
1-4 player co op roguelike with turn based combat and an emphasis on exploring randomly generated dungeons in order to find loot and complete missions
Modeled estimate, not a reported figure. How we estimate →
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About
Dead Metal is a 1-4 player co op roguelike where you take control of a squad filled with humanity's only hope, Dead Metal Suits. Robotics melded with psionic power capable of mass destruction as well as the ability to organically learn. Proceed through randomly generated levels filled with enemies secrets and most importantly loot. Build up your squad and build more prototype suits to replace the fallen, unlock new abilities by testing out different stat combinations to discover new play styles.
---FIGHT---
-Fight against hordes of both human and alien enemies as you seek to master the use of new technology
-Unleash a wide array of unique abilities to vanquish your enemies
-Use positioning to your advantage as you line up enemies for attacks while dodging the enemy attack patterns

---UPGRADE---
-Unlock new passive stats on your robots by finding rare ore out in the universe
-Get to the max level of 10 in order to see a Dead Metal Suits full potential
---CRAFT---
-Modify your weapons using currency in an attempt to make the best gear in the galaxy
-Collect rare currency to use the top modifications for your loot
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Dead Metal is an awesome tactical roguelite experience. The strategic game play is challenging yet rewarding. There are mysteries in the universe and variety in character abilities which encourages you to explore and try out unique builds. Even in early access, i can see Dead Metal has huge potential for adding tons of new content. I would highly recommend to anyone looking for a tactical sci-fi roguelite.
Smgs are love smgs are life. ♥♥♥♥ psystaffs. Chainswordgang
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 22 reviews with recorded playtime.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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