
Turn-based battle/battle decryption/decision-type level, players need to play, fight, and choose through independent levels. The game is non-linear, and the order of entering each level will also affect the shape and ending of the level.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 11%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $1.7K | 7 | 14% | $10.99 | |
| approximately $403 | 5 | 100% | $2.99 | |
| approximately $2.1M | 4.6K | 84% | $24.99 | |
| approximately $1.8M | 2.9K | 84% | $24.99 | |
| approximately $1.1M | 1.7K | 76% | $22.99 | |
| approximately $740.3K | 2.4K | 91% | $5.19 |