
Perception is not reality. There are creatures and a world you can see, but that's not the same world that you walk on.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $96.4K | 406 | 69% | $9.99 | |
| approximately $86.7K | 225 | 87% | $15.99 | |
| approximately $70.6K | 304 | 68% | $9.99 | |
| approximately $9.5K | 54 | 56% | $6.99 | |
| approximately $1.2K | 15 | 87% | $4.99 | |
| approximately $716 | 5 | 100% | $4.99 |