
A new cast of 16 characters find themselves kidnapped and imprisoned in a school. Inside, some will kill, some will die, and some will be punished. Reimagine what you thought high-stakes, fast-paced investigation was as you investigate twisted murder cases and condemn your new friends to death.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best RU #84, worst CN #96 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.43/day in the week to Sep 9 → 8.86/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 22Kreviews | 83% | — | $13M |
| $39.99 | 4.3Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1154 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
El mejor juego que jugué, mejor que el anterior mejor juego que jugué, que es mejor que el anterior mejor juego que jugué. Vale cada segundo, y pesito invertido.
good game
mmmmm... korekiyo.... mmmmmm.....
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Best game of the series, period
终于通关了
I really like this game. I would say this my favourite out of all of spike chunsoft's games. The mechanics are pretty good and the minigames are fun. The class trials are pretty long tho, so be advised. But you're always doing something so I wouldn't say it's boring. The ending is a bit disappointing, but it's overhated and is not that bad. Overall, this is a fun game and I would recommend it.
This game is just so entertaining and fun. It's definitely my favorite out of all the danganronpa games
Rantaro Amami is always way too hot, I have more than 259 screenshots of that guy, he makes me so f*cking gay
“A love letter to the kid who could only watch from behind a 2007 Windows 7 screen” back in the day my entire Danganronpa experience was strictly limited to youTube letsplays I was sitting there with a 2007 Windows 7 laptop running on a whole 4gb of ram barely enough to load a 720p video without the fan sounding like a jet engine taking off, let alone actually run the game, every twist, every class trial, every execution was experienced through someone else’s commentary and a pixelated stream, now, years later, actually booting up Killing Harmony on my own setup hits in a way that’s hard to put into words It's an strange mix of deep nostalgia and a sudden, heavy realization of how much time has passed, seeing how far I’ve come, going from a kid who could only spectate to someone with the means and potential to experience it firsthand makes me feel undeniably old, but so incredibly grateful while this sentiment applies to the whole trilogy, Killing Harmony will forever hold a completely unique place in my heart because of that era and after all these years?? Kaede is still my absolute #1 even when I couldn't play the game myself and could only watch from afar, my hype for her never faded finally getting to experience her story on my own terms, alongside Maki n Angie, made every single year of waiting completely worth it, if you ever had to watch your favorite games through a screen because your hardware couldn't keep up, buying and finally playing this one hits different T_T
玩下來第二代還是最頂的 目前剛解完第一個案件就花了快5小,雖然這結局我不喜歡,但設計還是蠻不錯的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 38.8K | 96% | $19.99 | |
| — | 0 | — | — | |
| $929.2K | 1.6K | 93% | $18.99 | |
| $9.1K | 240 | 95% | $1.99 | |
| — | 0 | — | — | |
| $429.2K | 1.2K | 89% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13M | 41.7K | 97% | $14.99 | |
| $13M | 19.6K | 71% | $19.99 | |
| $13M | 11.6K | 90% | $34.99 | |
| $13.1M | 30.3K | 95% | $24.99 | |
| $13M | 26K | 93% | $14.99 | |
| $13.1M | 6.8K | 91% | $49.99 |