
A fast-paced arcade puzzle game set in a cyberpunk world. Test your logic and reflexes across 100 intense levels, compete with friends in additional splitscreen challenges, and enjoy retro visuals with an energetic 8-bit synthwave soundtrack.
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About
Cyber Protocol is a fast-paced, retro-inspired arcade puzzle game wrapped in a neon-lit cyberpunk aesthetic. Featuring dynamic gameplay and energetic music, it puts both your logic and reflexes to the test.
Are you ready for the challenge?

Fast, challenging, and addictive gameplay. Careful planning is essential alongside quick, reflexive thinking.

Progress through 100 handcrafted levels that each introduce fresh and original puzzles. New layouts, obstacles, and traps with unique mechanics ensure that no two challenges feel the same.

Battle against a ruthless hivemind in solo mode. Or invite friends and family to PvP splitscreen challenges for up four players to try lay claim to the title of the ultimate hacker

Craving more of a challenge? Try hacking the system in Arcade Mode, where the pace gets faster, and lives are limited. The challenge is brutal, but the most skilled players can earn a spot in the global Top 20 hacker ranking leaderboards.

If you’re missing the classic retro era, Cyber Protocol has got you covered. Unlock various additional visual and musical themes to find your perfect ‘80s arcade experience

Sit back and immerse yourself in Cyber Protocol’s pulsating 8-bit synthwave soundtrack, perfectly tuned to keep your adrenaline high.

