
Feel the exhilaration of fast-paced combat in your fully customized armored suit as you freely explore a deadly and dangerous world on land or in the air. Take on titanic boss battles with alone or with up to two other friends in online co-op!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 3 → 2/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Become the ultimate high-tech warrior in an action-packed new entry in the Daemon X Machina series. Fly into battle in your customized Arsenal, unleashing a variety of attacks tailored to your playstyle. Feel the exhilaration of fast-paced combat as you freely explore a deadly and dangerous open world on land or in the air. After taking down your foes, collect their weapons and equipment, and upgrade your skills to expand your options on the battlefield. Suit up for a dark sci-fi story where you can face the titanic boss battles alone or with up to two other players online. New and veteran Daemon X Machina players alike will find a worthy adventure in the latest from Marvelous First Studio.
Daemon X Machina’s high-octane armored action debuts on a new generation of platforms, bringing with it an epic sci-fi adventure, gameplay that’s accessible to newcomers, and an expanded scope sure to satisfy returning fans.
Cooperative multiplayer means you never truly fight alone. Team up with friends online to tackle the epic story and boss battles together.
Now a nimble suit of armor, your Arsenal can be fully customized both in design and in loadout, with the ability to craft or salvage new elements.
Explore an alien planet in your Arsenal as you battle against mechanical and organic enemies. Trek through the vast open world on foot, fly through the skies, or when all else fails, gallop on horseback across plains, swamps, mountains, and more.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 2.5Kreviews | 63% | — | $3.6M |
| $69.99 | 3.9Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 882 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good machines
Ok look, I'm not gonna pretend I played a lot of this one, or even a lot of the first one. I don't mind that im playing someone in a mini mech suit rather than a giant mecha, I like both so I'm not too bothered by the switch up. But as a person who has played a lot of video games.... The controls on this thing are dog water. The pacing is real bad and its hard to follow what's happening. The inventory system and equipment management is limited and largely non-existent, and cannot be altered on the fly with any amount of competency, which is very unfortunate because the game does not pause for you to futz around. It looks like the only nuance in combat is the weapon selection, because combos don't seem to exist... which is pretty bad because what the weapons do is not very clear and hard to actually read about before you pick them up, BECAUSE the game doesn't pause or slow down for you to do so and you can't hold anything for later. Bad bad game. I'm sorry for all the Daemon x Machina fans who liked the first one, which was at the very least playable
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $27.99−60% |
| 21ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
机甲很帅 大机甲时间真短
没有那么不堪,30块钱买来,还是可以的
bad
There's been a lot of talk already about the differences between Daemon x Machina 1 and Titanic Scion, namely the implementation of power suits and and open world in lieu of the predecessor's mechs and missions. Since those horses have already been beaten to death, I'll skip those topics for now and focus on Titanic Scion's gameplay. I'm not far enough into the story to comment too much on it at the moment. In fact, I've only made it about 5 hours in, and I generally avoid writing a review this early on unless a game is actually unbroken and/or unplayable. That being the case, feel free to take what I'm about to say for a grain of salt. So far, the characters seem... okay? I do find the protagonist's attitude to be kinda sassy at the moment, which opens up some amusement. So far, it seems like the other characters are fairly one sided, at least at the beginning. You have a hothead, a ♥♥♥♥-starter little brother-type character, the happy-go-lucky older-father type character, the older sister, the organization's leader... All par for the course, but nothing to really interest me at the moment. *Personally*, the writing just isn't enough to pull my interest. The alien open world, likewise, is just kinda there. It did not have the stylized, anime-inspired aesthetic I was expecting. Or, more accurately, it was a lot more subtle then I was expecting. As usual, it's a bit bloated with what feels like pointless tasks, missions, or uninspired loot. The combat, movement, and controls are likewise just kind of okay. There are a few melee weapon types I enjoy, the lance and tachi being my primaries, but the guns so far range anywhere from unresponsive to heavy, slow, weak, and almost pointless. The targeting and dodging, however, are both abysmal. For a mech or pseudo-mech game, neither or smooth. Move back or attempt to kite and the lock-on will break. Switching targets is either unresponsive or too twitchy. I either can't lock onto a second enemy in a mob or, in the case of the gigantic Immortal field bosses, I'll try to lock onto one part just to have to cycle through a dozen others that are further from the center of your reticle than the one you intend. By the time I can lock on to the part, the boss moves so fast it's out of range and/or blocked by another part. On that, bosses move far faster than my suit can even respond to half the time. Either I'm still winding up for a *dodge* by the time they land on me, or the dodge is so short I get crushed anyway. Both stamina caps and usage are subpar, which only compounds this issue. Performance-wise, I haven't noticed any drops in FPS, crashes, or any other issues, so there's at least that, so there's at least that. All in all, for $15 through Humble Bundle's April spotlight, Titantic Scion was worth a try. That said, personally? It's nothing to write home about. It's just okay. I might go back to it later, I might not. I will add, however, that if asked if I find it worth the full-price tag of $70 (not including add-ons)? Or even the $50 of the original? As of writing this? I'd answer. Hel no. I'd have been annoyed even paying $30. TL;DR -It's more or less stable but uninspired overall. Story, visuals, characters, weapons and overall gameplay range from mid to boring. For those looking for a true mech game, this isn't one. If you like power-suit games or sci-fi action games with mechs, might be worth a try on a hefty sale. p.s. That "Hel" is not a typo. If ya know, ya know. Also, why the hell is the music so much more subtle than the first? The OG soundtrack was a banger.
Disappointing. The first game was a decent mech game and this? It just feels like a generic version of like... Nier Automata, but with none of that game's soul.
Developers, developers, developers! This is why you don't attempt open world if you don't have practically unlimited budget. Could have spent the time and money on any of the things that actually make a mech game good instead.
This game is pretty bad. Its a betrayal of the first game, a wannabe Anthem and just a jank mix of ideas with an awful story and awful characters. I genuinely can't think of anything cool about it other than the suits. The Neun Squad mostly look like garbage and the player customization sucks even with the dlcs, the gameplay and camera/lock on finicky, the enemies are bland, the world looks cool if its compared to a ps2. There is just nothing worthwhile with this shallow sequel by mediocre devs, and I really enjoyed the first one despite its shortcomings, but instead of making any improvement with a sequel, they just butchered everything.
The combat is OK at best.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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