
Death's Hangover is a ball and bat game, featuring horror elements, mature comedy and themes.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Death's hangover has 12 unique areas, each with several levels, and a boss. As you complete each area, you rise through the tower until you get to the final boss. Each room you must either break open the door, or defeat a certain amount of enemies first. Although it's arcade style, the gameplay is very forgiving and once you get a hang of it, it's almost hard to lose due to how many extra-lives you can get. There are Souls in each area you can rescue by hitting their box, and in turn you can redeem these souls after death for a free random-powerup and an extra three lives. There are also coins/point items in each level and every 5000 is an extra life The powerups are varied, and while you don't need to break everything to continue, you must find secret items (keys) in order to access 1/2 of the game. Overall, art style is fantastic, game seems bug free (except the one occasion i had where the ball bounced in the same path for a minute before it broke free), music/sfx are solid, and it's fun to play. The story/dialogue is blah, but who plays brick breakers for that? Takes maybe 30 minutes to an hour to beat depending on how fast or slow you play, and I'd assume 4-5 hours to 100% depending on how often you get the keys. The most unique part about the gameplay is being able to slow or speed up the ball at any time by holding left or right click, which makes it a lot more about strategy and timing rather than just pure luck when it comes to dodging enemies and boss attacks.
good game but hard
If you want to watch the full review on [u]the Cheapness Review[/u] Youtube channel: https://youtu.be/588rnLWLW10 Quick text review: Want a crass brick breaker where the plot sounds like an early 2000s comedy? -[b]Good, cartoony, pixel art visuals[/b] (If it isn't particularly ambitious) -[b]Nice, arcadey sound design and spooky music[/b] (Doesn't have many tracks) -[b]Good brick breaking gameplay[/b] but it does have a loose feel (Is tight enough though) and story platforming sections that are a tad lumbering -Nice story mode presentation with different routes, secret areas, different possible endings -But I doubt it's interesting enough to burn through them with consecutive play...[b]it might be more of an inbetween game[/b] if you want to experience it all -[b]Not much of a story[/b] and a mixed bag (Some things are funny but others are crass and low brow in a bad way... or at the very least is silly) -[b]Samescreen co-op[/b] for 2 players (If player two doesn't get a paddle but shoots projectiles instead) -Unique as brick breakers are less common nowadays Practical concerns: -[b]OK value for money[/b] for me (R4.20/ $0.50/ £0.40 per hour of gameplay) -[b]Very small download size[/b] (Takes up 140 Mb on the harddrive) -Easy to run -Stereotypically not kid firendly (As said it's crass)
awesome game
gotik atmosfer ve retro atari tarzı ile çok nadide bir yapım olmuş, zaman öldürmek için ideal
у.е.б.а.н.с.к.и.й арканоид босс смерть чутка читерский 2 из 10
i played this game in coop with my gf 8/10
Recomendo, Retro Army só game gostoso de se jogar e esse ai não foi diferente! Game bem original e que nunca tinha visto nada parecido é uma releitura de DX-Ball com super poderes + gráficos carismáticos e estilo único da Retro Army incluindo os diálogos com uma pitada de humor caraterístico do studio!
Un gioco che va a mischiare i brick breaker game all'azione stile roguelike, con un gameplay mai visto prima, ma con delle incertezze a livello grafico e soprattutto a livello tecnico. Questo non toglie che non sia qualcosa di unico
Неплохая игра.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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