
Dark Threads is an immersive, interactive VR story experience. Wake up confused in a futuristic penthouse, greeted by Rhea and Dom, your holographic assistants. Begin to recover your memory by exploring your environment and discovering clues as to your identity.
Modeled estimate, not a reported figure. How we estimate →
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About
In this sci-fi VR experience, your personal AI avatar, Dom (portrayed by actor Dominic Monaghan) and Rhea, your holographic assistant will help you uncover the reason behind your memory loss. The line between real and virtual becomes blurred as you discover potential clues which may lead you closer to the truth or further down a rabbit hole. The futuristic penthouse you find yourself in, holds mysteries that may reveal the very reason you woke up there. Will you unravel its greater purpose?
Dark Threads is produced by Cream Digital Inc., with the participation of Canada Media Fund and Ontario Creates.
Genres
Stats
Languages: English**languages with full audio support
Engagement
Reviews
I bought this game, because i thought i could play it. The controllers won't work work. Please fix it so it can be played with a mixed reality headset.
Story seemed quite interesting. Unfortunately I am not able to play it. Tried three times, get a fatal error of UE4 and game crash in the second rooms all the time. Also grabbing things ist a real pain. Having an Oculus Rift with Touch Controls here. Can't refund beacause I waited to long before playing.
This experience caught me by surprise. Voice Acting was great. I enjoyed the story alot. and the flow was great. I had some small movement issues using my index controllers when holding an item but switched to my Vive wands and had no issues. it is very story driving but I was super drawn to the narrative. Im going to play through it again because I get the feeling there iare multiple endings(but not sure yet)
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Trends
Modeled estimate over time.
Hours played at review time, across 24 reviews with recorded playtime.
• The graphics are average. Some sizes of objects feel off. • The soundtrack is also average, nothing special, but nothing bad. • The game itself is just a walking simulator with looking at items. If you like this or not is your personal preference. Story-wise I think this game could become pretty good, especially if you like some near-future AI stuff, there's even a real actor for storytelling, I don't know his name. But what keeps me from playing at the moment are the controls. They are so f.cking sh.tty. Walking is ultra slow and for some reason you're as double as fast if you strafe sidewards. Also you can not turn smoothly into the direction you're strafing, it just feels horribly clunky and bad. Same for the interaction with objects. Gripping is pretty bad and you often need several trys to grab an object. Very often when I grabbed an object, I glitched around in the room or moved with ultrafast speed, I mean, really, wtf, did nobody experience or care about this when playtesting your game? For the price I will keep the game for a few more days and hope for some patches that REALLY improve the controls. Otherwise I will refund it. Even if a game is cheap, I'm not willing to pay for it as long as fundamental functions like a good or at least OK'ish movement is guaranteed. I don't think that this is so hard to code. I will still give this game a thumbs up for now, to not harm the Developers, because I hope for a patch. --------------------------------------------------------------------------------------------------------------------- Edit: I checked this game a few months later and literally nothing has changed eventhough the Devs messaged me that they have a patch running which adresses the technical issues. So I guess this was just hot air, compressed to letters here. Fu.ck it. I don't recommend this game, even for its low price.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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