系なので初見時は驚くところがありますが楽しい怖さです。 ただ間違いがどうしてもわからいものがあると答え合わせが無いためずっと間違えることに… あと[b][u]普通にガチバグもあります[/u][/b] [h1]ストーリー&エンド[/h1] ストーリーは特にないようなものですが他エンドがいくつかあります。正直、解説を見ないとエンド回収は無理でしょう。
게임 코믹한 부분이나 그런 거는 재미있어요. 솔직히 공포 요소는 없다 보면 돼요 그런데 게임 엔딩 보는 게 너무 힘들어요. 그거 말고는 딱히 없는 거 같아요. 엔딩 보는법 [spoiler]1번 엔딩 : 그냥 평범하게 게임 플레이하면서 마지막 날 가면 남자 상사랑 싸우는데 그 입구 기준 왼쪽 창문으로 공격 유도해서 떨어뜨리면 돼요. 3번 정도 그곳으로 공격하게 하면 됩니다. 2번 엔딩 : 그냥 게임 시작하자마자 엘리베이터 누르고 집 가면 됩니다. 3번 엔딩 : 게임 플레이하면서 현실 속 버그도 찾아야 하는데 ( 1. 첫날 화이트보드, 2. 둘째 날 요코 목소리, 3, 셋째 날 상사가 벽으로 걸어감, 넷째 날 그 스기마치 텍스트 출력 안 함으로 뜸, 다섯 번째 날 스기 마치 오류 걸림, 여섯 번째 날 스기마치 날아다님 이거 버그 다 찾아서 체크하면 돼요. 5번 6번 순서 바뀐 걸 수도 있는데 그래도 보시면 아 이거구나 할 거예요.) 4번 엔딩 : 버그 리스트가 36가지로 나와 있는데 35가지 다 찾고 버그 리스트 노트 체크하면 나와요. [/spoiler] 이상입니다.
The game was super fun – creepy but also really funny. The graphics aren’t the best, but that just adds to the charm. Finished it 100% in about 3.5 hours and loved every minute. Totally recommend! :D
まだ全てのバグを見つけていませんがどれも面白く段々おバカ要素も加わり次はどんなバグが出てくるのだろうと 楽しみながらプレイさせて頂きました。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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