
Dark Crypt is a turn-based puzzler with a horror theme. Sneak through an old crypt where an ancient evil slumbers. Its shadow is corrupting the tomb and the once buried bodies now haunt the halls. This evil must be sealed at all cost!
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About
The dead have risen from their graves and haunt this crypt.
Move past them without being seen.
You can't always just walk past the undead.
Place a teleport ahead of time and then teleport back to it.
You're defenseless. Your only weapon is your wits and the shadows.
Dark Crypt is turn-based, you can take your time to plan and execute the moves.
A turn-based puzzler with a teleporting mechanic about sneaking through an ancient crypt, while avoiding its traps and the undead.
The prophecy speaks of an ancient evil that slumbers within a crypt.
It foretells its awakening which will lead to our world being consumed by its dark shadow. Your brothers at the monastery dismiss it as a pagan heresy, however you know better than that.
The world's fate rests on your shoulders. It's up to you to find the slumbering evil and seal it, before it awakens. Can you save our world?
60 challenging levels
Boss fights
Thinking with teleports
Infinite undos
Skeletons, Vampires, Spikes and more!
Retro-rendition of chill-inducing classical music
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 30 reviews with recorded playtime.
Reviews
Dark Crypt is a wonderfully spooky puzzle game which not only is it a great addition for your collection, but also great to chill and play around Halloween. Enjoy a turn based adventure through a crypt full of the undead to stop a slumbering evil from rising to power. Every few levels or so introduces a new mechanic which so far as I've played, adds to the fun. The turn based movement and undo system means you can take all the chances and time you need to get through a level, but you can also skip levels if needed. The puzzles can be challenging but it feels good figuring out how to proceed and reaching that next level. To top it all off, the game has great atmospheric audio and music which blends well and compliments the visual tone of the game. If you're looking for a cheap and interesting puzzle game to play, then give Dark Crypt a go.
Had a great time playing this little gem. It’s logic-based puzzler, which typically isn’t my first choice of game but I found that I enjoyed the challenges it presented and it felt like some legitimate brain exercise. :-) Controls are simple and intuitive, the music is perfectly creepy, and the levels are difficult but not frustratingly impossible either. If you enjoy logic-based puzzle games at all, there’s no reason not to own this one.
A clever little puzzle game with a spooky theme. 60 levels of turn-based sneaking around zombies, skeletons, etc. with new mechanics introduced every few levels. Unlimited undo, and you can skip levels if you are stuck. I don't usually try to "max" puzzle games but I enjoyed redoing levels here to see if I could beat the "par" move score. The levels are compact and well designed. They don't have extra fluff that slows you down for the purpose of making the level longer.
Full disclosure: I was a playtester for this game. In Dark Crypt you take the role of a monk tasked with the mission of sealing out an ancient evil sleeping deep inside an ancient crypt. To do so, you have to avoid traps and sneak past the undead, among other things. To understand the full story, you can also read through the many journal entries that your character will write during the journey through the crypt. The game is turn-based, so you can spend as much time as you want thinking about your next move. There are infinite undos, so if you make one or a dozen mistakes, you can always rewind back to an earlier turn. In the beginning the levels are quite simple, but as you advance to the later levels in the game, new elements are introduced that add more depth to the puzzles. As far as the graphics go, the game has a clean looking tile-based pixel art style with some minor details thrown in here and there, but it does not go overboard with the detail, so it is easy to follow. Every 10 levels or so, the color theme of levels changes, giving you a clear visual that you've reached another milestone in your crawl through the crypt. The horror theme of the game is mostly in the story and setting, and perhaps one particular action in the game, but aside from that, it's not very prominent in the game. There are no jump scares or gnarly details. The user interface is fairly simple, but functional. Levels can be played with keyboard or controller. Menus can be operated with mouse, keyboard or controller. There are also hotkeys for restarting the level or opening up the journal or tutorial messages. The sound design is solid, the different objects in the game have sound effects associated with them, and there are even some ambient sound effects that play now and then, adding to the mood of the game. The music appears to be largely remixed classical style music, which does seem to fit the theme of the game pretty well. There are separate audio volume sliders for music and sound effects, in case you want to adjust one or the other. I would recommend this game for anyone that enjoys a good turn-based puzzle game. If you are unsure, you can try out the demo first!
