
Deadline Escape is a Low Poly Extraction Looter Shooter that throws you into a Post-Apocalyptic World. Scavenge for valuable resources, face deadly enemies and fight for your survival as the clock ticks down toward the deadline.
Modeled estimate, not a reported figure. How we estimate →
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About
The world has collapsed. Deadline Escape puts you in the middle of a relentless struggle for survival in a devastated post-apocalyptic setting. Every map you enter holds valuable loot, hidden dangers, and the constant risk of not making it back. Your only goal: stay alive long enough to escape.
Your Hideout is where survival begins. Here you’ll store supplies, manage your inventory, and prepare for your next Raid. Traders, missions, and progression systems provide you with the tools to keep moving forward if you can gather enough resources to return.
Once you step outside, safety disappears. Across 4 maps filled with threats, you’ll need to scavenge food, water, and equipment while facing undead, hostile survivors, and a world that doesn’t forgive mistakes. With Softcore and Hardcore modes, the choice is yours: a more forgiving survival, or a brutal test where every decision matters. Will you escape the deadline… or become just another casualty of the apocalypse?
Survival Mechanics: Health, Stamina, Thirst and Hunger.
Personal Hideout to storage items, trade.
Grid Slot Inventory.
Softcore and Hardcore mode.
Secure Container.
More than 300 items: Equipments, Storage Containers, Weapons, Attachments, Consumables, Materials, Keys, Quest Items.
Explore 4 different Map Scenarios.
Different types of enemies: Zombies, Rebels, Renegades and Bosses.
Level Up to unlock, NPCs, Maps, Hideout functionalities.
More than 200 Quests with different types.
Shooting Range area.
Day/Night and Weather Cycles.
Game Statistics.
Every map comes with its own countdown, Escape before the Deadline arrives.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
гуд
oui
非常好上手的类塔科夫小游戏,一开始就上头了。一共四张地图,搜打撤基本都的功能都做出来了,小体量整体不错,价格也不贵,本以为是个休闲的游戏,做任务却很肝!! 1.虽然游戏没有中文,除了任务和一些物品名字需要英文,基本也没什么影响,都是很简单的英文,简单查查都能懂,基本不影响游玩。 2.游戏更新了地图,之前版本没有,这一点挺好,但地图做的那个颜色太杂乱了,全是高饱和度的颜色,任务的高亮和地形的高亮融在一起,看着很难受,找地方很费劲,建议地形改成黑白的就好了你任务低点高亮,而且在地上不能显示地下的地点,好多时候找不到。 3.好多地形割裂,挡着过不去,要绕很远,或者脚下有台阶或者路障就过不去,感觉会卡顿不舒服,而且最后一张地图超大,个人感觉真的没必要,大到不想玩,纯纯跑图,本来画质风景也不算优秀,很无聊,mall就是最正好的地图 4.很多操作不方便,不够人性化,比如物品放在背包里交不了任务,药品食物等物品不能直接使用,必须先装备到手上,而且还要背包里有剩余格子,等等... 5.物品种类也不算少,而且基本每张图就能全找到,爆率很高很平均,没有区分高级物资什么的,物品也卖不了多少钱,导致玩一段时间就觉得很无聊,感觉物品都是一样的,搞这么多有点多余了,还不如精简点 6.子弹种类不多,口径记得一共7种,也不区分几级弹,每种口径就是那一种子弹,物品价格卖商人都比较低,买会很贵 7.玩久了会头晕,不知道是不是什么设置没调好,帧数波动也不大,不知道啥原因,不知道有没有和我一样的 8.玩了50+小时了,任务真的又臭又长,到后面就是满图踩点,必须要跑好多犄角旮旯的点,很多很无聊,Zac老头会给你做不完的任务,要不完的东西(你是乞丐吗?),感觉重复又无聊,到了后期任务就是满图找东西凑物资,为了拉长游戏时间而做任务!!!而且任务奖励很不合理,很多前期需要的东西到大后期才给还有啥用,前期好不容易凑齐了头巾换狗牌包,你那个头巾是贼难找!爆率极低!狗牌包一个也就够用了,多了也占地,你到大后期又奖励我狗牌包,让我重新做任务找头巾??而且任务奖励超级少,基本没啥好东西 9.又有叛军敌人,又有僵尸没必要吧?有点不伦不类,没必要做僵尸,而且敌人身上的装备不是100%掉落,只掉落很小的一部分
yeah it's good the base key binds are confusing at first but thats just a me problem, but good game kinda wish the shops traded more but i havent made it to the level 10 shop so i'll see soon i guess
武器枪械手感可以说几乎没有,近战就是换血不贴脸根本打不中,人物移动不够平滑导致跟枪困难,peek的时候经常被门框卡住,总之就是不推荐,想找代餐建议去红河行动
very good game
.
游戏可以 快出中文
It's fun
Rapido de jugar
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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