
Horror adventure game where you need to explore and discover the mistery of the area
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Languages: English**languages with full audio support
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Смертельный Лес — быстрые достижения, смертельная скука. Дано: − 1 инвалид со стрелой в колене, которым мы управляем. Бегать товарищ не умеет от слова совсем. − 2 достижения за 5 минут игры. − несколько разваленных зданий, трава, деревья. − 8 записок раскиданных между хозяйством выше, которые надо подобрать. − унылые звуковые эффекты, и смешной Слэндермен. − баги. Тонны их. От не нажимающихся кнопок, до срабатывания пробела, там где должна работать клавиша E. Как итог: только ради быстрой идеалки, за время перерыва на чай. Чай даже допить не успеете. 2 лесов из 10 смертей от скуки http://steamcommunity.com/sharedfiles/filedetails/?id=1126193393 [i]P.s: если этот обзор был для Вас полезен ставьте лайк, а также добавляйтесь в друзья и подписывайтесь на меня как куратора - [url=http://store.steampowered.com/curator/28776273/] Обзоры онлайн [/url][/i]
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Hours played at review time, across 36 reviews with recorded playtime.
Какой ужас! У вас даже ролик лагает.
Чтож я еще тот мусорщик-собиратель и ценитель треш игр Но этот ужастик совсем плох Самая кривая, медленная, НЕ страшная, душная, скучная пародия на Слендермена Проходится за 40 минут Перс какой-то безногий на костылях, неповоротливый словно танк Фонарь лишний и криво сделан Единственное что хочется похвалить музыку, хоть местами минус уши..... Ачивки тоже есть Но их две и одна сломанная так как после прохождения мышка багуется и с игры приходится выйти, из за чего одну из ачивок практически невозможно получить, по другому никак Кароче общая оценка 3.5/10 Ах да и еще, этот му-дак разраб требует за дополнение к БЕСПЛАТНОЙ игре деньги, и прикол в том что это DLS ничего в игру не вносит, то-есть это пустое ничто за которое вы даете деньги Даже карточек нету
This game is obviously a Slenderman knockoff with no Slenderman in it; at least I didn't encounter anything during my gameplay. It's not terrible for a short game, but collecting those notes seemed pointless when there was no one chasing you. Also, the game incorrectly instructs you to collect notes with the E button, but instead it's the Space key.
免费 有成就 没中文 《致命森林》 这是一款恐怖冒险游戏,你需要探索并揭开这片区域的神秘面纱。 游戏包含多种结局和玩法选择。 特色: 基于模拟的恐怖与冒险游戏 探索与完成挑战 具备基准测试功能,可针对不同配置进行质量控制
Press Enter key to pick up notes. E to pick up batteries. I didn't see a monster. At the end when you beat the game and can't move your mouse anymore you can always Alt+F4. I was trying to find a bad game, so I could think about what makes up a bad game, but weirdly I had a good time. It's unoriginal, it's buggy, but is the biggest thing separating it from a game some people recommend really just how much was put into it? I suppose. I suppose you don't need a good game, you just have to be happy with it. I feel an urge to describe this game as if it was a good game: A non-linear walking simulator whose game mechanics, assets, and even UI combine to provide an eerie experience, but one which provokes a sense of unfulfillment. The plain textures and the way buildings and objects fit together roughly, randomly, gives you very little to go on but your own internal experience. In its rejection of giving you something, anything good, it holds up a mirror showing how alone you are. Not in a lonely way, but beyond mindfulness to the state that things are. What can you attach, what can you derive? The contexts surrounding this game cannot be ignored as well. A game which by its quality very few have visited. It does add a mystique. Who are the poeple making these games, with their typos and brokenness. It's not just plain, but broken in such a way that you can't imagine how a human developer couldn't have just fixed it, made it at least not broken, made it have some congruency. The mistakes feel almost intentional. It defies reason. This game is inhuman, it's just one little anomalie out of tens of games similar. Games one rarely stops to think the background reality of, but just accepts as a bad game, because what can you do? Good horror game. ... I guess what I have learned is that you can easily extrapolate a bad game to even turn that into a good experience. It does raise the question whether there are times where peer pressure might make people take such extrapolations and attribute them to the game, that the game is good if you've looked deep into it enough. Also, of the grey area that can happen where you might not tell how much was intentional, and thus how this reflects on the considerations of the quality of the game. Here it is obvious, but I think interesting discussions can be made for more complex and bigger examples. Sorry, you probably didn't want this. Have a nice day..
Pretty bad slender clone.
Bu çok güzel bir oyun! İyi grafikler aynı zamanda çok korkutucu ve oynaması eğlenceliydi. Tek kötü yanı biraz kısa olması. Ama kesinlikle bu oyunu oynamanızı tavsiye ederim.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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