
Dark Purple is a strategic roguelike Deckbuilder/Survival Game wrapped in a vibrant anime art style, where every decision shapes your run and no two cards play quite the same. Build a powerful deck, face challenging enemies, Cook recipes to stay alive and see how far you can push.
Modeled estimate, not a reported figure. How we estimate →
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ABOUT THIS GAME
Dark Purple is a strategic roguelike Deckbuilder/Survival Game wrapped in a vibrant anime art style, where every decision shapes your run and no two cards play quite the same. Build a powerful deck, face challenging enemies, Cook recipes to stay alive and see how far you can push.
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GAMEPLAY
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Many cards launch their own interactive minigames mid-battle — sweep a minefield, match a musical note by ear, and more. Master them for a serious edge; fumble and you'll feel it.

Each turn gives you just 12 seconds to act and there is a continuous HP loss over time. Not feeling the pressure? Pause anytime to plan at your own pace. Built for both the reactive player and the deep thinker.
Travel Distances within the RPG in order to get to the next node on the map.
The RPG has survival mechanics such as thirst mana and hunger which need to constantly be refilled through Cooking or your run may come to an end.
The Hook, Your Survival depends entirely on your ability to mine ores ,find chests, cook and to win those card battles with minimum HP loss.

Craft a deck from a wide card pool, gather items and relics, and navigate a dynamic map where no two runs are the same. Every 25 the map jumps a tier
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KEY FEATURES
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• Survival Mechanics Like Cooking and more
• Anime art style with attractive characters and skins
• Cards with built-in minigames — minesweeper, note-matching, and more
• deck-building with items, relics, and meaningful synergies
• Progressive difficulty that jumps every 25 levels
• Intriguing Story
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Pretty Good Game so far, only big thing for me was that I had to change the Gamma and Brightness as it was way too bright in the card game.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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