
Death Kid is a fast-paced arcade-inspired arena brawler with meta-progression. Wipe out hordes of daunting foes, master powerful abilities and grow stronger with each attempt. Venture deep inside a treacherous well to put the wheel of life and death back in motion and break the curse of immortality.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 21 → 0/day in the week after.
About

Death Kid is an arcade-inspired arena brawler with meta progression where skill and strategy are crucial. Break through eight seals to reach the bottom of a treacherous well with the help of three souls trapped between life and death. Protect them at all costs, take out hordes of relentless enemies and fight your way to put the wheel of life and death back in motion.

Step into the role of the cryptic Death Kid – a protagonist cursed with immortality. Engage in close-quarters combat, master a variety of powerful abilities and grow stronger with each run. Stay agile, think fast and devise the right strategy to annihilate your enemies.
Let the rage fill you up and unleash the fury upon otherworldly creatures that want to see you fail.

Try again and again to reach the bottom of the well with some help from a mysterious stranger. Gain experience and unlock new abilities hidden in The Book of Death to go further and further with each attempt.

Clear eight floors – each swarming with a different set of relentless monsters. Try to keep the enemies at bay as they draw closer and closer to the center, hungry to drain the life that still lingers inside the souls. Be careful – they will stop at nothing to break you. But there might be a way to use them to your advantage…
Skill-based combat, responsive controls, challenging enemies – everything you need to get the adrenaline going. What more could you ask for?

Descent through 8 levels – each swarming with a set of unique enemies and unveil the mystery of life and death
Protect 3 fragile souls giving them enough time to open up a passage leading further down the well
Give yourself a boost by flawless gameplay to progress faster and triple your experience gain
Fill your rage to transform into an even deadlier form
Increase your strength with 15 levels of passive skills
Discover 6 upgradable abilities with new effects
Interact with a mysterious stranger acting as your guide and mentor
Use special abilities of your enemies to your advantage
Enjoy engaging and entertaining side events between the runs
Difficulty settings - Easy and Normal
Endgame challenge mode
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 28reviews | 96% | — | $3.2K |
| $1.79−80% | 29ratings | 91% | — | not modelled | |
Engagement
Reviews
(ノ◕ヮ◕)ノ*:・゚✧ I kinda wish we had more spooky cutscenes but the one we get is awesome https://youtu.be/lZ8pXMI9lms
[h1][b]死亡竞技场[/b][/h1] 在《Death Kid》的世界中不断轮回,强化角色并习得技能,最终在竞技场中立足,直达死亡之井最深处。 本作是一款动作Rogue游戏,采用了像素和暗黑风格,体量较小,不过动作系统设计的还不错。 游戏主角是个头戴黑色兜帽的骷髅角色,其目标是突破八重封印,尽可能的深入地底。 本作的游玩模式和类幸存者很像,场景就是一个个很小的圆形竞技场,敌人将会从四处袭来,不过目标不是主角,而是场地中心的灵魂点。 全部三个灵魂点陷落意味着游戏结束,如果能防守下来,那么剩下的灵魂会平均到下一层。 角色每三次攻击为一个连招,两次攻击后稍微停顿一下再攻击会触发变招,如果在冲刺后按如上操作,则能再延伸出两套连招。 不断战斗会累积能量,能量满额之后可蓄力变身,变身后由拳脚变为持剑状态,又会演化出几套不同的连招。 由于敌人众多,防守压力很大,变身赋予的快速清敌和变身那一刻的范围伤害效果便成了重中之重,选择变身的时机非常关键。 随着不断游戏,获得技能点后还可习得新的动作和技能,比如旋转清敌,这些技能都拥有常规和变身后两种状态。 整体来说框架还可以,只是重复防守的过程稍显枯燥,目前游戏已经更新了中文支持,喜欢的话可以尝试下。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, Traditional Chinese +1 more
| $7.99 |
| 9ratings |
| 64% |
| — |
| not modelled |
| $2.49−75% | 5ratings | 72% | — | not modelled |
| $8.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 28 reviews with recorded playtime.
Super Giera ,klimat muzyka to coś ,niby pixel art ale wymagania sprzętowe jak w starej grze . Jest to rogal w którym gramy szkieletem dziecka który może odpalić kaito kena i stać się żniwiarzem. Ciekawy pomysł ponieważ bronimy duszków które nam otwierają portal do next areny i w praktyce jesteśmy nieśmiertelni ,lecz kiedy duszki padną przegrywamy. Wbijanie lvl postaci daje nam punkty do odblokowania nowych umiejętności lub do podrasowania na przykład ataku itp. Prosta przyjemna giera z dojebannym bitem w retro stylu a do tego made In Poland.
The gameplay like 8/10, for the first 75% of the game but the last 25% is pretty repetitive, especially when you realize you can just spam the hold E skill for the first 4-5 levels (minus spiders sort of) when you have it at max level The visuals are 10/10 The story is 5/10, there could be more content to it, especially in the last 25% of the game to make you want to keep going so you can experience it. also the ending isnt great, its unclear what happened but not in a good way imo Overall i think this game should get a lot more recognition than it currently has, the only 27 reviews it has as of writing is insane to me for the quality, but it could still use some work
Good game, smells like labor of love : *
Read the full review here: https://medium.com/@melgacius/death-kid-indie-game-review-fb50fcf69ec8 Death Kid has good mechanics and plenty of combat options, but they are not very well balanced, which makes the combat a bit repetitive in practice if you want to optimise it. Score: 6,5/10 Please follow my curator page for more indie game review here: https://steamcommunity.com/groups/Melgacius/curation
Bardzo fajna gra . Polecam
Death Kid Roguelite Ação Dungeons Conquistas Interface pt/br Game focado em action com elementos roguelite, com sistema de dungeon, para cada calabouço conquistado, conseguimos avançar mais afundo, encontrando mais inimigos formidaveis, interessante a premissa, recomendo !!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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