
Days of purgatory is a roguelike co-operative FPS that will challenge the most veteran of players with overwhelming hordes of demons. Journey through the infested zones to find supplies that will aid in surviving another night.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
That's the game I was hoping for! The developers put a lot of effort into that game and keep updating often. Definitely worth buying. See you in hell!!
This game is AWESOME!!!! It has all the elements of being one if not the best zombie wave based Rogue Dungeon crawling game yet!. You just need players to play with you as the waves show no mercy. There is a Deep Progression to the game offering skill tree, Perks, Upgrades, Tiers in weapons. There is melee combat and also offers modes that include PvPvE I cannot recommend this enough!!! Like if you are a zombie gamer you need this in your library Definitely worth its price and more. The great thing is there are not any bugs i have noticed and there are many things in the works for updates. Seriously grab 2 keys and a friend and get into this game NOW!!!!
A great survival game to play with your mates.
So far the Devs have done a great job at building a different game to the normal Zombie shooter. I have enjoyed it and look forward to game updates.
I love killing zombies and this game satisfies that need XD
THE BUTTONS ARE WEIRD AND THE GAME IS DEAD
Blood, Gore, Violence!! Lots of upgrades, lots of room to grow, all while being very challenging. Highly recommended!
My friend made this game and let me tell you, there's a ton of effort that went into it, a fair share of drama, and a whole lotta love. It's a good example to follow if you want your dream game to exist, you gotta make it yourself. He cares a lot so join the Discord and give him your opinion and requests, he is an awesome dude and he will 100% listen to the community! The game is good fun as is, and there's a ton of potential for more. Disclaimer: Long time friend of the developer, and obviously he gave me a copy. I even worked with him on a previous version that he had to scrap and redo from scratch for various reasons (I'd like to say none of them are my fault, but I was brand new to Unity at that time, sorry Gory Gaming!).
This game is a mixed bag of good and bad. It's undeniably an indie game. It's taken a ton of the greatest things from games like Painkiller, Left 4 Dead, Serious Sam, and CoD Zombies and combined it into this wild hodge podge where its equal parts map exploration (the rogue like shoot em up with objectives section) for resources then used to hold out in a compound (the defend your base siege section). The concept is fantastic. The enemy models and map design are fun and interesting enough to keep the game going. The downside is that it isn't polished. I look past model and texture glitches for the most part in indie games (and there are plenty of examples of that here), however the UI and tutorial elements in this game are unusable. All around the game is just extremely confusing. The tutorial soft locked for me. My friend and I were able to "beat" the game on normal, but the victory felt out of place because it happened so suddenly and without a boss fight or anything to signify the run was complete. There are roguelike elements to this game, but I couldn't tell you a damn thing about how or when we got such upgrades. You can press "q" to see ammo upgrades and "t" for tech tree upgrades. Regardless, I never had an obvious choice in either, which makes the randomness to the runs feel much more defined for certain guns and playstyles. Beyond that, you are handed a beacon and told to cleanse things and collect souls/orbs and some other poorly explained things. The themes are great. I didn't mind the graphics, although there are some excessive lens/lighting choices in this game. The muzzle flash is very dramatic for the AK (see video 3 on the store page). It plays like a Half-Life 2 or Serious Sam mod, and that isn't a bad thing. With proper adjustments to the gameplay and UI, I think this game will be well on its way to being much more enjoyable. Simple things like hiring gunners or adding turrets to the main base would pad out the base section a ton. The game just drastically needs clarity and better emphasis/selection to the guns and skills as the progression feels very negligible. Not recommended at full price. For 10 dollars with friends, it can be a lot of fun. I think it has a ton of potential, but the roguelike elements need an overhaul; specifically how the player chooses their upgrades and/or what the upgrades are specified into. Additionally, the game hasn't been updated or changed in over a year. This early access game is effectively dead in the water.
Very good game in '' zombies '' style, lots of challenges with lots of action. I recommand it.
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