100 handcrafted levels
Various puzzles and challenges
Fast-paced gameplay
Singleplayer mode
Additional split-screen PvP challenges for up to 4 players
Global leaderboard challenges
Stunning soundtrack
An additional 5 visual and 3 musical themes to unlock
24 achievements
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 37 reviews with recorded playtime.
Reviews
THIS IS NOT PACMAN. It looks like it but it is not. This is a sliding puzzle game - there are 100 levels. That sounds easy right? - Wrong. Its a sliding puzzle game with obstacles that are out to kill you and ruin your day. (if you look at a screen shot - if its orange, red, moves, or looks at you funny it wants to kill you. Who is this game for? Do you want to challenge yourself? - Yes. Do you want to bash your controller/keyboard because you died 3 moves away from the objective - yes. Do you want to feel immensely satisfied at beating a level - yes. Great. This is for you. The game is a challenge, with a sense of timing, planning and logical thinking you can succeed. Go for that Perfect, do the level as fast as you can - challenge yourself to get a high score. On another note if your not in it for the challenge - the game is worth buying for the soundtrack alone which you play with the music player. This is not an easy game. This is not a game which will hand hold you. You have been warned.
https://www.youtube.com/watch?v=I-ClWBHi6cQ It's Cyberpunk day! Though this is unrelated, there is the cyberpunk theme with the visuals and the music. It is a great and challenging puzzle game where you go through stages moving your avatar linearly, collecting orbs and avoiding obstacles reaching the end of the level. The difficulty of the game does also ramp up quite nicely as the earlier levels and stages start of rather simple where you learn the ropes. As it progresses, they become more complicated with more obstacles such as lasers, mines and walls that disintegrate you. The levels also increase in size which adds to the complexness. The music is wonderful with the various, catchy cyberpunk songs. A soundtrack for the game would cool to have to listen to during free time outside the game. Visuals are pretty good and pleasing with the vibrant and colourful neon lights throughout the stages. The game has multiple zones, each consisting with multiple stages with over 100 to go through.. As you progress through the levels, you do gain points which unlocks more avatars to use. It does have some replayability as well as you can repeat the stages without dying, completing as fast as possible, and collecting all the orbs within the stages to earn a higher score and better rating. There is also a split screen mode where it is playable with up to four people which is nice to have.
[h1]Discofox mit tödlichen Fallen [/h1] Ich weiß, es sieht aus wie PAC-MAN, aber das ist es nicht. Ich wiederhole: Es ist nicht PAC-MAN! [b]Gameplay[/b] Denn wir können auf dem Weg zwar allerlei Zeug mitnehmen, aber die dienen nur dem Highscore. Durch die immerhin 100 Level müssen wir aber grundsätzlich nur durchkommen. Dabei bewegen wir uns immer solange, bis uns eine Wand stoppt und wir in den Exit rasen. Klingt doch eigentlich einfach, oder? Wenn da nicht die erschreckend hohe Anzahl an tödlichen Fallen wäre. Laserstrahlen, Tretminen und weitere Unanehmlichkeiten sorgen dafür, dass man als Spieler nicht nur geschickt und schnell arbeiten muss, sondern auch die Gelegenheiten zeitlich abpassen und vorher wirklich mal überlegen muss. Das Spiel hat in seinen Level zwar Checkpoints, ist aber trotzdem wirklich nicht einfach. Umso weniger, wenn man wirklich versucht, schnell durchzukommen und dabei 100% der Gegenstände mitzunehmen. Im Laufe der 100 Level werden dabei ständig neue Spielmechaniken und Fallen eingebaut. Neben dem so langem “Storymodus” gibt es noch einen Arcademode und einen lokalen Mehrspieler. [b]Story[/b] Tatsächlich gibt es eine kleine Story, da wir als kleiner Hacker einem Freund retten wollen. Dazu gibt es am Anfang eine kleine Bildersequenz. Viel mehr haben wir dann aber nicht. [b]Grafik/Sound[/b] Bunt? Die Grafik erinnert nicht umsonst sehr an PAC-MAN. Die elektronischen Beats schreien zwar auch nach den 80ern, aber es sind echt gute elektrische Melodien dabei. Saubere Arbeit! [b]Fazit[/b] „Cyber Protocol“ ist ein kleines Spiel, dass Geschick und Gehirn des Spielers fordert. Der Schwierigkeitsgrad ist auf jeden Fall gehoben und das kann für Frust und Herausforderung gleichermaßen sorgen. Aber ich kann mir vorstellen, dass es viele Spieler gibt, die genau sowas in der Richtung auch suchen. „Cyber Protocol“ ist grundsolide und setzt seine Idee sehr gut um. Wer also gerne Highscores jagt oder ein kleines Geschicklichkeitsspiel sucht, kann hier also zuschlagen. Den Key für das Spiel habe ich dieses mal nicht über das Kuratorenprogramm über [url=http://steamcommunity.com/groups/Drakeschool] meiner Steamgruppe[/url] erhalten, auch wenn ich da über einen Besuch freuen würde. Ich habe den Key über einen Bekannten und seinen Discord erhalten, daher will ich den Trophyhunter und seine [url=https://steamcommunity.com/groups/spielbewertungen]Steamgruppe[/url] hier mal erwähnen.
So much potential squandered... At it's heart, Cyber Protocol is meant to be the definitive way to experience Tomb Of The Mask on PC. However, it falls short in so many ways. One of the reasons why Tomb Of The Mask is so compelling is that as you improve at the game, you can play at a really fast pace. Provided that you now have keyboard controls as opposed to swipe gestures, you'd expect to be able to play incredibly fast. However, Cyber Protocol gives a much slower movement speed to the player, meaning that your play speed is gated by how slowly the character moves. It creates an incredibly unsatisfying and clunky feeling, and that sense of speed was the core of what made Tomb Of The Mask so good. Sure, it does have some form of input buffering which helps, but this issue becomes really apparent when you're trying to make 3 quick movements in a row in a small space like a corner as the buffer only seems to hold one additional key. Another huge complaint is the lack of clarity with the visuals. For a game that's meant to be played at a fast pace, you would expect clear visuals to enable players to process things quicker. TOTM is another stellar example of how to do it right. Their effective use of limited color palettes makes it easy to see what's going on. Cyber Protocol tries to do too much with it's more complex visuals and post-processing, creating an overload of information which counteracts the supposed fast gameplay loop. Another issue with CyberProtocol is that it puts WAY too much information on the UI. There's so much unnecessary information on the menus that would be much better situated in sub-menus. It's hard to know where to even look and navigate on first glance. For a game as simple as Cyber Protocol, this is a big no-no. My last complaint is that it's locked at 60FPS, and having 144FPS on a game as fast as this seems like a no-brainer. Not sure why they opted for the FPS lock, but my guess is that this was made on an engine like GameMaker and the developers didn't make use of delta time to regulate the game speed. If you really want to experience TOTM on PC, you're better off just emulating it. Even with the slight input delay on an emulator it still feels more responsive.
Cyber Protocol is a simple arcade game requiring swift movement. Your goal in each of these small levels is to dodge all the obstacles and reach the exit. It's one of those games where explaining the goal is much easier than actually completing the task. This game is challenging! Skillful movements alone aren't going to get let you finish Cyber Protocol. You must also plan your moves if you want to get through the level. Although not as much planning is required if you only want to get to the exit. But if you want to collect all the bonuses or collect one hundred percent of the coins then you'll need a route which takes some thinking. When I went back to previous levels to collect the bonuses I took my time and thought out every move. I was able to nab them all. It does get easier the more you play though. The game only requires you to be quick in certain areas, not the whole level, so stopping to give yourself a moment to think is useful. It's even better if you memorize the level which you will do as you make mistake after mistake trying to get through a tricky area. Overall, Cyber Protocol a really well-done arcade game with a strong theme. I like a good challenge and the game certainly delivers. Cyber Protocol has crazy level designs but the responsive controls make them possible. You don't need to be amazing with a controller since the square moves by simple inputs. So if you like fast challenging gameplay where you have to restart over and over and over then Cyber Protocol is one of the good ones. I make great video reviews, https://youtu.be/09SXx7Weck4 [url=https://store.steampowered.com/curator/26701155-The-Pepp-Selection] Click to see my curator for more reviews! [/url]
One of best puzzle game!!! Hack level 100!!!
Disclaimer: My scores/reviews are almost always based on having bought the game at close to the "lowest historical price" on steam at time of purchase. Quick score: 4/5 Notes: A cyberpunk sliding puzzle action speedrun game? I have no idea how the ♥♥♥♥ this combination works but it does lmao. This game is super underrated. At the time of this review its on sale for only 2$, don't question it just buy it right now. My main complaint with the game is that the "cycles" of the various hazards on the level can be very frustrating. There are several levels where you have to wait up to 20+ seconds for the cycles to line up correctly which can be incredibly annoying, this doesnt really become much of an annoyance until near the end of the game. I ended up rage quitting on the final level because it takes this annoyance to the ultimate extreme. Outside of this though, the game is decently fun. This could be fixed if they simply "tightened" up the cycle times a bit and made sure that the various hazards synced up at regular intervals. Unfortunately there are several situations where they can be just slightly off sync and can take ages to finally loop back around.
great game
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Awesome OST, great gameplay
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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