
Dear Esther immerses you in a stunningly realised world, a remote and desolate island somewhere in the outer Hebrides. As you step forwards, a voice begins to read fragments of a letter: 'Dear Esther...' - and so begins a journey through one of the most original first-person games of recent years.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 22 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
'A deserted island... a lost man... memories of a fatal crash... a book written by a dying explorer.'
Dear Esther immerses you in a stunningly realised world, a remote and desolate island somewhere in the outer Hebrides. As you step forwards, a voice begins to read fragments of a letter: 'Dear Esther...' - and so begins a journey through one of the most original first-person games of recent years.
Abandoning traditional gameplay for a pure story-driven experience, Dear Esther fuses its beautiful environments with a breathtaking soundtrack to tell a powerful story of love, loss, guilt and redemption.
Every play-through a unique experience, with randomly generated audio, visuals and events.
Explore incredible environments that fully immerse you in the haunting island and its mysterious past.
A poetic, semi-randomised story like you've never experienced in a game before.
Stunning soundtrack composed by Jessica Curry, featuring world-class musicians.
An uncompromisingly inventive game delivered to the highest AAA standards.
Dear Esther: Landmark Edition has been remade with the Unity engine, featuring a full audio remaster, and the addition of a brand-new Directors' Commentary mode, allowing players to explore the island and learn what inspired the game and how it was crafted by The Chinese Room and Rob Briscoe.
Genres
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 7.6Kreviews | 75% | — | $1.2M |
| $9.99 | 3Kratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 176 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀
Jogo que chega a ser poético aos olhos, merecia uma dublagem ou minimamente legendas em PT-BR, e uma jornada mais longa por ser menos de duas horas de gameplay total. O final é surpreendente e lindo, aliás, como todo os detalhes visuais. Poderiam ter explorado mais com puzzles, já que abusaram de litogravuras que poderiam indicar algo de fato. É um jogo literalmente de caminhada com um belo cenário com sonoplastia bem casada com a atmosfera, diria até que seria terapêutico após um dia turbulento. Jogaria novamente? Não, com certeza a caminhada seria entediante não tendo a mesma sensação do mistério da primeira vez. Vale a pena pela experiência agradável.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian*languages with full audio support
| $9.99 |
| 1.1Kratings |
| 70% |
| — |
| not modelled |
| $9.99 | 226ratings | 66% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 176 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
as vezes eu esqueço que os jogos são uma obra de arte, e esse jogo é exatamente isso, ele te coloca em um simulador de caminhada chato e lento, inclusive na 2° jogatina com a narração dos devs eles mencionam ''não queria colocar sprint para os jogadores só rusharem'', o jogo é intencionalmente devagar e calmo, ele deixa vc com um sentimento de solidão e melancólico, cria toda uma imersão em cima da historia com uma narração e uma trilha sonora incrível, esse jogo não é para pessoas viciadas em redes sociais ou jogos online, ele acalma a sua mente e te conta uma historia simples e imersiva, os devs tbm comentam q um dos desafios era tentar criar uma conexão com o jogador usando a trilha sonora e as paisagens e isso de fato funcionou, inclusive até comentam de jumpscare msm n sendo de terror e ainda sim o jogo consegue te deixar desconfortável e com receio, gostei de como complementam no final q a nossa vida é sobre escolhas e ações e q não tem como voltar atrás e o tempo passa em um piscar de olhos, recomendo para vc q quer uma coisa mais melancólica e depressiva, o único ponto negativo é q n tem tradução pt-br
god
'워킹 시뮬레이션' 장르에서 나름 유명한 게임. 기대가 크면 실망도 크다고 하죠? 기대가 작아서 실망은 가능하다! 그게 말이 되는 거냐고? 말이 되긴 하더라고요.
He intentado completarlo en más de una ocasión pero me resulta aburrido. Seguro que al final la historia está bien, pero no he llegado a completarla.
нууууууууууу норм. Но 50 рублей это слишком дорого. Я не против симуляторов ходьбы, но сюжет какой то невзрачный, типа тут есть философские идеи, но кроме них будто ничего нет. Ну хз хз
Definición absoluta de lo que es un walking simulator. Magníficos paisajes y brillante banda sonora.
A classic. First steps for the walk-sim genre. It's very raw in many cases, but for me this sturdyness just made me relax. This game is beautiful <3
это потрясающая игра, и я с огромным удовольствием прошёл её. атмосфера, наполнение, посыл, метафоры, музыкальная составляющая, повествование и всё остальное - всё заинтересовывает с первых секунд. я углубился и поглощал то, что игра мне предоставляла. и на удивление для самого себя - мне было искренне интересно перепройти её во второй раз не только ради достижения, но и чтобы послушать об истории создания от разработчиков. я считаю, что они справились. я почувствовал, как в конце меня пробрали мурашки.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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