
How long can you survive a post-apocalyptic world? A land overrun with an infected "zombie" population, where you compete with other survivors for limited resources. Will you team up with strangers and stay strong together? Or play as a lone wolf to avoid betrayal? This is DayZ – this is your story.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
This is Your Story
DayZ is a hardcore, survival-focused multiplayer sandbox. Thrown into post-apocalyptic wastelands, you have a singular goal: survive. There are no missions or quests. Your story will be written by facing the unpredictable challenges created by the environment, the infected, and your interactions with other survivors. Every decision is yours. This is your ultimate survival story.
Immersion First
You will find no map markers, mini-maps, or navigational HUDs. From diseases and immunity to hunger and body temperature, information is conveyed through a minimal, toggleable HUD or, more importantly, through your own observations. To survive, you must physically search for every tool, ration, and piece of gear. Your survival depends on reading the environment, monitoring the state of your character, and looting strategically.
Two Terrains to Explore
DayZ is set in fictional countries crafted with a commitment to authenticity. The base game includes two distinct maps: legendary Chernarus and the mysterious woodlands of Livonia.
Chernarus, a sprawling 230 km² post-Soviet landscape, remains the quintessential DayZ experience. This community favorite is a hand-crafted terrain, inspired by real-world locations in North Bohemia of the Czech Republic.
Livonia offers a different challenge. This 168 km² map may seem more habitable with its lush, dense forests, but looks can be deceiving. Beneath its surface lies a deep secret: one that presents a fresh survival trial for even the most experienced players.
Survive, Survive, Survive
Everything is out to get you. Dangers lurk in plain sight and in the shadows, from aggressive infected who attack on sight to wolves and bears prowling the forests. But that's not all. You'll also have to tackle various diseases, learn to diagnose them by observing your condition, and find the necessary treatments.
Loot and gear are scarce, but crafting features can help fill the gap. Patch up your damaged clothes, make a fire to cook your rations, craft improvised tools, and scour the quiet yet deceptively dangerous villages and cities.
Friendly or Foe: You Decide
Keep in mind that up to 60 players are trying to survive along with you at any time. They can be an obstacle to clear, a helping hand to cherish, or anything in between. Emote and say “friendly!” over voice chat. Maybe you’ll find yourself staring down the barrel of a gun, tied up and gagged with a rag in your mouth. Or maybe you’ll encounter the helping hand of a friendly veteran and make a friend for life. The possibilities are endless in DayZ. Every encounter is a unique experience.
Beyond Survival
Build a base, cultivate a farm, hunt, fish, and place traps to protect your space. Or fix a car or truck and cruise through the wasteland with a friend, searching for high-tier loot at various dynamic events like train crashes, abandoned military convoys, PvP hotspots, points of interest, and more. You can even find full NBC suits to enter dangerous contaminated zones. The arsenal you can search for is vast, with over 50 types of firearms available, along with their unique magazines and ammo.
It won’t be easy. And no two lives will ever be the same.
Join the DayZ Community
The motto “This is DayZ, this is your story!” is more than a design philosophy, it’s embedded in the game’s identity. As a title that was born from the DayZ community, we deeply value and continuously support modders and private server owners.
Discover a thriving ecosystem with thousands of mods and community-run servers that allow you to tailor your experience to your taste. Manage them all with ease directly from the game launcher.
Beyond the game itself, a vibrant network of content creators, event organizers, and community leaders is constantly creating new ways to entertain and engage. Your story is waiting to be written.
10+ Years of Evolution
The DayZ team has grown alongside the game, delivering year-round improvements to stability, content, and features for over a decade. This ongoing support has built a richer and more robust community, and you can become a part of the DayZ experience today.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 469.7Kreviews | 78% | — | $357.5M |
| $54.99 | 51.1Kratings | 71% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3378 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
love it
After all of this time the Devs never update bugs and bullets phase through zombies and animals. The game is over priced for this buggy garbage game. The guns are cool but they are buggy also the game is very unfinished. This game used to be super fun but official is only hackers. Terrible anti cheat. The game play with zombies is ABSOLUTLY TERRIBLE this ai is just so bad it can hit you when they are looking the opposite direction and they have fazed through objects and solid walls. The game is fun in all but its the buggiest game I have ever played and i would recommend because people that just start have more of an experience at the start of the game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $358.1M | 297.8K | 88% | $49.99 | |
| $353.1M | 274.9K | 91% | $49.99 | |
| $344.7M | 373.7K | 90% | $59.99 | |
| $326.3M | 279.7K | 97% | $39.99 | |
| $395.6M | 281.7K | 89% | $59.99 | |
| $309.4M | 356K | 95% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 76.7K | 90% | Free | |
| $28.1M | 31.6K | 66% | $29.99 | |
| $3.8M | 8.8K | 56% | $14.99 | |
| $2.9M | 6.8K | 66% | $19.99 | |
| $1.6M | 11.2K | 81% | $5.99 | |
| $280.9K | 899 | 21% | $19.99 |
Latest in each market: best BR #24, worst US #100 · 11 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 65.86/day in the week to Aug 27 → 68.71/day in the week after.
