
An exciting new style of action adventure fusing shooting action with exploration.
Modeled estimate, not a reported figure. How we estimate →
An unlikely pair, an unforgettable journey.
An exciting new style of action adventure fusing shooting action with exploration.

Experience a new type of action advent, featuring a fusion between exploration within an expansive world and highly technical twin-stick shooting. At your home base, power up the demon king Damon and make purchases. During the exploration phase, defeat enemies to complete each area. The story progresses as you alternate between the two phases.
The battle mechanics include both close-ranged attacks with handguns as well as long-ranged attacks with machine guns and more.
You can find more powerful weapons as you explore.
During the boss battles awaiting within each stage, a strategic approach making use of the area gimmicks will prove crucial.
Damon grows throughout the adventure, learning to master various weapons and skills. You can customize your set of skills to match your play style. You can even choose from a variety of outfit options to change Damon's appearance.
Take control of Damon's canine companion to help him in combat in various ways, such as collecting items.
*Only available via local (offline) play
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 96reviews | 90% | — | $43.9K |
| $19.99 | 264ratings | 80% | — | not modelled | |
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
(80% 정도 진행 한 기준) 장점 1. 아트가 아름답고 귀여움 2. 스토리가 평이하지만 따뜻함 3. 다양한 무기와 수집아이템들, 요리, 사이드 퀘스트 등 콘텐츠가 꽤나 풍부함. 4. 전투가 어렵지 않고 나름 재미도 있음 5. 맵이 설레고 탐험 요소 가득함 6. 전반적으로 사랑스러운 게임 7. 편의성 나름 잘되어있는 편임 단점 1. 자잘한 버그가 꽤나 있음 2. 시점과 조작이 쉽지않음 3. 인벤토리 너무 작음 4. 길 찾기 쉽지 않음 5. 퀘스트 마커가 지도에 표시되어 있었으면 함 6. npc들이 여기저기 흩어져 있어 업글이 쉽지 않음 7. 캐릭터 크기에 비해 맵이 너무 과하게 큼 데모 해보고 취향인것 같아 구매했는데 사길 잘했다는 생각이 듭니다. 2d 매트로배니아를 평소 굉장히 좋아하는데 rpg로 결합되어 굉장히 신선했고, 즐겁게 했던 데스 도어의 게임 방식과 유사한것 같았어요. 버그가 조금 있고 길찾기가 어려운게 가장 단점인데, 지도에 마커로 위치가 표시되어 있었으면 정말 좋았겠다 싶은 생각이 들어 아쉽긴 했습니다. 그렇지만 전체적으로 굉장히 따스하고 사랑스러운 분위기에 수려한 아트가 더해지니 답답한 순간도 있었음에도 저는 굉장히 즐겁게 플레이 중이에요. 공략도 많이 없어서 조금 어렵지만 세이브 포인트도 여기저기 잘 배치되어 있고 편의성이 좋은 편이기에 아기자기한 걸 좋아하시는 분에게 추천하고 싶습니다.
レビュー時点で、ストーリークリア、収集系も大方集めたところまで遊びました。楽しかったです。 コントローラーで遊んでいました。 物語は絵本のような雰囲気があり、心温まるストーリーです。 物語の主軸には特に関わらないため、興味のない人やこれから知る人も安心して遊べますが、 GUILTY GEARシリーズを知っていると、なんだか見たことのあるキャラクター、見たことのあるモノが出てきて、物語に深みが出ます。[strike]声も脳内で補完されるので実質ボイス付きになります。[/strike] GameWithによる本作の石渡太輔さんへのインタビュー記事もあるので、よかったら読んでみてください。 「まず基礎ができるようになろう」石渡太輔氏インタビュー。最新作『DAMON and BABY』開発の意図とこれからのアークシステムワークスについて訊く https://gamewith.jp/gamedb/13824/articles/55304 「手ごたえがある」「高難易度」といったレビューをよく見たのですが、私は易しいほうだなと感じました。 探索によるレベリングとアイテム収集の度合いで、難易度は十分に変化します。 腕に自信のない方でも安心していいです。ゲームのボリュームは小さめなので、ぜひいろいろなところを探索してみてください。 今年26年の夏・秋・冬で、各種改善のほか、コンテンツ、ストーリー、ステージ、ボス、プレイモードが追加されるみたいなので、これらにも期待しています。 [b][u]強化まわりのはなし[/u][/b](ある程度育成に余裕が出てからの感想) ビルドは幅広く、銃火器4種類すべてを「全部これでいいじゃん」という状態にまで強化することが可能です。ほかにもダメージを出せるオプションはあるので、好きな方法で敵を蹴散らす遊び方ができます。 (↓ネタバレ含むちょっとした感想のためspoilerタグ) [spoiler]隅まで探索したつもりでしたが、ストーリークリアまでの間では、ケイオスを見逃していました。なので当然ハンドガン以外を主軸に進めていって、結果ラスボスでまあ時間がかかりました…。後のアップデートでマップの探索状況が表示されるようになる予定なので、同じ思いをする人は減るはず。[/spoiler]
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Languages: Japanese, English, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Korean
