
Explore a world built from the luscious landscapes, turbulent townscapes and preposterous portraits of real Renaissance paintings. Death of the Reprobate is a Rabelaisian adventure game from the creator of Four Last Things and The Procession to Calvary.
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Media

About
Thus the heavens and the earth were completed in all their vast array. By the seventh day God had finished the work he had been doing; so on the seventh day he rested.
“Did you have a nice week?” asked Mrs God.
“No.” Replied God. “I have birthed another pitifully substandard world. Destined, no doubt, to spiral over millennia into a violent capitalist nightmare, just like all the rest of them.”
“Never mind,” said Mrs God. “Chicken pie for dinner!”

Immortal John is dying. As his last surviving heir, you have been summoned to hear his dying wish. Will he ask you to avenge his death!? To murder all those who have wronged him!!? To bring to fruition his life long plan to topple the ruling elite from within, shattering the balance of power, and ultimately saving the world!!!? Or will he simply ask you to stop being such a shit?
Only time will tell. Or me, I can tell you – It's the last one.
Death of the Reprobate is a gentle story about helping people and being a nice lad. Travel around a quiet, rural town - help the locals in their day to day tasks. Wander into the nearby woods - make idle chit-chit with a woman submerged neck-deep in a tiny pond. Climb to an idyllic viewpoint in the mountains, overlooking earth and sea and sky, the natural and the man-made, the eternal mystery held within the infinite depths of the distant horizon - help a man shoot some birds. This is a game full of slow burning simple pleasures...
...Until the Devil gets involved.

Pointing and Clicking – A traditional point and click interface, with a 'verb coin' interaction menu and a simple inventory from which you can drag and drop your preciously hoarded items.
Renaissance Artwork – Renaissance, Rococo and even a hint of Romanticism, to be a little more precise. Hundreds of paintings, spanning hundreds of years, are all brought together into one consistent world.
Classical Music – Music by Eduardo Antonello. Period appropriate music that adapts as the story progresses, recorded using real medieval/renaissance instruments.
Standalone Story – Death of the Reprobate is set in the same world as Four Last Things and The Procession to Calvary, and features some recurring characters/themes, but it can be played independently.
Highbrow Buffoonery – Lofty subject matter is treated with gleeful flippancy. Gags about butts are taken very seriously. But rest assured, while some of the jokes may be ridiculous, the puzzles make perfect sense! (or at least adhere to a consistent internal logic)

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Absolutely high-larious content! (as should in Immortal John's trilogy) I played the first two games, so I said "Why not complete the set?" and finished this one as well. Absolutely adore the consistent renaissance art and the silly animations, and even the 4th wall breaks done so in-character, it gave me a few chuckles. I love the meta internet humor and the 21st century speak of these characters that starkly contrast their era. Definitely a fun playthrough for anybody seeking a silly casual game.
fun little game
Have you ever wanted to play a Monty Python game? Well, this is as close as you might get. Ever since Pentiment was released, there appear to be many games set in the Renaissance era. Death of the Reprobate takes political satire of the time and turns it into a slapstick goof fest of violence, sex, and issues from the era. The entire game is made up of "clip art" of early oil paintings from this era. The game's title is from a painting of the same name and is also its plot. We follow a sinner who is the son of a dying royal king and desires to become the heir to the kingdom. His father says he must do 7 great deeds and report back before his death. Just like classic point-and-click adventures, you need to click around and talk to people and look at things. The satire just oozes from every corner of the game all the way to button commands. Your character will do a backflip with the right mouse button. It's a dedicated backflip button. The animations are what sell the humor. While the writing is tight and clever, the goofy cutouts from many historical paintings are superimposed onto backdrops and into silly positions. For example, when you find a shrine to pray at, the camera will pan upwards to something really goofy like two men looking at "porn" at the top of an art gallery and make silly comments about it. The game's visuals are so nice that words fail to capture its goofiness. Every scene you walk into has a musical score playing, usually a classical piece, but there's something off-kilter about it. It's slightly out of tune or key but still sounds fantastic. It keeps things from being too quiet and adds joy to the game. This is an adventure game that doesn't really have puzzles, but there is a lot of backtracking. You need to find 10 birds for one quest to help a hunter spot them. Then there's a surprise twist at the end of the quest, and it's usually left field. There's always something completely nonsensical going on, and the resolution of these quests usually ends up bad or poor to completely insane. This is one of those games that you want to completely explore. Click on everything, try every action, and see what happens. It's just a basket full of treats with silly animations, reactions, and lines of dialogue that will make you chuckle or raise your eyebrows. Each quest involves fetching an item, and obtaining that item unlocks another quest. For instance, you must retrieve the blankets lost in a bet to calm a group of crying babies. In the tavern some con men are playing a rigged game of dice. You need to find a way to win the game, but the solution is simply to call out its nonsensical nature, and the con men will agree. It's pretty funny and goes against the tropes of complicated games in adventure titles that most people would rather not learn. You then need to feed another crying baby, and the task requires crushing up some fruit. To achieve this, you make a cow eat the fruit, which then produces mush in a bucket that you feed to the baby. It's super wild and hilarious, and every single outcome is not what's normally expected. My only frustration occurred at the end of the game. The game features a slow-motion chase sequence that lacks quality. I had to restart this half a dozen times because I didn't know where to go on the last screen, and it caused me to get caught. The game is also incredibly short, running at maybe three hours. While it's short, it's very dense and packed full of great art (or manipulated art) and tons of things to look at and see. I didn't want it to end, but sadly everything comes to an end at some point.
Not quite as good as the previous two games in the series, but Death of the Reprobate makes up for it with a hell of an ending
Whoever designed this game is a ♥♥♥♥♥♥♥ GENIUS
Buenísimo XD Aunque un poco corto...
Si te gustaron los anteriores este va un paso mas en su locura.
molto bello , divertente ed artistico
Just as good as the others, no better or worse. I'm glad Joe seems to be interested in doing something different though, as I don't think I could do another one of these tbh.
Deliciously stupid. And thank you for that pristine French localization!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Languages: English, French, German, Spanish - Spain
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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