
Death Kid is a fast-paced arcade-inspired arena brawler with meta-progression. Wipe out hordes of daunting foes, master powerful abilities and grow stronger with each attempt. Venture deep inside a treacherous well to put the wheel of life and death back in motion and break the curse of immortality.
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About

Death Kid is an arcade-inspired arena brawler with meta progression where skill and strategy are crucial. Break through eight seals to reach the bottom of a treacherous well with the help of three souls trapped between life and death. Protect them at all costs, take out hordes of relentless enemies and fight your way to put the wheel of life and death back in motion.

Step into the role of the cryptic Death Kid – a protagonist cursed with immortality. Engage in close-quarters combat, master a variety of powerful abilities and grow stronger with each run. Stay agile, think fast and devise the right strategy to annihilate your enemies.
Let the rage fill you up and unleash the fury upon otherworldly creatures that want to see you fail.

Try again and again to reach the bottom of the well with some help from a mysterious stranger. Gain experience and unlock new abilities hidden in The Book of Death to go further and further with each attempt.

Clear eight floors – each swarming with a different set of relentless monsters. Try to keep the enemies at bay as they draw closer and closer to the center, hungry to drain the life that still lingers inside the souls. Be careful – they will stop at nothing to break you. But there might be a way to use them to your advantage…
Skill-based combat, responsive controls, challenging enemies – everything you need to get the adrenaline going. What more could you ask for?

