
In the quiet of conscience and shadows of sin, four souls find themselves entwined in crimes involving a woman. In this narrative puzzle game, you don the sacred robe of a priest, hear the confessions of sinners, uncover secrets, seek the truth behind their crimes and deliver the final judgment.
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About
Deathless Death is a narrative puzzle game featuring Psychological Thriller elements. In this story, you take on the role of a priest, entering a world filled with thoughts and illusions. Listen to the confessions of four sinners, uncover the secrets of their past, and unravel their fates intertwined by one woman.
As the chimes strike the hour, you light the candles on the altar one by one. Upon lighting the fifth candle, drops of wax fall onto the pristine white altar. The flames flicker softly, awaiting the sinners to confess.
The confessional door opens, then closes. Through the cross-shaped screen, you cannot see their faces clearly. Their words are laced with lies, self-embellishment, fear, and bravado, but you must peel away each layer. Only when the fog of words is cleared will the truth behind the reflections emerge.
Soothe the restless souls, listen to the turmoil in their hearts, and extinguish the flames of their desires. This is your mission, and you are destined to reach the end.
【Point&Click Puzzle】
By listening to confessions and capturing the imagery within their words, you can glimpse into the mental landscape of the confessors.
【Immersive Performance】
Emotions cling to objects, memories lie buried in the past, all waiting for your gaze.
Immerse yourself in their chaotic thoughts—their lives and secrets are hidden within. Discern and uncover the mementos buried in their minds, and only then will they confess their sins.
【Moral Dilemma】
Will you redeem or condemn? Use your heart as the scale to weigh their sins and judge their fates. Their past cannot be rewritten, but they have entrusted you with their future.
The confessors' fates may seem insignificant to you, but each decision you make shapes a new version of yourself.
Unique art style and immersive interactive performances
Innovative pop-up narrative with light puzzle-solving
Morally challenging choices and a panoramic exploration of the human psyche

GCORES PUBLISHING is an independent game publishing venture formed by GCORES, committed to bringing you more outstanding indie games from the BOOOM CHALLENGE.
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BOOOM is an independent game brand by GCORES, The "BOOOM CHALLENGE" is held twice a year, featuring three weeks of development time and a specific theme. After the development phase, an online trial play game festival is held for all players, and these games are showcased at GCORES' large offline video game festival.

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Languages: Simplified Chinese, English, Russian
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
作为小品级游戏还是可以的,画面表达是可以的,玩法一般,剧情个人认为是描述的对自我再一次的审视
流程很短但是却短小精悍的解谜视觉小说。在配乐的部分充满了涌动的情绪和空间感距离感,色彩区分了不同的身份和角色,处处暗示的细节也在结尾得到揭晓。爱是复杂的、多面的、混合物的,即便夹杂了许多的负面情绪,也可以被接纳被理解被包容。爱好神奇,同时感觉自己不具备这样一种伟大的能力。请处决我吧。
这游戏的剧情玩下来其实还是比较挑人的,故事里的隐喻跟现实互相联系,说是游戏其实更像是互动文本,有点那种哲学味道。 如果经历过婚姻的人玩这游戏会比较能有代入性,游戏性其实不多,不过的确在最后剧情选择项那里如果有经历很能代入情景,这个的确是优点,就是Rose这个角色最后感觉太工具人了…过于理想化不太满意。 还有跟前面四个剧情个人感觉七宗罪的联系其实并不强,有点为了点题点睛而硬加上去的意味,不过免费互动小说,这剧情能代入体验一次当年结婚前的忐忑心情,的确算是一个不错的作品。 P.S 这游戏的优化空间很大,用笔记本玩这游戏简直不下于3A大作一样笔记本风扇猛撞,让风扇的声音都盖过BGM了…
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常好,很震撼
美术蛮有意思的意识流文艺逼游戏,全成就了发现只是恋爱脑 想说剧情好难看吧,一想到这是免游又欲言又止止言又欲了。去头可食,不全通的话也不是不能看吧,全通以后感觉很微妙的不舒服
虽然整体来说都很简单,无论是解谜的难度还是拖拽实现交互的形式,但这样一款小而美的游戏也蛮好的。很多地方的艺术表达,结合互动玩法,是有效而且有趣的。比如说Aris和Rose那章的结尾,黑白琴键交错叠底, 像拉琴弓一样从她的眼睛里割出鲜花,这个地方太美丽了。 其实这个游戏的核心是很深也很有意思的,中间数段关于道德、信义、法律与宽恕的争论,确实有种俄式大问题的风味,很像陀陀那种铁皮人和铁皮人之间的论辩。不太满意的是最终所有的自我指涉都落到了[spoiler]恋爱上。爱很重要,但是有比一场婚礼更大的东西。全部都归结于爱和婚姻,[/spoiler]其实不够成立,相当于想把更大的篮子塞进更小的背包里。
爱是犹疑、嫉妒、鲁莽和暴力,但所有的一切都建立在爱上,虽然这份爱岌岌可危,前途就像游戏中视野框一样局限而漂浮,但是因为爱而踏上前路是具有勇气、值得夸赞的事情,我们会说罪孽由爱产生,但又会因为爱而向爱告解。玩法设计得很好,解密也很轻松,讲了一个很好的故事。期待下一部作品。 哇,但是我最开始的评价标准还真是到底有没有把人刀了,差点以为连环杀人狂来了还在想这神父不能报警还有通灵手段解决法外狂徒真是铁口直断啊,端倪是发型和名字才意识到蹊跷。
剧情简直是一坨,无病呻吟,纯粹是男的的臆想,玩到结局像吃屎了一样难受。前面第一章还比较惊艳,越到后面登味根本藏不住。呕。
美术是好看的,但是游戏本身不是很戳我 玩儿完一个结局就跑了,懒得再过一遍了
虎头区尾
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.