Of the 2 markets with a position on both sides, 2 climbed and 0 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
Reviews, worldwide (the counter carries no country): 67.25/day in the week to Jul 26 → 82.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Russian, Simplified Chinese, Traditional Chinese, Japanese, Polish, Portuguese - Brazil
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
meh
Buggy, very Buggy.. same ole equation, get Patch/upDate forced down your throat, receive a bug for free, then POSSIBLY some MoMo has a Mod Fix.. typ doesn't work.. same ole story.. 18Jul2026
傻逼波西米亚逆天服务器,网有问题早不踢晚不踢非要在打架的时候踢,你妈咋不在生你时把你踢了,波西米亚我草死你的妈死妈玩意
good i ran to cherno when i got to police station i got jumped by 3 guys in there undies with shotguns
buenisimo en especial cuando voy a carniceria chapala
great game what else can I say. But very online focused. Don't even think of playing it unless you have friends or you make ones easily but idk
really good hard game
Я не рекомендую к покупки данную игру. И не потому что DayZ плохая игра, нет она хорошая игра, которая вам возможно понравится но у нее есть фундаментальные проблемы. Поддержка игры просто отвратительная, комьюнити растет из года в год, а разработчик это буквально гаражный кооператив который годами пилит и ломает игру, при этом по отчетам игра приносит не мало прибыли и место того чтобы увеличить штат продумать нормально дорожную карту нам накидывают просто с лопат навоза и кормят сотни раз перепиленным контентом постоянно вырезая и возвращая ранее вырезанное. То что просят сделать игроки разработчик просто игнорирует. И при этом, на реально существенные проблемы разработчик положил болт. Больше всего меня начало напрягать в последние годы это поломанная логика спавн-мест лута да и в целом поломанная экономика в дейзи, если раньше были хотя бы сервера сообщества где админы грамотно прописывали логику спавн-мест задействовали все точки спавна и грамотно распределяли категории лута, настройка зон/объектов, благодаря этому карта была полностью наполненная лутом, а ты мог грамотно построить свой маршрут, нужно оружие идешь в участок или милитари блок пост, еда в магазин или по домам пошарится, за медикаментами в аптеку или больницу инструменты в промке и тд, ты строишь маршрут и идешь в глубь карты не потому что ты бомж которому надо двигаться искать хоть что то чтобы протянуть по дольше, а потому что хочешь дальше исследовать карту строишь планы или ищешь чего-то. Так вот забудьте про это все так как на официальных серверах это все не работало не работает и работать не будет и теперь судя по всему и на серверах сообществах тоже так как же, все сервера сообщества где экономика была грамотно сделана давно загнулись по разным причинам, что до остальных проектах то они мало чем отличаются от официальных серверах или со временем деградируют до того же уровня. Игра превратилась в марафон по военкам блок постам и участкам только ради того чтобы залутать пушку или собрать стреляло, а потом потерять ее из-за бага или рандом типа которому повезло больше. Это не хардкорная игра про выживания, дейзи утратила этот статус давно, сделать пустые сервера где нет лута это не про хардкор, если лут спавнится как попала, а не там где он по идеи должен быть то про какой хардкор и выживание идет речь ? Даже сервера сообщества не имеют смысла, какой смысл качать куча модов если ты один фиг в игре не хрена не найдешь, а мусора только больше стало, если в игре изначально сломана логика поиска и спавна лута если на весь город даже с милитари объектами не найдется не то что пушки или патроны с магазином к нему да даже банально еды, то какой смысл тратить время и куда то бежать ты просто начинаешь занимается убийство игроков и каннибализмом чтобы прост чуток дольше прожит в игре. Надо ли мне говорить что это уже совсем не про выживание, а чисто пвп у берегов и не большее. Игра стала душной до невозможности, если тебе пару часов, а то и дней приходится искать более менее играбельный сервер где ты хоть что то да можешь найти то это уже говорит об огромной проблеме в игре. А все потому что нормальные проекты в дейзи долго не живут, так как разработчик с новым патчем может опять что то сломать тем самым выпилить половину серверов в сообществе. Надо ли мне говорить что теперь полно фейковые серверов ведущий на один и тот же сервер, а сами сервера это массовое клонирование одинаковых сборок без собственной идеи. Из-за сломанной экономики в игре пропал напрочь ее смысл мы не исследуем мир, а просто пвпшимся на берегах так как смысла особого нет куда то бежать так ты не уверен будет ли в следующей блок посте аптеке или магазине то что тебе надо или опять очередной хлам. Времена дейзи где зомби щекотали нервы, а ты мог закорешится с кем то или помочь кому то напрочь утеряны теперь ты враг всем и все враги тебе.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.