
Lead a party of relic hunters in an epic cRPG adventure set in a war-torn Guns N’ Sorcery world. Experiment with a tactical slo-mo and a modern combat system!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 9 → 0.86/day in the week after.
About

Dark Envoy brings classic RPG mechanics with a skill-based combat system built on classes and specializations, and blends it with diverse tactical options of approaching your battles. You control a party of relic hunters in a tale of destiny set in a conflict-torn world.

What unfolds when you combine the forces of Technology and Magic? A conflict which can have only one winner.


Enjoy the complete freedom of combat without the risk of it becoming monotonous or repetitive, as it continually offers fresh and exciting challenges. There are five different difficulty options, with the highest setting demanding you to effectively break the system.

Delve into a world of diversity as you explore our extensive roster featuring four core classes and a remarkable twelve distinct specializations, each offering a playstyle so unique that there's simply no comparing them to one another.


An extraordinary RPG system with such an expansive design that it nearly resembles a vast sandbox, it offers players boundless opportunities and creative freedom to explore and enjoy.


We don't simply tell; we illustrate choices that possess genuine significance, choices that bear substantial weight, shaping both the story and its conclusion.

They didn’t want to be pulled into all this, but others made this choice for them. Gather your unique party of companions. Your goal may not necessarily be to save the world but each other.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 921reviews | 70% | — | $134.5K |
| $9.89−67% | 142ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 87 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's very bland. From what I understand, you seem like mercenaries. Cause I didn't catch anything really important going on. Combat feels the same, enemies just randomly pop out of places you just were, but it's not really hard. It feels like a very bland version on Diablo. Diablo 1, not 3. Somebody tried to make a team based Diablo but it just doesn't work in my opinion.
Есть такой жанр игр, называется: НИЧЕГО. Эти игры не дают никаких эмоций, спрашивается, нах вы вообще их делаете
还行,可以一玩
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 24 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Russian, Simplified Chinese, Turkish, Spanish - Latin America, Italian, Portuguese - Brazil, Japanese*languages with full audio support
| $29.99 |
| — |
| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 87 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
一动鼠标就卡,不动就不卡
赞!
Good game with multiple characters and skills to allow for different builds and playstyles. Also tons of equipment and the ability to mine resources and craft specific gear. The research tree is also a nice touch.
可以的可以的还行的
Chociaż sama rozgrywka i mechanika walki nie należy do wciągających to fabuła jest ciekawa. Pierwsza część serii czyli Tower of Time była genialna, a Dark Envoy tj. druga część jest ciekawą kontynuacją losów ludzkości. Gram głównie dla fabuły by poznać dalsze losy.
Ein lebhaftes, aber einfaches ARPG, bei dem es darum geht, kleine, lineare Dungeons zu säubern in einer interessanter Spielwelt. Die völlig unerwarteten Wendungen der Handlung – jene, die man nicht kommen sieht – sind ein Genuss. Es tauchen Fragen zur Hintergrundgeschichte auf – Fragen, auf die letztlich Antworten gefunden werden (oder Spiele vorher Tower of Time). Ein gutes und unterhaltsames Echtzeit-Taktikspiel mit ziemlich schönem Visual/Gameplay. 8.2/10 (-0.3 wegen Bugs in Videosequenzen (Wiederholungen von Wörtern)) (-0.1 etwas fehlerhafte deutsche Lokalisierung)
I'm sorry to the developer team... but No. If you want a really great story, the same gameplay... play Tower of Time again... i really forced myself to finish this, and the achievement show me the same... about 6.4% finished the game... on easy. 2.4% on hard like i did. The gameplay loop is not as entertaining, because the classes are not as great as the characters were in the first game. Some i would even call useless. The story is so damn mediocre, and that hurts after the first game... it only connects to Towers of Time in the last Chapter. to little to late. Inbetween is a pointless quest loop of the same ♥♥♥♥ over and over and over again... no twist, no fun, no great lore... no will to explore. The ressources are WAY to much. i finished the tech tree a bit more than half of the game... so the rest of the ressource was useless... the builds aren't as extreme as the first... so you hit the top of the ladder of possibilities rather fast. and to top it all of... it's hella buggy still... after i started it, there was even a big patch... but it's still hella buggy and has rough edges, like clipping sound files, the cutscenes breaking, doubling every word and lowering it's speed...uhhh. Graphic went up sure, but they cut probably on everything else. a CLEAR NO from me. Get it for free... but even then... just play the first game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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