
Everything rides on your choices in this new wave interactive movie game. Experience a thrilling science fiction mystery in full-length live-action format—from genius creator of the "Danganronpa" series, Kazutaka Kodaka!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Spanish - Latin America, Thai, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
看着剧本和演员的名气买的,原价不值,打折可以考虑,要解密没多少解密,boss行动逻辑是硬伤(留着主角不杀他符合自己的利益啊),流程太短。
It's a novel, small-scope project for Kodaka, and it didn't waste too much of my time so I can't really get mad at it. But the story here is uncharacteristically predictable and tepid for his work. And with little gameplay (since this is an FMV), there's unfortunately not much else to latch onto for me. I'll probably forget about it within the week.
Extremely short, under 2 hours. The twist is very quickly told and then there is nothing under the surface. If you have played other Kazutaka Kodaka games before, it is essentially the same type of twists, but less well done. The production value of the FMVs is incredibly poor with the bare minimum workable cinematography in mind. The acting is good, but it is really a lot of talent trying to make do with what they have. Reading up a summary of the plot is unfortunately the same as experiencing it, there is unfortunately nothing worthwhile there. And pass the story, there is no substance to hold on to. There is virtually no choice, which may sound like a redundant saying in choice-driven narrative games, but no this time there are truly no choice: when you make them, the game will keep telling you to do the "right" one instead of choices flavoring the narrative. You *truly* cannot pick choices despite the game implying you can.
As a disclaimer, I eat thriller games/mystery games like this for breakfast. No joke, I've probably played 10+ of them. And, I usually [i]do not[/i] recommend games that are both pricey and short, but I'm making an exception for this one. I think it has a few things going for it that will probably make it worthwhile. First, Death Comes True is a fantastic option for an at-home date (or friendly get together). Make some popcorn, gather everyone around the TV, and have a fun experience that concludes itself within one sitting. Next, this game has some really good pacing. It takes a good bit of planning and some cleverness to reduce potential slowdowns, repetitions, etc with a story premise like this one. Finally, I think it's enjoyable both for people who are new to the genre AND for people who are already familiar with a lot of the tropes. Now to be blunt, I wouldn't call it genre-definingly great. BUT, the game is good at introducing plot points in a way that won't confuse newcomers. At the same time, it does not dramatically drag out the reveals of how the story premise works... which means it's still engaging for the already-initiated. The game respects its audience by keeping the reveals coming; the protagonist is somewhat smart and will figure things out quickly, but his actions will usually be self-explanatory enough to not leave any audience members behind. It's fun (although not hard) to guess and entertaining to watch unfold. As a caveat, there are a few plot points that don't quite work, but none of them are major. We did find ourselves asking "if they can do x, why didn't they do y" a couple of times. However, these are questions the team probably could have/would have explained if this were a full-blown 10 hour experience. But if this were a 10 hour game, it would be missing the point, so some sacrifices had to be made. This is a fun sitdown. If your girlfriend, boyfriend, sibling, whoever enjoys watching you play games (or if you enjoy watching others play games) this is a good time. The characters are fun, the design is snappy and more detailed than it has any right to be. If you plan on playing this alone, you will probably want to grab it on a sale, but when I watched it with my spouse it felt like I was in a special showing at a movie theatre (or maybe a very simple escape room).
给还没入手的朋友,尤其是玩过小高其他作品的朋友避个雷,本作并不是一个在密室杀人并最终找出真凶的故事,而是一个在酒店房间里给你各种二选一,选错就被刀掉然后重选的一本道剧情游戏(评价是不如《锈湖:悖论》的视频)。另外封面上看似6位演员且文字描述为5位主演,实际上只有中间的两男一女算是主演、主要场景也就酒店的3个房间加一个前台。剩下的梶裕贵、佐藤二朗等演员都是为了出镜而出镜,剧情又尬又突兀,而且删掉也丝毫不影响剧情。拿这几位在日本挺有名的演员来搞宣发诈骗,实在难以给出好评。 说回游戏本身,缺少QTE环节无伤大雅,但作为互动影像类的作品不但是一本道剧情,而且剧情也实在过于简单,流程更是短的可怜,把佐藤二朗的那个新闻环节全部看完、加上刷全成就也就2个多小时......冬促折后18元仿佛原价购入的性价比,最多可以和付费的怪谈重生类小视频55开。 和同类型游戏相比,《春逝百年抄》(梶裕贵也出演了一个龙套)虽然剧情也有些一本道,但量大管饱且剧本反转比较有深度;《深海》和本作男女主关系雷同,但剧情后期有不同的分支,虽然差评数量大于本作,但我个人认为不至于比本作更差。 可能唯一的优点是通关后给了一些拍摄花絮,让我们了解到他们拍戏还是很辛苦的。
Its a short movie-length FMV thriller that tells an interesting story. It excels most with its aesthetics and its interesting plot which make it fun to play through, though unlike other Kodaka games, its characters aren't really a strong suit. Don't go in expecting an interactive movie experience, its like Road to Empress in the way there's one main story and choices generally just lead to bad endings. Unfortunately, it lacks a flowchart, which is generally a given in these types of games, so experiencing content you missed requires you to play through the entire game again. Overall, its a short, fun game that's worth picking up if you see it on sale.
Death Come True est un jeu interactif, non pas le tout premier comme il est dit dans sa description mais il est original. Il faut vraiment aimer regarder des scènes et les regarder de nouveau. L'histoire n'est pas mauvaise (je ne l'ai pas encore fini) [spoiler] Le but du jeu est de mourir... Mais quand on meurt, on ne meurt pas vraiment, on retrouve la mémoire et revient en arrière dans le temps (au début) en ayant appris (le personnage) des choses. Ce qui fait donc des scènes différentes. Exemple, après avoir vu le collègue de l'inspectrice qui nous parle de notre smartphone, après notre mort, et donc notre retour au début, on va directement chercher le smartphone (et l'inspectrice dans la baignoire) [/spoiler] C'est un jeu à choix multiple ou le but (comme la plupart des jeux interactif asiatique) est de faire tous les choix .
流程很短,2个多小时就能全成就,打折了也不太值
If you're thinking of getting this because of Kodaka's writing, you should know that this is probably a script he threw together in a few afternoons. It's nowhere near as impactful, complicated or quirky as Danganronpa, Rain Code, Hundred Line or any other hard-hitters he's written. Still, Death Come True is a pretty clever and entertaining 2 hour experience. It's a well-produced interactive movie with likeable enough characters and tight story that comes together well in the end. The visuals and special effects look slick and the acting is solid. I'm not completely sure if Kodaka directed the filmed sequences, but if he did, he did a surprisingly good job. I'd watch another live action movie or play a movie-ish game if he decided to make it. The full price is pretty low but since it's only 2-ish hours of "gameplay", you'll probably want to get this on sale. Also, be sure to check out all the extras because there's some really funny stuff hidden there.
全部游戏结束,全部成就也不需要2个小时,但是游戏内容非常精彩。结局谈不上美好,不过游戏非常好玩。
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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