
Perception is not reality. There are creatures and a world you can see, but that's not the same world that you walk on.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Related
Trends
Price over time, from our own daily price tracking.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
| 7 Days to Die | $457.9M | 275.4K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $413.7M | 227.5K | 88% | $49.99 |
| Satisfactory | $314M | 231.8K | 97% | $27.99 |
| Raft | $194.6M | 320.8K | 93% | $19.99 |
| Don't Starve Together | $164.6M | 539.4K | 95% | $14.99 |
| Kerbal Space Program | $126.7M | 118.6K | 96% | $39.99 |