
Dead Alliance™ is a fast-paced, multiplayer first-person zombie shooter set in a post-apocalyptic world, where former military bases have been turned into the only remaining city-states.
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Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil*languages with full audio support
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Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Its a joke. Game is a the same before they abandon Moving Hazard. Nothing change. So my review, didnt changed tho.. SO, here we go , Here is my review for Dead Alliance, or like i love call this, Moving hazard 2.0 : GOOD + 3 classes! With light, medium and heavy. + Animation are cool! (but stop sometimes. Glitched ?) . + Graphics, detail, model, flares, lights ,shadows, everything is cool! + Can control zombies! + Some modes to play online versus other people + A solo survival mode work perfectly (with waves system) + A rank system, with XP and cash to get some attachement, equipement weapons and kill streaks! + New Modes, Kinda bad ~ Maps! They are good, no way to get out of map but the probleme is about locations, there is some invisible wall at wrong locations, like next to a barrel for exemple, so you cant go trough the barrel and the wall, you need to go to the other side (and avoid zombies!) ~ Hitbox of zombie and player, are broken. Try to shoot a laggy player, you'll see what i'm talking about BAD - Zombies: They are a bit dumb , depend of the moment, they are reactive to weapons shoot, but not to frag grenade sometimes, can be controlled by the special nade but dont rush to human sometimes. They can attack you in an instant without any animations if you run close to them. - Jump is sometimes broken, when you jump you gonna shake and thats really annoying. - Zombies can spawn everywhere, like you run somewhere and you are now surrounded by zombies.. - Melee animation is a bit long :/ - Sometimes, zombie head is glitching, and stretch themself. - NO Key Mapping (Really ? Moving Hazard had one, why not here?) - Sprinting!!!! The most important thing in a FPS! Its totally broken, sometimes you sprint, and this stop, with no freaking reason! - Price Rising. From 9.99€ to more than 20€ .. Really ? - Got full game edition (i Bought Moving Hazard 1 year ago) And. Single Player locked ? No prebought camo etc ? Moving Hazard (Or Dead Alliance, call it like you want) is a really good game, really optimised and dont need a big PC, the gameplay is really clean, but i can't recommand this game, cause they abandonned it, And one year after, change the name, and put it back on steam.. The only new thing, is the sewer maps. She just wasnt textured. It took 1 year to do this Dev's ? For real ? Let's another studio take care of your game, if you can't do it by yourself. RATE: 6.5/10
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Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I don't normally leave reviews so bear with me. I originally owned Moving Hazard and found it to have a good premise except the community for the game was pretty much dead. I came back to Dead Alliance after reading the reviews and thinking nah the game can't be that bad, I was so wrong. If you don't normally believe reviews then please believe these ones! The game has not changed game play wise. The gun mechanics are awful for example the starting LMG has no recoil. Zombies can spawn in front of you, the AI team mates are useless and you can't shoot through a chain fence. The list goes on. Please avoid this game, it's worth £10 at most and still I wouldn't advise wasting money like that. If you need to know more just comment and I'll try to help out.
I wanted to like this game, but it is bad in every way. Graphics, sound, gun play, everything. The game runs well, but that's about it. I got this game for free from the devs and I feel bad for not liking it, but I have to be honest. It really is a bad game that is overpriced. Does not seem like anything changed from the beta either. Maybe it will get better....
