
A new cast of 16 characters find themselves kidnapped and imprisoned in a school. Inside, some will kill, some will die, and some will be punished. Reimagine what you thought high-stakes, fast-paced investigation was as you investigate twisted murder cases and condemn your new friends to death.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best RU #84, worst CN #96 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.43/day in the week to Sep 9 → 8.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 23.4Kreviews | 83% | — | $13.8M |
| $39.99 | 4.3Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1141 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es un juego que te sumerge por completo en sus personajes excéntricos y variados con dinamicas bastante graciosas pero momentos de suspenso y misterio. Personalmente mis capitulos favoritos fueron el 5 y el 1 (el capitulo 6 me parece un muy buen plot twist y sinceramente es el capitulo 6 que mas me gusta de la franquicia.)
Кодака гений
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
补票 好玩的
Достаточно неплохие персонажи, достаточно неплохие расследования, достаточно неплохой сюжет. Для меня в этой игре всё оказалось на уровне «достаточно неплохое». И в целом это была бы достаточно неплохая ронпа, если бы не её концовка. А если бы это вообще не была ронпа, то, несмотря на концовку, получилась бы даже хорошая игра. Так что если вы играете именно ради «убийственной игры», попробовать можно. Но если вы пришли ради вселенной ронпы, то лучше не стоит. Глянем что там будет в 2x2 мейби альтернавный сюжет как то подведет к концовки этой части. Ну и так к слову на Steamdeck не играбильно.
弹丸论破牛逼
the peak 53rd game
It's a great game but please fix this port. Sometimes the controls just don't work unless I click multiple times.
结局两极分化严重死 喜欢的觉得神了不喜欢的只能觉得莫名其妙 UI还可以 案件一般般 有些地方xghg写的时候没动脑子吧 给我看笑了 指引烂的要死只有手柄没有键盘 我自己摸索了大半天才知道什么时候该按哪里 给你好评因为我两个心肝在你手上
i mean it's alright
[h1] 第三优秀!前所未有的成功!!! [/h1] 依旧伟大,依旧令人着迷! 缺点:键盘会断触,尤其最后一案有一定操作难度,还是建议备个手柄玩好些,我个人感觉[spoiler] 百田和春姬 [/spoiler]的感情线有点强行,戏份太少了有点突然,当然也有可能是[spoiler] 故意这么做的,为了贴合结局[/spoiler],这就引出下一个缺点[spoiler] 结局观众不接受希望和绝望结局有点败笔了,而且我喜欢的是角色塑造,单纯为了希望[/spoiler]也太空洞了吧,赤松如果[spoiler] 不杀天海 [/spoiler]就好了,这个[u] 感觉有点败笔[/u],部分角色塑造也有点扁平,还有[spoiler] 王马其实还是赢了 [/spoiler],但是无人在意有点不甘心,以及[spoiler] 倒吊蜡像人[/spoiler]太猎奇了,生理不适,好纯粹的恶意啊,神秘小游戏真有点玩烦了 优点:很多角色也很讨喜,第六案的[spoiler] 最原[/spoiler]简直是魅力四射,实在是太可靠了,V3塑造最成功角色。 [spoiler] 机望和梦野[/spoiler]也成长了很多,这是我认为弹丸论破最重要的东西——有血有肉的角色塑造,起码这几个角色身上很成功。 诡计设计还不赖,第五案做到了从未做到的事情,[spoiler] 王马小吉 [/spoiler]你真的很了不起,甚至可以用这个角色的理念延续到最终案,真的很妙 希望弹丸论破2*2可以再创新高,祝愿每个玩家都能享受弹丸论破 你是谁?请你[strike] 不要[/strike]支持弹丸论破2x2!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.9M | 20.8K | 79% | $29.99 | |
| $13.9M | 39.1K | 90% | $13.99 | |
| $13.8M | 17.5K | 76% | $39.99 | |
| $13.9M | 286.6K | 96% | $4.49 | |
| $13.8M | 28.5K | 86% | $14.99 | |
| $13.8M | 20.6K | 77% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12M | 38.8K | 96% | $19.99 | |
| — | 0 | — | — | |
| $929.2K | 1.5K | 93% | $18.99 | |
| $9.1K | 240 | 95% | $1.99 | |
| — | 0 | — | — | |
| $429.2K | 1.2K | 89% | $19.99 |