
CYBRID is the action-rhythm VR of the Cyber Future! Swords and Pistols are in your hands. Slash and Shoot! Don't let this stop you! Run, dodge, and jump among the neon lights of the city to a powerful soundtrack!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
CYBRID is the action-rhythm VR game of the Cyber Future! Featuring cinematic visuals and lively levels timed to an electrifying soundtrack! Use your swords and pistols to slash and shoot your way through the oncoming cyborgs. Run, dodge, and jump among the neon lights of the city to a powerful soundtrack! Immerse yourself in the Cyber world and feel the adrenaline rush!
Run. Jump. Dodge. Deflect bullets with your sword. Switch between swords, pistols, or wrist-mounted blades. Whatever you do, follow the rhythm. Your success depends on it.
The main thing is to follow the rhythm, it is the main thing, the success of the passed level depends on it. Color matters! Blades and swords will only cut their own color, so swing with discretion!!
LEVEL EDITOR
At your disposal are different types of weapons, swords, blades and pistols! and...
Use different modifications such as: time acceleration, error immunity
Customize the color scheme for levels, weapons, and enemies to suit your taste
Dynamic gameplay will keep you on your toes
Additional endless levels and SURVIVOR DEMO EXPERIENCE
The game is made by the forces of one person
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I bought, played a few levels and then refunded it. The reason? There are a couple things that bother me about this game. 1. I don't like the idea that you can only kill the blue guys with blue sword and purple guys with purple sword. It's like telling me that I can't shoot and kill that guy unless it's a blue bullet or that other guy unless it's a purple bullet. Now if you did that in Pistol Whip, it's going to piss a lot of people off. The reason why Pistol Whip gameplay is fun is because it makes no distinction who the enemies are, you killed them regardless whether you're using your left gun or right gun. Therefore, the game should allow you to kill any enemies regardless if I am using left or right sword. Now, I understand why they did it like this...to make the game difficult so people have to remember the colors but people just want to have fun, they don't want to remember sequences. I am sure if you're fan of Beat Saber, you'll use to remember sequences but I never play it and probably don't like it. Also, this isn't true to life. In real life, the swords do not discriminate who the enemies are or what color or ethnicities they come from, it kills regardless. 2. Sorry to say also, the music kind of sucks. It doesn't get your blood flowing. Now, I admit that Pistol Whip music also sucks as well but the difference is that Pistol Whip allow me to hack and put in my own songs. I also would prefer a louder popping gun sound. Make it sound deadlier or better yet, let me select the gun sounds like they did with Pistol Whip. IF developers change these elements in the game, it's a keeper for me. Otherwise, nope. A game is fun when it's addicting. After completing a few, I don't want to play those levels again.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $687 | 2 | 50% | $9.99 | |
| — | 0 | — | — | |
| $954.6K | 4.1K | 94% | $11.99 | |
| $2K | 35 | 94% | $2.49 | |
| $1K | 15 | 93% | $2.99 | |
| $17 | 1 | 100% | $0.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $49.3K | 85 | 39% | $19.99 | |
| $49.3K | 113 | 45% | $19.99 | |
| $49.3K | 115 | 80% | $19.99 | |
| $49.3K | 97 | 75% | $22.49 | |
| $49.4K | 76 | 71% | $14.99 | |
| $49.3K | 64 | 89% | $39.99 |