They lied to all their original customers Moving Hazard’s Early Access period is coming to an end while we prep for a multi-platform retail release of the game for PC and consoles! We aren’t ready to announce an exact date just yet, but we’re targeting late summer 2017 on PC, Playstation 4, and Xbox One. To help us with such a big launch we’ve teamed up with the amazing crew at Maximum Games, who have come on board as publisher and will be helping us roll out the new and improved full version of the game. We’ll make a big announcement in the next couple of months, but until then expect things to remain pretty quiet around here. Anyone who purchased the game for PC on Early Access will receive a key for the full retail version of the game, as well as some extra in-game perks exclusive to our Early Access backers. Until that point, we have closed sales of Moving Hazard and will not be making any further updates to this version of the game. Launching as an Early Access title was always about including you into our process, getting your feedback, and making the absolute best game we could for a community we love. We want everyone who played Moving Hazard and interacted with the team to know that we are incredibly grateful for all of your help in developing this game. We can’t wait to show you the final game, which has a ton of huge updates, improvements, new content, and even a new name. Stay tuned for more! There is less 1 gb of new content (just one map), nor did the players that bought the orignal game did not get the full game as promised nor did they get specail perks or skins, and after 1 and half years of extra devlopment time all they have is a map to show for it and that map is mainly created out of assets of another map and on top of it most of the bugs from moving hazard still exist on the ♥♥♥♥♥♥♥ rebrand dead allaince. Their is also a staggeringly less amount of zombies on the map then its early access game moving hazard and you only loose xp in private matches. THIS IS A SHAMELESS REBRAND, THEIR TRYING TO FOUL YOU INTO BUYING A UNFINISHED PRODUCT! 9/9/2017 finally received the free dlc
so i'll try to explain everything that i think about this game as much as i can with my bad english first of all i don't really appreciate the fact that the devs reposted almost the same game as one year ago , still i think the concept of moving hazard is pretty interresting , BUT the game is bugged ( which is normal i won't make a fuss about it ) , lot of animations are weird and not really sticking to the environement , enraged zombies are OP and can litterally one shot you sometime so when 3 of them come you can't do anything + when the zombies are next to you hitting you, bullets won't land in the head , they will always go through . The spint in this game is really really slow even with light classes , and you can't straff and sprint at the same time which is a really bad point in a fps where you always have to move in order to not get killed by zombies around you And finally , the "Cut" animation is way too long and isn't really that usefull when you are surrounded to finish this review i'll say that the game in its current state is too slow , bugged ( which is normal i precise ) 9/20 EDIT : lot of time passed and the game didn't change at all so yeah this game deserves this evaluation
This is pretty much Moving hazard but with a different name. Game is dead so multiplayer isnt an option. You do have solo survival and bot online which is capture the flag, teamdeath match and free for all. The game isnt fun and the maps are just plain and boring.
[h1]Moving Hazard released under a new name...[/h1] This is not a new project. While Dead Alliance is a nice improvement over the inital EA release of the game Moving Hazard, it still needs a lot of work. Moving Hazard was announced in Dec 2015 and later sold on Steam as an EA title in 2016. It failed to pick up much steam to move copies like many EA (work in progress) titles it suffered from bugs, lack of progression/unlocks, and only having a few maps, one of which was unfinished (without textures). Due to lack of funding the Devs stepped back and searched for a publisher to help with funding so the game could be completed. They landed a publisher (Maximum Games) to fund the game and began finishing the PC version as well as producing the XBone and PS4 versions originally planed. The publisher required the Devs to change the name of the game to be more attractive/marketable. Personally I liked Moving Hazard but I guess it does sound more like a Mad Max sequal than a zombie shooter. So here we are in 2017 with a partially finished version or at least a much better version than Moving Hazard was. For those that supported Moving Hazard, you will find a copy of this title in your library. I do not know why they couldn't have just updated the original to change the title, but it probably has to do with Steam contractual requirements...idk. [h1]Pros:[/h1] -The game offers 4v4 PvP on small maps in Domination, TDM, & DM with more to come. -The game will also offer a solo servival (hord) mode as well as a single player objective mode. -Multiplay can be played with Bots. -The load outs have been vastly improved to actually provide options which was lacking in the EA release of Moving Hazard. -The game looks more pollished and runs smooth, at least for me. I did not experience any bugs or crashes during gameplay although others have reported problems. -The maps are well designed. -Grpahics are decent but don't expect BF1 or CoD-IW here, its not AAA and could use a lot of polish. [h1]Cons:[/h1] -Not one update since release. -The price seems a bit high at $25 for multiplayer and $40 for single player and bonuses. I would suggest $15 for multiplayer and $20 for everyting. This may be controlled by the publisher, but you have to sell copies to make money and more sales at a lower price will be more profitable than very few sales at a high one, just saying. -Movement still seems too rigid more like older fps games rather than being more fluid like current titles. -Annimation for character attacks/melee also need improvement. -The voice for the announcer is now male rather than the female from Moving Hazard which sounded sexier. See for yourself in the video below. https://youtu.be/nLN9UZFIhR0 [h1]Conclusion:[/h1] While this game has a lot of potential and I would like to see it in a polished state, Illfonic/Psyop Games needs to rethink their pricing and work on the game. I do not recommend buying this game at the current price in the current state.
Не понимаю почему игру так сильно хейтят? Да она не прям мега шутер, но игра чисто пофаниться - пострелять У меня к игре были не большие ожидания так что думаю для себя 6/10 взяла
Game Servers Have completely closed down you cannot play this game offline if you are missing achievements you have to use steam achievement manager
Yep I bought this game and yeah its pretty fun, but i bought it for 3bucks tho. If u guys find it on sale its worth playing it, its fun and pretty chill.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.