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I haven't finished the game but the art direction and gameplay is thoroughly enjoyable. However I do have some gripes with the general enemy layout and designs with them for example the mall mission on the 2nd part there are so many enemies just bunched together in cramped spaces it makes it overwhelming. While not hard to handle it still makes for an annoying and inconvenient walk way anytime you need to go through that hallway. Another issue I have is with the enemies used. I quite liked the enemies at the start which steal BABY and you have a time limit to get them back however the use of them were only brief so it feels like the enemy stakes are only in shooting which is fine. Again I haven't finished the game so maybe there will be more. Slight bug issues still as well I had an enemy animation glitch twice on two different enemies so hopefully that gets fixed. Boss fights are enjoyable and the music is wonderful and the dialogue options are also really funny. I like this game alot and I'll update this when i finish it
メインストーリー、サブクエスト、収集すべて完了したのでレビュー 個人的にはかなり好き。 アクション自体は簡単だが、奥行きで難しいところがあったり、 強化アイテムを持ち歩くとかさばったりといろいろ残念なところはあった。 マップの場所は分かりやすくしてくれ、せめてショップで買えるようにしてくれ 落ちてる場所見逃すと本当に時間かかるからマジでどうにかある程度簡単に取得できるようにしてくれ。 ストーリーもデイモンのたとえ話が無理な人は無理だろうなと思ったくらいであとは十分面白かった。 デモペディアはせっかく面白いのだから前面に押し出すべきだと思います。 場所がわかりにくくてゲーム終わった後に気づきました。
Best adventure I've played in a long time. It has some bugs but nothing too crazy. The co-op is good but it has some problems that make it hard to use and could use a lot of improvements and QoL, but its also just great to have anyways. For some reason the second player can't aim, not sure if this is intended or a bug. Their inventory system was hard to figure out, they have to hold the pickup/interact button to drop their items.
キーボードマウスでプレイするのは非推奨 なまじキーマウ設定あるだけにストレスが凄い びっくりするぐらい設定に自由度が無くてカスタム頑張っていじったけど無理だった ゲーム自体はお勧めなのでコントローラーでプレイする分には問題ない
Joguin meio zelda antigo meio 2.5D shooter. com bons protagonistas e um mapa até bem feitinho. ---------------------------------------------- Depois de zerar devo dizer que pareceu que foi feito por pessoas que sabiam o que esse tipo de jogo precisava ter, mas nunca jogaram nada a respeito. Com uma reta final totalmente broxante pro genero. Sinceramente, é inacreditavel que a Arc tenha tanta gente que nunca tenha jogado nenhum adventure na vida. E digo isso porque tem problemas bizarros que qualquer pessoa que ja tenha jogado um Zeldinha, RE, Metroid e etc teria parado pra dizer "pera.... vamos fazer uns puxadinhos ali pra melhorar". Por exemplo. Pra explorar o cenário a gente precisa basicamente de 2 aptidões, as 2 primeiras que a gente pega. mas, os slots de "aptidões" tem como deixar apenas 2 ativadas. O jogo te entrega diversas aptidões pra usar, mas.... se você ousar trocar os slots por alguma outra que não as 2 primeiras, você fatalmente vai travar no progresso em diversos pontos, travar em explorações que abrem bons mapas, a menos que volte pra alguma "fogueira/cadeira", troque as aptidões e passe pelos mesmos bullet hells que o jogo coloca. Pra no fim, o ultimo chefe jogar tudo pela janela. Seu progresso? fodase. A arte é legal, os chefes são carismaticos, na ultima "dungeon"(se é que da pra chamar assim) os chefes são carismaticos e com formas de derrotar diferente, apesar de um ali exigir mais sorte do que talento. Mas a história é meio rushada. Começa com o demonio precisando adotar uma criança, o padre que empurra? fodase no meio do jogo do nada a criança ja trata o demonio como pai. Personagens chegam a conclusões que a história precisa que acontença sem nenhum brio que liga A a B. É um jogo legal, mas recomendo mais como uma mistura de "rambo de mega drive" com cenários "estranhos" do que Zeldinha/Metroid
アイテム欄を拡張できるまでが食材ですぐに埋まります。 歩きがダルく感じますが、移動速度が上がる指輪やチャームが手に入れば快適です。
DAMON and BABY
Me encanta el arte del juego es muy linda, esta muy bien optimizado, es un juego para pasar el rato de chill
Players by region
Where this game's players are, estimated from review languages.
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