
Load your guns, start your engines...THE CLASSIC IS BACK! Brought to you from Remedy, renowned developers of Max Payne and Alan Wake, Remedy's Death Rally classic top down racer is back, stronger and more vicious than ever.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Casi tan divertido como el original de los años 90 para MSDOS. Buena variedad de armas y vehículos. Si te gustan los top-down racers, este es muy recomendable.
Да, это первая игра Remedy (точнее ее ремейк) и наверное ее стоит уважать за то, что она дала путевку в жизнь другим шедеврам студии. Но, в нынешнем варианте она наверное уместнее смотрелась бы на мобилках. Кстати, там она тоже выходила. В целом, первые пару часов будет интересно. Дальше не очень. Одни и те же трассы, поначалу разнообразие вносят разные уровни сложности, но потом и они приедаются. Тачек не очень много, но все разные, за это плюс. Как и за то, чтобы победить в гонке необязательно приезжать первым. Еще доступно 6 видов оружия вдобавок к тому что стоит на постоянной основе, мины и бампера с шипами. Непонятно кстати, почему из коробок на трассах вываливаются припасы к оружию, но вот пополнить запас мин нельзя. В игре еще зачем-то есть сюжет, но он чисто для галочки. А еще странная экономика, где все выигранные деньги ты обязан потратить после гонки и не можешь копить. Помимо просто гонок есть их разновидности: гонка на одинаковых машинах, только мины, сбор денег, один на один, все с одинаковым оружием и наконец самый тупой режим Deatmatch. По задумке это должно быть что-то вроде дерби, но вот только машины тупо кружат вокруг друг друга и победить шансов мало. В целом, геймплей весьма несбалансированный. Даже если ты проапгрейдил тачку на максимум, все равно будет соперник, который на такой же машине будет улетать вперед. И если мою машину с низким запасом здоровья убивают за пару выстрелов, то бота в такой же ситуации приходится расстреливать порой целый круг, пока он не помрет. В общем, нельзя сказать, что это плохая игра, но уж точно неоднозначная. В жанре гонок с видом сверху есть примеры и получше.
I played this game when I was a kid and only recently did I find out it has a PC port when I was looking into Remedy's releases. It was super sick back then and still pretty fun now. The port isn't the best and notably, there's a problem where after around 30 minutes of gametime, loading into ANY race will cause you to load infinitely and freeze, and forcing you to restart the game, which is annoying but not the biggest deal since the game starts pretty quickly and the races are short, letting you get in a lot of progress in between freezes. Above all else I'm glad it's playable at all, because it's no longer possible to play on mobile, and I had a great time reliving this game. There are probably better games you can get for 10$ (especially on Steam) but I would recommend it on sale.
Fast paced and fun action. It's a nice little Remake of Remedy's early game way before the release of Max Payne 1. It 's very arcadey and races last only a few minutes sometimes efven under a minute - so it doesn't waste the player's time. The controls are really weird, though. Essentially it does support gamepad analogue controls on paper. The controls feel a lot different though and are waay less prcise than the keyboard controls. Keyboard uses classic tank controls where the car turns faster depending on the handling stats. In gamepad mode the direction you point at is where the card drives and how fast the car changes direction to there depends on the handling factor. This may sound similar but it's so much more floaty and unresponsive. Sadly there is no way to use the dpad, natively. So if you feel okay with it - play with keyboard. For a few bucks duriny any sale it's a great arcade action racer and nothing to go wrong with.
Technoloogical piece of crap. So sad remedy has dropped the ball this badly with one of their origianls. Completely unplayable.
Лютая игра, я даже первую сюжетную миссию не прошел, где надо оторваться от погони. Остается лишь в мультиплеер играть.
Esse foi um dos primeiros jogos que joguei no Android(primeiras versões), jogo muito bom pra passar o tempo, as corridas são rápidas de uma ou três voltas.
Отличная гоночка, мне понравилась.
Top-notch.
NOT RECOMMENDED, NOT EVEN FOR FREE - everything is worse than in the free Death Rally Classic and the controls are so horrendous as the mobile port turning the car is like that of a SHIP and it is utterly uncontrollable. Your turning will never be accurate and there is no getting used to uncontrollable controls like that. Besides the enjoyment-destroying turning controls, the game is super-padded with dull grinding for weapon and car parts that makes no sense in the Death Rally context. This product is ironic in that it looks like they put a lot of work into it to make it worse than the original DOS game. Probably not as intended, though that is how it turned out. The little added content is bizarre (cars that are no better than Deliverator yet take extra grinding to unlock) or pointless (the challenge levels). Most importantly, they ruined the Adversary fight by making it an awful RNG mess where you have to pray for the AI shooting to hit the randomly located boxes on the track for some nitro uses and that you won't randomly slow down for no reason as the game proverbially excretes inside itself. That part of the game is pure suffering. That is probably because the developers failed to program in the mine pushback physics, meaning that there is nothing weapons-wise you can do to slow down the enemy. It moves semi-constantly at roughly 90 % fully upgraded Deliverator on turbo boost speed. It feels like when someone introduces a multiplayer balance patch years later and messes the singleplayer campaign up. It is THAT broken. Avoiding that experience is a great selling point for NOT BUYING THE GAME. The game features tons of random crashing. Mostly when loading a level, though it can happen any time such as when colliding with another car against the railing. This game was not made by Remedy and instead was an outsourced assignment for Cornfox Bros and Mountain Sheep. The outcome shows an utter lack of care for the future of the Death Rally IP. It is full of terrible design ideas (such as the Death Match levels) made in a terrible fashion. The game took 6.0 hours to beat. 1 to 2 hours were spent on trying to defy the RNG gods in that awful, awful Adversary fight. Expect your gameplay to be full of dull grinding, confusion about the unreliable controls and suffering. Stay away if you value your sanity.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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