
Descend the nether in search of Death himself! Choose from God-given powers to slay his hordes of minions. Unlock new heroes, collect powerful items and create game-breaking synergies in this roguelite hack and slash survivors game.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
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Reviews
Themes across 908 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is fine but it pretty quickly stops being fun. The best way I could describe this game is; it has the potential to be a must have but the developers are lazy so it is a sale game only. The game lacks some pretty basic balancing, movement speed for player and mobs is a serious problem, and the only difficulty in the game comes from the lack of balancing. Again not terrible just lazy.
Очень годно. Разработчик скоро выпустит глобальное обновление, так что смело покупайте.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 916 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good survivor like
diablo 2 with vampire slayer. it's ridic
Really fun game once you get into it. There are only 3 acts so far, so I'm definitely waiting for more. What I really like is that every character has different ways you can build them, both with skills and gear. You can try different skill orders, different setups, and completely different builds with the same character, which makes it fun to replay and see what works best. The first 3 hours felt a bit slow for me, but after that the game became way more fun once I unlocked more stuff and started understanding the builds better. I really hope they add an endless act at some point, where the timer just keeps going and the enemies keep getting stronger, with more enemy variety and new abilities as you go. I'd also love to see more skills, more build options, and more ways to play inside each act. The game already has a lot of potential, it just needs more content and more variety. Overall, really enjoyable game and I'm looking forward to the next acts.
My general rule of thumb is that I don't buy games that are still in early access for fear of getting invested, only for the game to never get fully finished; however, I would highly recommend giving this one a try. Updates are very slow going, which is a given for most small developers, but even still I have had a lot of fun with what the game has to offer so far. Overall it's a pretty straightforward survivor-rouge like. There's a good variety of abilities to utilize that makes each run interesting. Also I actually appreciate the ability to level up characters and optimize each of their specializations. In my experience, most other games like this only have static characters with set abilities and the challenge is dependent solely on the RNG of ability pickups, so the fact that the pacing/progression of the gameplay is based on the characters gaining actual experience and collecting item drops to get stronger is really refreshing. I like that the story is told purely based on character interactions and other flavor texts that you can collect. You do kind of have to piece the story together, but I enjoy the added details/references. One of the only downsides that I personally have is that there aren't all that many stages available (at time of writing). So far I've 100%'d the game twice, and I look forward to 100%ing the game again whenever the next update drops 😎👍
Unfinished. Good game for it's price but no longer updating.
If Hades, Diablo 1 and Vampire Survivors got into a death brawl
更新がしばらくありません アーリーで終わるゲーム
please add more content I would pay for DLCs
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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