
Cyberdelia: Micro is a psychedelic, retro-inspired JRPG where drugs are your best friend. You play as Xaxis, a cyberdelic robot sent to a spiritual land to prevent the end of the world.
Modeled estimate, not a reported figure. How we estimate →
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Cyberdelia: Micro is a psychedelic, retro-inspired JRPG where drugs are your best friend. Play as Xaxis, a cyberdelic, robot orbskull summoned to the spiritual planet of Summscatchaland to save the world. But before Xaxis can do that, he must first earn the blessings of the remaining Lucky Gods scattered across the land.
An expansive, 10 hour journey through a world with 4 distinct areas and more to discover.
A strategic, turn-based combat system visually inspired by retro JRPGs, loaded with dozens of animations, unique items, playstyles and general chaos.
A memorable, eclectic soundtrack, fusing 8-bit chiptunes with psychedelia, jazz, reggae and much more.
Trippy, colorful 8-bit visuals with mixed media elements.
A mythological and spiritual setting, inspired by several cultures and traditions from around the world.
Mysterious yet engaging narrative headed by a strong cast of characters.
An overall stylistic gameplay experience, crafted with a surrealist ethos.
Plenty of twists and turns...
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
Is it buggy? Yerp. Is the combat unbalanced? Slightly. Am I havin fun? Oh yeah bud.
Just one of those rpgmaker games that you kinda just have to play or watch someone play at least once.
HAPPYMAN's astounding literature has changed my life for the better why did that reporter kill himself in front of me
I liked this game a lot a lot.. like I loved it.. It's one of the best games I've played in a while and maybe ever.. a lot of passion in this and such.. it is crazy and sad and very fun and I like Happyman.. I look forward to a possible sequel heh..
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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