
A new cast of 16 characters find themselves kidnapped and imprisoned in a school. Inside, some will kill, some will die, and some will be punished. Reimagine what you thought high-stakes, fast-paced investigation was as you investigate twisted murder cases and condemn your new friends to death.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best RU #84, worst CN #96 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.43/day in the week to Sep 9 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 22Kreviews | 83% | — | $13M |
| $39.99 | 4.3Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1154 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
我一定要让所有人知道这是神作!!!!!弹丸论破1,2,v3就是这个世界上最好玩的游戏,我要让所有人都玩这个系列。 [spoiler]不能只让我一个人吃屎,我已经加入超高校级的绝望的残党了,我要让世界上所有人都吃到这坨屎。塞nmb这么多意义不明的小游戏来浪费玩家生命是觉得自己很厉害吗?1代吃完觉得味道怪怪的,2代吃一半痛苦的不行了,打完前两个案子差点直接弃坑,第三个案子稍微有些诡计了变得有意思了些,第四第五个案子很有水平。你三代开局献祭赤松枫对我来说不痛不痒,毕竟年龄大了对二次元人设已经完全不感兴趣了,这些人本质都是神人我也就完全无感了。但是你最后一个案子写的什么东西?这简直就是nmb跟那些卖惨的影视作品一个尿性,最后要么包饺子,要么全死光光,那你还不如给我写个全死光光,说是虚拟游戏跟梦结局是nm一个尿性,就是作者摆烂实力不足,活该你tm从这个公司滚出去,我要是公司老总,看到你写的这些b剧本,一款游戏80%的文本全是没有任何用处的垃圾话,早就给你优化了喜欢这些二次元纸片人的人,特别是狛枝凪斗这个b角色,nm没这个立绘跟这个sb声优,要是长得跟一代那个死肥猪一样哪来这么多人气,再过十年等你们快奔三了你还喜欢这个神经病那我没话说,我在开荒的时候碰到这个搅屎棍是真烦,2-4开所有人盒了还要骂日向是花钱买进来的臭中专学生,学历歧视的一律打死。王马小吉这角色更是纯纯下位狛枝枝斗,也是神经病,诡计设计无聊,角色更是搅屎棍。[/spoiler]
喝剩
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
单论推理过程,我感觉不如上两代,更加的流于形式化,几乎没有难度. 整体故事性见仁见智吧,我个人觉得还不错,尤其结局,可以当作整个弹丸论破的收尾之作.只不过它这个结局有点出人意料,是不是打算以后就不再做弹丸论破系列啦?给了个这么样的结局.
danganronpa
面白い
marry me kiyo
这一作有点发狂了,先是上来死第一视角的女主,比逆转裁判还零帧起手.然后是剧情方面,和33号远征队一样,后面直接打破前面的热血激情,可能还包含作者的暗讽.最后小游戏方面更BT,但三代角色同框还是很有意思的.总的来说,我觉得这一作是神
Yes
I had low expectations but this game was very good
好玩 茶柱转子萌萌哒
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 38.8K | 96% | $19.99 | |
| — | 0 | — | — | |
| $929.2K | 1.6K | 93% | $18.99 | |
| $9.1K | 240 | 95% | $1.99 | |
| — | 0 | — | — | |
| $429.2K | 1.2K | 89% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13M | 41.7K | 97% | $14.99 | |
| $13M | 19.6K | 71% | $19.99 | |
| $13M | 11.6K | 90% | $34.99 | |
| $13.1M | 30.3K | 95% | $24.99 | |
| $13.1M | 22.1K | 94% | $19.99 | |
| $13M | 26K | 93% | $14.99 |