
Dark Threads is an immersive, interactive VR story experience. Wake up confused in a futuristic penthouse, greeted by Rhea and Dom, your holographic assistants. Begin to recover your memory by exploring your environment and discovering clues as to your identity.
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About
In this sci-fi VR experience, your personal AI avatar, Dom (portrayed by actor Dominic Monaghan) and Rhea, your holographic assistant will help you uncover the reason behind your memory loss. The line between real and virtual becomes blurred as you discover potential clues which may lead you closer to the truth or further down a rabbit hole. The futuristic penthouse you find yourself in, holds mysteries that may reveal the very reason you woke up there. Will you unravel its greater purpose?
Dark Threads is produced by Cream Digital Inc., with the participation of Canada Media Fund and Ontario Creates.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
Fun little interactive story. Buggy but fun. Lasts an hour or two, the three endings can be selected in the last chapter of the story so a quick replay to explore them all. Too short to be a full game, too long to be a quick demo to friends. I think the cheaper price they're selling it for is fair - good call you lot.
Dark Threads is a bleak yet perhaps realistic look at humanity's future. It is a short but compelling adventure that will leave you feeling like you want more. I would put this game in the walking sim category with light puzzles that should be easily solvable for most. I would love an expanded Dark Threads 2 with better movement, more interaction, harder puzzles, longer story, more choices and combat. I got it for I think 5.99 on release and it is well worth that price and still worth the normal price of 7.99. There were a few bugs but they were easy to overcome and some places the graphics were considerably worse than others (reflections and distant objects being the most obvious). Overall I really enjoyed my time in the game and I feel like it gets better the farther you get into it, I just wish it had more. It does have at least one alternate ending that I have not experienced so it does have some replay value. Played with reverb G2 and knuckles no problem.
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Trends
Modeled estimate over time.
Hours played at review time, across 24 reviews with recorded playtime.
Its alright. Would give it a neutral review if I could. Positive just because I like that the Canadian government is helping fund VR experiences like this. Short (roughly ~1.5 hours) sci-fi experience (aka "walking simulator") with a very overt environmental message. Production values are alright but many of the textures are very low-res. Little interactivity beyond walking slowly and picking things up. It wasn't bad, but I have to say I was slightly underwhelmed at the end. It needed either better production values or a longer, more fleshed out story to be truly memorable.
only snap turning , not even at same speed then fast then slow No settings to adjust it. Or did i missed those settings to change it? guess i played for about 20 min and was bored. Dont play seated. Stand up to play or u will get a weird lag. playing on 3090 but still had some problems. Not gonna refund it. Game looks nice , just not for me.
I liked it and I'm not really a fan of these types of games. Pretty short, could beat the entire thing in over an hour. As someone who doesn't have much VR experience, I'd say it was pretty unique experience. I wasn't too thrilled on the ending though. Supports index knuckles!
le jeu est assez court mais l'histoire est prenante et interessante ! j'ai adoré même si parfois le gameplay pechait un peu attention, si vous ne comprenez pas l'anglais ca va être compliqué (un niveau scolaire devrait suffire) tres tres bonne surprise ! bravo aux devs !
The Controls are Fine but Picking up Stuff is not good. Youre Movement Controls are all over the Place when you Hold Something in your hand. The Message is cool but also no. Some Objects Particles just destroy your eyes.
It's not really a game, and it's not even a good story. I probably read too much sci-fi and this feels like it doesn't say anything interesting. Worst of all, it doesn't even work. Whenever I picked up an object it broke my controls and I walked backwards whatever direction I pressed. Picking objects up is a chore, and I managed to break the story because I reatached a doohiky and the story continued expecting me to throw the doohiky away. And the trailer and screenshots have a scene that doesn't exist? Maybe there's more ending than the two obvious ones, but I try multiple times to branch the story, but it refused, so I'm not sure what that scene is about
Super short but its cheap and its like a really interesting interactive movie. Don't get this thinking this is going to be a standard video game.
(Vive) Исполнение, конечно, почти анекдотичное. Касается всего. Например, зафиксирован рекорд наложения друг на друга аж 4-х звуковых дорожек. Сюжет тоже собрал все банальности и сопли. Но, как всегда, не могу поставить минус любимому жанру интерактивной экскурсии. В конце концов, отстреливаться или решать что-то на время не надо.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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