
Control a car full of jerks as they explore cities, recruit weird people, rescue dogs, argue with each other, and face gigantic swarms of slow zombies. Randomly generated for a new story and rare events every time you play!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.43/day in the week to Sep 1 → 2.71/day in the week after.
About
Genres
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 10.5Kreviews | 93% | — | $3.5M |
| $4.49−70% | 955ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 891 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
优质,经常更新,小而精的好游戏
UNDERRATEDDDD
蛮有意思的动作类 rogue,有很多出自各种其他影视剧或游戏的彩蛋人物以及事件,而且开发者还在持续更新不同的新人物和新模式还蛮令人惊讶的,不过游戏的乐趣在不同模式通关过几次后有所下降,机制简单易懂,但游戏本身并不容易,还好可以通过回菜单sl或本地备份存档 [list] [*]可合作游玩,单人游玩有一定劣势,队友AI不算弱智但也不强,后期尸潮需要注意切换队友作战策略,推荐好用的自建人物特性(非战斗方面):Explorer,City Seeker,Paranoid,Civilized… [*]不是很喜欢这个游戏里的事件设计,如果想达到最优的结果往往需要翻阅 wiki 根据人物特性来选择,不能直观的从字面意思上判断 [*]全成就友好度:★★☆☆☆ 成就难度倒没有多大,主要是在完成前你很有可能被重复度劝退了 [/list]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 21 → 10/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
| $2.99−80% |
| 123ratings |
| 88% |
| #133 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 894 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Maybe I suck. Maybe I have terrible rng. Grueling to play through
If the bar isn't bending, you're just pretending
[h1]称不上神作,别乱买[/h1] 直到昨天游戏开封我才知道一堆人吹这个“神作” [b]首先不管你是哪里听来的“小众神作”,别买就对了(也不知道哪里来的神人天天吹,动不动就是神作,多玩点游戏吧小鬼)[/b] 理由如下: [list] [*] 设备支持像是半成品,垃圾的一批。 [*] 游戏没有即时存档,不能SL都没关系,但是你开了一把就必须打完,不然就重新开始。 [*] 整体游戏性没啥意思,就是 搜物资 + 打丧尸(不打也行靠身法搜完就跑) + 随机无厘头事件 的Roguelike,对比这个赛道的其他游戏并没有特别突出的地方也没有特别显眼的特色。 [*] 游戏中文不支持,很多东西你get不到点,我要没记错这个游戏我入库至少两年了,一直没有中文支持,评论区的其他老哥也一堆在说这个的,最早的到19年。 [*] 游戏引导中等偏差,几乎很多东西就是纯靠文字描述,没有特别的指引,甚至键位都没告诉你,还得靠经验按,然后去设置里找对应的键位和功能。 [*] 局外养成没有特别明显的提升的科技树,也可能有,反正我没找到(引导差是这样的),更多的就是解锁角色的其他职业。而且局外养成给的点数目前文字描述里没有明确的获取途径,我目前只在搜物资的时候搜出来过一个,可能通关也会给。 [*] 随机无厘头事件很神经,可能你这把天胡开局,啥物资都够够的,运营也做的很好,然后突然来一个随机事件,你队伍的背包破了,但是没人发现,就这样漏了一路的物资。这还玩啥,好好的顺风直接没了,不红温的去乐山把大佛拉下来,自己坐上去。 [/list] [b]优点是有的,但是瑜不掩瑕,懒得说了。[/b]
It's good
圆梦了童年看up主玩就觉得有意思游戏性很强唯一槽点就是没有官方中文 感谢汉化组
感谢汉化组。 这游戏也是我的童年回忆之一 要是有创意工坊就好了,不然销量还要翻十几倍 为什么官方不汉化,因为这游戏的英文字母每一个都是贴图而不是文字,因此汉化的难度巨大,为什么民间有汉化,因为汉化组牛逼啊!一个一个对着来的
2d pixel art rogue like procedural generated with key binds designed by someone who has never played a video game. Literally every indie trash game ever made. AI could make a better game in a week.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $1.7M | 4.3K | 93% | $9.99 | |
| $884.3K | 3.7K | 80% | $9.99 |
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|---|---|---|---|---|
| $3.5M | 4.2K | 85% | $17.49 | |
| $3.5M | 8.4K | 90% | $19.99 | |
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| $3.5M | 5.2K | 68% | $39.99 | |
| $3.5M | 8.6K | 63% | $20.99 |