
Davis Haunted House is a 2D Top-Down Survival Horror game based on the story of a haunted house that was built during the 1970s, haunted by demons and other evil spirits.
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Languages: English
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Davis Haunted House is yet another a template flip/home grown "asset flip" from Anamik Majumdar, who keeps reskinning the same lame GameMaker Studio game templates and re-releasing them on Steam with a few minor changes. The GameMaker Studio templates he keeps re-releasing are just basic retro pixel (couldn't he rip off a template with proper graphics??) 2D top down/platformer stealth/action games. Here's some other copy + pastes from Anamik of [i]exactly the same game template[/i]: [list] [*] Abandoned Cabins in the Woods [*] Abandoned Croxon Mansion [*] Arata Haunted Asylum [*] Axizon Labs: Zombies [*] Canterz Paranormies [*] Canterz Paranormies 2 [*] Charles Haunted Mansion [*] Davis Haunted House [*] Gaze At Maze [*] Ghost In The Barn House [*] Gregor Hills Haunted Hospital [*] Haunted Jail: Alcatas [*] Heltons Haunted Hotel [*] House Number 666 [*] Koverpark Haunted Subway [*] Manicos Haunted Hotel [*] Mello Haunted House [*] My Grandpa's Haunted House [*] My Haunted Doll [*] Palmvil Haunted Villa [*] Rescue Rina [*] Ryo The Haunted Office [*] Shelley's Haunted House [*] The Chills [*] The Haunted Exmone Theatre [*] The Haunted Nora Apartment [*] The Haunted Tunnel [/list] There's also this other 2D platformer template which has been copied+pasted many times: [list] [*] Ava's Adventure [*] Balloon Azuna [*] Boon Boon [*] Christmas Cats Revenge [*] Electronic World Z [*] Emiko's Pledge [*] Emiko's Pledge 2 [*] Emiko's Pledge 3 [*] Emiko's Pledge 4 [*] Fight For Love [*] Jaxon The Thief [*] Keatz: The Lonely Bird [*] Mika's Battle S [*] Mika's Battle S 2 [*] Mission XAM [*] NightmareZ [*] Orange Santa [*] Smash Halloween Pumpkins: The Challenge [*] Super Strawberry Man [*] The Christmas Gifts [*] The Hero of Bangaona [*] The Valley of Super Flowers [*] Yui Tui [*] Zack Y [/list] These are all exactly the same game, same assets, just a pallette swap every now and then... the laziest "game development" known to mankind. And it's all garbage! And honorable mentions, the shoot 'em up copy+pastes, Ayako's Mission, Proxy Air Force and Warships on the Halloween Night. These are all basically the exact same GameMaker Studio game templates with a different skin and a couple of things changed. No professional effort was made in terms of game development, using a game construction kit requires no game development talent, and unsurprisingly produces products that have little to no value as games, especially when compared to the work of professional developers who create genuine products for gamers. We can consider this to be asset flipping, in this case only barely more ethical just because it's the developers own assets that keep getting copy + pasted, but the end result for gamers is the same as any Russian asset flip: A fake game with extremely poor quality, no value or merit as a serious game for gamers, polluting Steam and abusing Steam Direct as a cash grab. No matter how many times this guy copy+pastes the same game, it's not suddenly going to become anything but garbage. Rehashing the same game over and over again is just a cheap nasty cash grab. While Anamik Majumdar occasionally breaks Valve guidelines for partners and attacks reviewers, any legitimacy he may have is eradicated by the way he pumps these copy+paste asset flips out and bulk sells keys to crapware bundle merchants like DailyIndieGame. It's also important to note Anamik Majumdar has denied using GameMaker Studio to make his asset flips, despite every single one being made with GameMaker Studio. It's unclear why Anamik Majumdar has been misleading about these templated cash grabs. The poor quality of this game is reflected by how many people spent time with it. At the time of this review, SteamDB shows the game all-time peak player count was only ONE player. That's right, only one person ever played this at a time. When I played this for the purposes of reviewing it, I equalled the peak player count for the game. OUCH. The only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 130,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. So, should you buy this game? Is this one of the best of the 130,000+ games on Steam? As usual, my recommendation is to never give money to asset flippers and construction kit copy+paste cash grabs, so don't reward this one. [quote][b][url=https://partner.steamgames.com/doc/marketing/profile]Profile Features Limited![/url][/b] Valve have marked this game as "Profile Features Limited" at the time of this review. This is usually caused by poor sales figures and low community acceptance for the game (to date). Until this status changes, this game will not give you +1 to your Game Collector badge count, appear in profile achievements or any other Steam meta-accomplishments, nor can it be displayed in some profile showcases. If these factors are important to you, it may be worth holding off before buying this game.[/quote]
有成就 没中文 《戴维斯鬼屋》 《戴维斯鬼屋》是一款 2D 俯视角生存恐怖游戏,故事围绕一座建于 20 世纪 70 年代、被恶魔附身的鬼屋展开。 戴维斯宅邸由富商戴维斯于 20 世纪 70 年代建造,他与家人曾在此居住。20 世纪 80 年代发生的一场悲剧,成为了这栋房子超自然现象的开端 —— 据说,戴维斯的儿子们在地下室举行了一场撒旦仪式,将邪恶力量引入了屋内。仪式后,其中一个儿子精神失常,被送进了城里的精神病院。出院回家后,尽管医生称他已完全康复,母亲却发现他的行为举止仍有异常。某天午夜,他手持斧头冲向正在楼梯上的母亲,却脚下一滑从楼梯摔下,当场死亡。 即便如今,人们仍时常看到他的鬼魂在阁楼与地下室里握着斧头徘徊。20 世纪 90 年代,戴维斯将房子卖给了一户人家。这家人搬入后不久,便开始遭遇各种超自然事件,且愈演愈烈,于是他们请来了当地的超自然现象调查员米娅,希望她能勘察房屋并提供帮助。 你将扮演调查员米娅,任务是在整栋房子里搜寻超自然现象的证据。你能帮到这家人吗? 核心特色: 探索戴维斯鬼屋的每一个角落! 与邪恶 spirits 正面相遇! 使用猎鬼装备,如相机、电磁流量计等。 躲避陷阱,如尖刺、恶魔之手等。 探索灵界! 约半小时的超自然调查体验! 警告: 本游戏包含闪烁灯光,可能不适合癫痫患者或其他对光敏感的人群。请玩家谨慎选择。 说明: 我是一名独立游戏开发者,除音乐外,所有的图形、美术、角色设计、动画及编程工作均由我一人完成。希望你能喜欢这款游戏。
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