What a fantastic little puzzle game! I really enjoyed the gameplay - It's never stressful because things only move when you move, but it still manages to build up a lot of tension with the dark and eerie overall atmosphere.
This game is [i]exceptionally[/i] well designed and implemented. Premise and aesthetic, level design, mechanics, UI, pixel graphics and music/audio: all solid, crisp, [i]clean[/i]. No bugs so far, just fun! Bonus points for... - Providing a free demo - Being non-puzzler-friendly: ability to undo multiple moves, and even skip levels - Using spooky and iconic music (e.g., Moonlight Sonata, Danse Macabre, Lacrimosa) :D - A price that is [i]more[/i] than fair! I prefer Dark Crypt over Dark Sheep (same developer), but you should definitely try Dark Sheep, too -- especially if you like Sokoban, Commodore-64, and/or Satanism.
Polecam
its pretty cool
目的の地点まで到達したらクリア系のパズルです。敵がたくさんいて、その正面、直線状の視界に入ったらミスとなります。ターン毎に出たり引っこんだりする針の罠、侵入不可マスを解除するスイッチなどのギミックがあります。最大の特徴が、動かない自分の分身みたいなものを作って、任意のタイミングでその分身がいるところにワープする能力。これは後半から使えるようになります。 このゲーム、相当イライラします。これほどまでに「一手戻る」をすること前提のパズルをやったことがない。「一手戻る」をしまくって、アウトになりながら一歩ずつ進み、正解のルートを探すゲームです。視線や罠の密集地帯になると本当にそんな感じ。 探っても探っても道筋がわからないと本当にストレスが溜まる。 でもそうは言いながらも全ステージクリアしました。パズルとしての魅力は間違いなくあります。
The game is exactly what was promised: a horror-themed, turn-based 2D puzzler. A lot of effort was put into the graphics and atmosphere of the game, even if they don't really blow you away. The story is minimal but effective. it adds a lot of personality to the game, and I ended up caring a lot more about the main character than I expected to by the end. The puzzles themselves become more and more complex as you progress through the game, but the 'undo' feature makes things manageable, and the game does a good job of forcing the player to learn newly introduced mechanics before using them in later, more complex puzzles. In terms of options and accessibility, Dark Crypt is very good. It has seperate sound options, a custom fps limit, multiple display options, mouse-navigable menus, and configurable controls for both keyboard and controller. In my (albeit limited) experience, most game at this price point ($4.99 at time of writing) don't even come close to this level of customization. Of course, Dark Crypt isn't perfect. The music, while thematically appropriate, is forgettable, and can even become grating during some of the more cognitively-demanding puzzles. But, what was easily the worst part of the game for me was its "par" system. In order to finish a level under par, simply finishing the puzzle isn't enough. You have to complete it within the smallest number of moves possible, and going through the same puzzle over and over again to optimize the 2-4 moves that are keeping you above par (in what were often 60+ move puzzles) was the most frustrating part of the game for me. If you're planning on playing the game, I'd recommend that you completely ignore the par system for your first playthrough. Puzzles that you complete over-par can be revisited after the game, and they'll be much less frustrating (and probably easier!) on your second time through. All-in-all, Dark Crypt is a very competently made puzzler with decent graphics, good atmosphere, a minimal but effective story, and a uniquely complete suit of customization options. If you're into 2D puzzlers and the game's theme appeals to you, give the game a try. I didn't enjoy the game as much as I could have due to some late-game frustrations with the par system, but I still had a good time.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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