
Command the skies. Crush the ground. Conquer The Locker. A grand action-adventure where you play as two halves of one legendary pirate — DAVY (Head) and JONES (Body). DAVY commands your flying ship in roguelite sky battles; JONES unleashes visceral first-person combat on the islands.
Modeled estimate, not a reported figure. How we estimate →
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About
In death, the legend of Davy Jones splits in two: the Head that commands, and the Body that fights.
Bound together in a cursed alliance, you must carve your way through The Locker — a pirate underworld shattered into islands floating on an infinite Sea of Clouds.
Fight, fly, and conquer hell itself to reclaim your legend.

Control the powerful, headless body — Jones — and push through everything that stands in your way. Master visceral first-person combat with sword, gun and your own talking skull — Davy — who cracks wise and guides the way.
Explore the shattered islands of The Locker — an open pirate underworld of cursed shores, sunken ruins, and secrets waiting beneath the fog.
Every treasure you claim, every soul you free, and every victory on the ground fuels your might in the skies — because death here is only the beginning.

Command the skies as Davy — the sharp-tongued captain’s skull who never stopped scheming, even after death.
Take the helm of Abby, your colossal living ship — half whale, half war machine — and soar across the infinite Sea of Clouds.
Recruit Officers with unique powers, upgrade your ship, and lead them into evolving roguelite Hunts filled with explosive sky battles and colossal Behemoths.
Strategize, adapt, and abordage enemy vessels as you carve your way to power.
Every victory in the skies strengthens your dominion on the ground — and every defeat only feeds the storm.

Grand Pirate Action-Adventure: A story-driven journey through a surreal underworld that bridges brutal land combat and epic sky battles.
BODY × HEAD: You are both the Muscle and the Brain. Control the headless body on the islands, and command the skies as the captain’s skull aboard your living ship, Abby.
Visceral First-Person Combat: Slash, shoot, and grapple through intense close-quarters encounters using your own skull as a weapon.
Sail Your Living Ship: Gather your crew and command Abby across the endless Sea of Clouds.
Roguelite Hunts: Engage in evolving sky encounters and give Orders to shape each run — tactical choices that empower your crew with unique abilities and upgrades as you climb toward legendary Behemoths like the Kraken.
The Locker: Explore a pirate hell of shattered islands and infinite skies — where death is only the beginning.
Two halves. One purpose.
Grow into power, gather your crew, and conquer The Locker.
Become the legend that hell itself couldn’t drown.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Simplified Chinese, Japanese, Polish*languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Well, the game have ways to improve, but it did feels unfinished. The visuals are great but the gameplay is not very good to be fair. Feels cluncky and slow, specialy in combat. The menus clearly needs improvement, they lack structure. No more than 3 types of enemies so far. I've read a lot of comments saying the game is abandoned. I wouldn't recommend it right now.
Good!
The game is a pile of crap. The combat dull, the voice acting tedious, the environments bland. Combat is a sluggish relentless mess. You've a gun that does't fire when you need it to, sword combat that is sluggish and not fun, and a healthbar which is just there for show. Path finding within the environment is non-existent and you spend your time running in circles praying you find and interaction icon. might improve over time, but for now I'd avoid it.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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