
Dead Spell is an open-world fantasy RPG and simulated MMORPG experience focused on exploration, progression, and adventure. Explore, craft powerful magical spells, complete quests, adventure into dangerous dungeons, battle bosses, and discover rare items alongside a community of virtual players!
Modeled estimate, not a reported figure. How we estimate →
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About
Dead Spell is an open-world fantasy RPG and simulated MMORPG experience focused on exploration, magic, progression, and adventure. Explore, craft powerful magical spells, complete epic quests, adventure into dangerous dungeons, battle bosses, and discover rare items alongside a living community of virtual players!
Simulated MMORPG experience
• Experience a world populated by simulated player NPCs
Explore a Massive Open World
• Journey across 18 unique zones. Venture through lush forests, poisonous swamps, scorching deserts, and more in a seamless open world.
Create Powerful Spells
• Use the Spell Crafting System to combine Base Scrolls with magical Attachments to create your own custom spells with unique effects and abilities.
Complete Quests
• Embark on epic quests through a dangerous world full of mystery and hidden secrets.
Build Your Party
• Build your own group by recruiting NPCs through offerings. Command melee fighters, healers, casters, and defensive allies to support you in combat and exploration.
Conquer Dungeons
• Enter dangerous dungeons filled with powerful enemies, rare loot, and deadly bosses. Face the horrors of the Shadow Crypt, the first dungeon available at launch, with more dungeons planned for future updates.
Find Rare Equipment
• Collect staffs, armor, crafting materials, and loot from enemies, bosses, and hidden chests scattered throughout the world.
Crafting & Trading
• Gather materials throughout the world, trade for valuable resources, and craft powerful new items.
Enchant Items
• Gather resources throughout the world to enhance your gear with magical enchantments.
Skill Progression
• Level up a wide range of skills including herbalism, mining, fishing, trading, crafting, and more as you grow stronger.
Learn Ancient Knowledge
• Unlock ancient knowledge and mystical powers to further strengthen your character and expand your abilities.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Just buy Erenshor instead of this, they are going for a similar mmo-sim system, but in this case it is just incredibly shallow and lazily put together by comparison. The spells are underwhelming, the premise of crafting your own spells seems interesting, the main issue is that many spells have horrible cooldowns, the first spell that you get deals about 17 damage and has a cast animation with no cooldown, there is a dot spell that you can also get at lvl 1 that deals 5 damage every 2 seconds for 10 seconds, but has a cooldown of 2 minutes, that's just insane. All the characters that you can recruit look the same, the controls are similar to wow but just worse, the quest rewards are underwhelming, and I am all in for stylized games, but here it looks like just an excuse to not put any effort in that regard, also, the rate at which you level up is insanely slow, I ended up at lvl 3 despite picking up and turning in a bunch of quests. The game is just not fun, maybe the spell crafting system makes the game better later on, but the fact that I was just done with it in the first 30 minutes is a really bad sign.
The game isnt bad - it needs work but thats just how it is. Spell crafting system is a neat idea, and I think once it gets fleshed out more we'll see some cool things with build variety. Talent system needs work but the dev already commented on it, the gearing is pretty fun and with tons of spells (like 3 of the fire consecrates) you can get a rlly strong build going early on. You're usually tanking 2-3 mobs until you get better gear but with NPCs im sure it gets crazier. I have yet to do a dungeon but I think it'll be fun.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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