Descent through 8 levels – each swarming with a set of unique enemies and unveil the mystery of life and death
Protect 3 fragile souls giving them enough time to open up a passage leading further down the well
Give yourself a boost by flawless gameplay to progress faster and triple your experience gain
Fill your rage to transform into an even deadlier form
Increase your strength with 15 levels of passive skills
Discover 6 upgradable abilities with new effects
Interact with a mysterious stranger acting as your guide and mentor
Use special abilities of your enemies to your advantage
Enjoy engaging and entertaining side events between the runs
Difficulty settings - Easy and Normal
Endgame challenge mode
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, Traditional Chinese +1 more
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
One of the most enjoyable arcade indie games of recent years. A solid and satisfying combat system with tons of combos and techniques. Quite difficult at first, but gets easier later in the game. You feel like you're getting stronger with each upgrade. Top pixel art and music. Cute main adversary and micro story. Good job Poland! : - ) One con - too easy in the late game, getting top 3% achievments felt like cheating after some of the upgrades. Much easier than mid game when you try to beat the game for the first time.
an absolute blast — fast-paced, intense, and insanely satisfying to play. The pixel art style is gorgeous, and every hit feels powerful thanks to the crisp combat mechanics. Unlocking new abilities through the Book of Death makes each run feel fresh and rewarding.
格斗游戏。敌人从四面八方源源不断袭来,保护三个可被敌人吸收的“灵魂核心”,全部失守则游戏失败(可不是挂机防守哦)。保留所有技能解锁进度并可通过局外经验值提升被动属性和多种技能强化。特色是角色无法死亡,但受击会硬直,影响防守效率.形式内容很简单,但质感不错(美术/音乐/动效综合下的一种主观的感觉)。无中文,阅读难度较低。优点是打击感强,缺点是游戏对玩家的打击感强(没有一条腱鞘能活着走出这款游戏!!) 从去年开始就玩了太多割草类吸血鬼独立游戏,有些主题和玩法就是不应该碰这个噱头(但招架不住这块的教学太完善、代码也好写)。但当遇到一个最该有却没有Build构建和局内升级的游戏时,我实在是不知道该用什么心情继续玩下去…… 可能是感觉可惜?毕竟总感觉《Death Kid》目前的玩法还可以更加有趣。游戏整体有股街机感,像玩《恐龙快打》那种搓连招+清关的动作游戏,守卫灵魂的机制也很好地塑造了紧张氛围,但总感觉少了些养成内容。要是真加上局内肉鸽式Build和自动化,这好评定能说给就给。 或者恨铁不成钢?毕竟游戏的像素美术细节还算精致,动作动画简单但反馈感强,场景塑造和动态配合的光影表现良好,操控响应精准(不过冲刺有些问题,不顺滑,回头再逐帧扒一下)。这底子都搭得这么好了,竟然没有在玩法上再打磨打磨,实在匪夷所思。 不管怎么样,游戏不是Demo和抢先体验状态,表明其框架基本上是确定下来了。目前《Death Kid》很有复古街机的味道,但爽感明显不足。只能说是各有各的好了。而且最重要的问题是,不管是用鼠标还是用手柄,按键真的从来没停下来过……搓的腱鞘炎都 复发了。这么高频繁的动作执行真的适合这种几乎无间隔的保卫玩法吗……我觉得有待商榷。 偏好Roguelite、Roguelike的玩家要权衡一下是否购入。倒是喜好街机感、格斗游戏和拥有完好腱鞘的玩家可以感受一下游戏的打击感和连招,游戏质感在一众独游中的水平还是不错的。 [h1] [quote] [table] [tr] [th] 🐱😸[url=https://store.steampowered.com/curator/45217105][b] 不羁猫探索队 [/b][/url] | [url=https://store.steampowered.com/curator/44339075][b] 不羁猫外文站 [/b][/url]😸🐱 [/th] [/tr] [tr] [th] 🧶🧶致力小型独游双语推广,主评叙事/策略类游戏🧶🧶 [/th] [/tr] [tr] [tr] [th] 欢迎开发者和小伙伴们一起交流 无限进步ฅ●ω●ฅ [/th] [/tr] [tr] [th] [url=https://steamcommunity.com/groups/untamecat][b] 联系我们[/b][/url] |[url=https://www.xiaoheihe.cn/app/user/profile/80834327][b] 小黑盒主页[/b][/url] [/th] [/tr]
Powiem tak - bawiłem się, bardzo dobrze. Przeszedłem całego runa włącznie z bossem i było to satysfakcjonujące. Przepiękne animacje i muzyka. Ogólnie sam feeling gry bardzo przyjemny. Osobiście, lubię "naparzanie" combosami, więc styl walki jak najbardziej mi leżał. Bardzo przyjemna i ładna gra i szczerze powiedziawszy mam nadzieję, że zagra w nią jak najwięcej osób. Developer powinien być z siebie dumny, bo według mnie odwalił kawał dobrej roboty, która nie jest łatwa. Runy są dość szybkie więc można sobie tak naprawdę nawet z doskoku wlecieć. Zamierzam siąść i się jeszcze pobawić trochę z tym tytułem, ale chciałem w recenzji zawrzeć moje wrażenia po pierwszym przejściu. Jeśli lubicie wyzwania i całkiem szybkie tempo akcji, to ta gra jest właśnie dla Was i jest warto! :)
I was gifted this game by the creator (one single guy made the game!) and had a good conversation with him via email. Very cool guy and very talented. I NEVER play games in this genre (I'm a RPG guy) so I wasn't sure what to expect but MAN, this game was FUN! I streamed it live on my YT channel and anticipated the stream would go a little short when I was 'done' trying it but I couldn't stop playing! HIGHLY recommend this game!!! For one, to support a solo break-out indie dev but two...it's legitimately awesome! BTW, the MUSIC is insanely good. Some of it sounds straight outta Doom 2016. Can't wait to show my son who will also have a ball with it, I'm sure. $9.99 is totally worth the price, especially if this kinda game is up your alley.
Death Kid is a simple but satisfying arena brawler that takes place inside a dangerous prison, each level descends you further in your quest to achieve the 'cog'. You are essentially stuck in limbo unable to pass on & unable to die. This cog is the key to your salvation. You must break the cog to break the cycle of immortality. In every level the objective is to protect three different balls of energy (souls), each one has a different health bar and if all three souls get absorbed by the enemy then you will have to start again from level one. You cannot die but you can be stunned by the enemies which will slow you down giving the enemy time to absorb the souls and potentially causing you to fail the level. there are always three different enemy types in every stage. the normal ones that slowly advance upon the objective, the bigger bulkier enemy whose only mission will be to try to stun you & finally the throwable enemies which you can use to slow down advancing enemies. Strategizing which enemy types to focus on first can be key to victory! There are 8 levels in total and because this game is a rogue-lite if you die you will restart back to level one again and have to start all over again. Skill points & abilities do carry over so each attempt will make the game easier with the added attack power/stats. The levels are generally only a couple of minutes long so if you do for example end up dying on the final stage it will only take you 10-15 minutes maybe less depending on how strong you are to get back to where you were before. Personally i am a beginner to the rogue-lite genre but found myself able to complete the entire game in roughly two hours. It felt like there was just the right amount of challenge for it to be challenging but not stressful. However, if you are a veteran i could see how you might find this game a little easy. Combat is quite simple and i ended up just dashing around and mashing the normal physical attack most of the time as i found it faster & more efficient than charging up the stronger powers but there are a few different abilities that you can choose from. To conclude i think this is a great game for people new to the rogue-lite genre as it's not too difficult, it's simple & it's easy to get the hang of and will only take you a couple of hours to complete :-) If you are interested in seeing the game in action here is my full playthrough of the game! https://www.youtube.com/watch?v=1XnmfTisEAs
Really fun game. Classic brawler feel but with its own style. The pixel art is super nice and detailed but not too busy. You can tell a lot of love went into it. Music fits the mood, doesn’t get repetitive and adds to the atmosphere. It’s the kind of game you pick up and just enjoy right away. No need to figure out too much, just jump in and have a good time. Solid work, definitely worth checking out!
Fun, short experience. Sounds and animations are pretty good, I especialy liked the soundtrack for the level before final boss. Tbh I wasn't expecting to like the gameplay since I don't play roguelikes/lites, but it was fun. I like the idea that you're protecting souls form a horde, rather then being the one in danger. I have to say though, I feel as if this this was supposed to be a different game at some point. Idk maybe that's not it, but something just didn't click for me. Not that I didn't enjoy playing, I just have some complaints: - The second time I had a run in which I went through all the levels (not including the boss) I felt bored with the linearity. - I wasn't invested in additional abilities. Using anything other then the basic dash and combos felt a bit like a waste of time. - The need to grind sucked the fun out of playing. Though the short time it takes to complete levels in irl was a saving grace here. I'm not going to end on a negative note though, because I did have fun: + Sound design is good. The soundtrack should be uploaded to spotify or youtube. + Animations look and feel amazing. + Fast pace held my attention well. + Game has a cool concept. + Game has interesting monster designs. + I like the eye guy. He's pretty funny. Whatever the ♥♥♥♥ he's doing, I'm allowing it.
This is great pixel art Roguelike that is easy to pick up and play. Fun combat and solid meta progression. A for sure buy! https://youtu.be/_tQ66M-Uwlo?si=t8kE2X7LDyuRhxfr
(ノ◕ヮ◕)ノ*:・゚✧ I kinda wish we had more spooky cutscenes but the one we get is awesome https://youtu.be/lZ8pXMI9lms
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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